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|Name = Acid Bomb |
|Name = Acid Bomb |
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|Description = This bomb will deal massive bio damage, and cause severe chemical burns to anyone who survives the blast. |
|Description = This bomb will deal massive bio damage, and cause severe chemical burns to anyone who survives the blast. |
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− | |HP = |
+ | |HP = 355 |
|Atk = 4 |
|Atk = 4 |
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|Def = 4 |
|Def = 4 |
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== Battle logic == |
== Battle logic == |
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− | Countdown starts from '''3''', visibly going down each time the bomb gets to take a turn. When 1 is reached, it'll be ready to launch the next time it gets a chance to. |
+ | Countdown starts from '''3''', visibly going down each time the bomb gets to take a turn. When 1 is reached, it'll be ready to launch the next time it gets a chance to. Presence of {{si5|syphon}} {{s|Syphon}} is checked only when attempting to launch: if the foe is Syphoned, it cancels the launch and {{si5|surrender}} {{s|Surrender}}s. |
[[Category:Epic Battle Fantasy 5]] |
[[Category:Epic Battle Fantasy 5]] |
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[[Category:Foes]] |
[[Category:Foes]] |
Revision as of 21:38, 20 August 2018
- Notice: EBF5-related data is based off of the public beta, v0.16, and may change later.
The Acid Bomb is a foe introduced in Epic Battle Fantasy 5. It is a member of the Bombs enemy group.
Appearance
- This section is incomplete. You can help Epic Battle Fantasy Wiki by adding required information to it.
To do: A description of foe's visual appearance.
Overview
You get three turns to destroy the bomb, and can buy more time with status effects that prevent it from taking a turn — Stun and Freeze. The three lamps on the bomb indicate how much time is left, with the green upper one lighting up when it's ready to launch.
(insert more overview)
Unlike most foes in EBF5 and like other Bombs, Acid Bomb cannot be captured to be used as a summon.
Statistics
Acid Bomb | EBF5 | |
---|---|---|
This bomb will deal massive bio damage, and cause severe chemical burns to anyone who survives the blast. |
Statistics | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base Statistics |
Exp | AP | SP | Gold | Hit2HP | Catch | |||||||
355 | 4 | 4 | 4 | 4 | 4 | 2 | 52 | 4 | 4 | 44 | 50 | N/A | |
Elemental Resistance |
|||||||||||||
100% | -50% | -50% | -80% | 100% | -80% | -50% | 100% | - | - | ||||
Status Resistance |
|||||||||||||
100% | 70% | - | 100% | 70% | - | 100% | - | - | - | - | 70% | ||
Debuff Resistance |
|||||||||||||
- | 30% | 30% | 30% | 30% | 50% | 50% |
Item Drop Rate | |||||||
---|---|---|---|---|---|---|---|
Icon | |||||||
Name | Steel Plate | Copper Pipe | Gunpowder | Glass Shards | Bio Virus | ||
Chance | 100% | 30% | 30% | 50% | 50% |
Status Damage | |||||
---|---|---|---|---|---|
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances: | |||||
Burn | Scorch | Poison | Virus | Doom (if Death fails) |
Regen |
Immune | Immune | Immune | Immune | 25% | -33.(3)% |
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties. Final damage is randomized by ±5% (except for Doom) and rounded down. |
Attacks and Abilities
Attack List | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Attack | Target | Power | Type | Element | Status Effect | Acc | Crit | RdF | ||
Launch | All | 250 | 100% | 100% | 5x | 300% | 10% | 10% | ||
Notes: The user dies during this attack. On Hard/Epic, instead inflicts Scorch with same properties. |
Battle logic
Countdown starts from 3, visibly going down each time the bomb gets to take a turn. When 1 is reached, it'll be ready to launch the next time it gets a chance to. Presence of Syphon is checked only when attempting to launch: if the foe is Syphoned, it cancels the launch and Surrenders.