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|Group = [[Bombs]] |
|Group = [[Bombs]] |
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|Roles = Foe |
|Roles = Foe |
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⚫ | |||
− | |Appearances = Epic Battle Fantasy 5}} |
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⚫ | |||
== Appearance == |
== Appearance == |
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== Overview == |
== Overview == |
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− | + | The Acid Bomb explodes after taking three turns, but you can stall its countdown by inflicting status effects like {{s|Stun}} and {{s|Freeze}} to stop it from counting down. The three lamps on the bomb indicate how much time is left, with the green upper one lighting up when it's ready to detonate. If the Acid Bomb is [[Syphon]]ed by the time it's ready to explode, the bomb will be unable to detonate and will [[Surrender (status)|Surrender]] instead. |
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− | With 100% {{e|Bio}} resistance, the explosion deals no damage, and the status it inflicts can be easily cured before it does much harm. Thus, |
+ | With 100% {{e|Bio}} resistance, the explosion deals no damage, and the status it inflicts can be easily cured before it does much harm. Thus, is properly prepared, the Acid Bomb can be safely allowed to explode with minimal consequences. |
− | Unlike most foes in ''EBF5'' and like other Bombs, Acid Bomb cannot be [[Foes#Capturing|captured]] to be used as a [[summon]]. |
+ | Unlike most foes in ''EBF5'' and like other Bombs, the Acid Bomb cannot be [[Foes#Capturing|captured]] to be used as a [[summon]]. |
== Statistics == |
== Statistics == |
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}} |
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− | == Battle |
+ | == Battle Logic == |
+ | *Countdown > 0 → Decrease Countdown by 1 |
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− | Countdown starts from '''3''', visibly going down each time the bomb gets to take a turn. When 1 is reached, it'll be ready to launch the next time it gets a chance to. Presence of {{si5|syphon}} {{s|Syphon}} is checked only when attempting to launch: if the foe is Syphoned, it cancels the launch and {{si5|surrender}} {{s|Surrender}}s. |
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+ | *Countdown = 0 and not Syphoned → Explode |
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+ | **Countdown = 0 and Syphoned → Surrender |
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[[Category:Epic Battle Fantasy 5]] |
[[Category:Epic Battle Fantasy 5]] |
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[[Category:Foes]] |
[[Category:Foes]] |
Revision as of 21:29, 15 July 2019
The Acid Bomb is a foe in Epic Battle Fantasy 5. It is a member of the Bombs enemy group. It is only found in the Mineshaft Maze and in the Temple of Trials as part of the Neon Valhalla fight.
Appearance
The Acid Bomb had a tan cylindrical base with a large glass orb on top of it filled with green acid, with golden brown fins and supports, like the other bombs. It shares the same color scheme as the Steam Fish and the Neon Valhalla.
Overview
The Acid Bomb explodes after taking three turns, but you can stall its countdown by inflicting status effects like Stun and Freeze to stop it from counting down. The three lamps on the bomb indicate how much time is left, with the green upper one lighting up when it's ready to detonate. If the Acid Bomb is Syphoned by the time it's ready to explode, the bomb will be unable to detonate and will Surrender instead.
With 100% Bio resistance, the explosion deals no damage, and the status it inflicts can be easily cured before it does much harm. Thus, is properly prepared, the Acid Bomb can be safely allowed to explode with minimal consequences.
Unlike most foes in EBF5 and like other Bombs, the Acid Bomb cannot be captured to be used as a summon.
Statistics
Acid Bomb | EBF5 | |
---|---|---|
This bomb will deal massive bio damage, and cause severe chemical burns to anyone who survives the blast. |
Statistics | |||||||||||||
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Base Statistics |
Exp | AP | SP | Gold | Hit2HP | Catch | |||||||
355 | 4 | 4 | 4 | 4 | 4 | 2 | 52 | 4 | 4 | 44 | 50 | N/A | |
Elemental Resistance |
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100% | -50% | -50% | -80% | 100% | -80% | -50% | 100% | - | - | ||||
Status Resistance |
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100% | 70% | - | 100% | 70% | - | 100% | - | - | - | - | 70% | ||
Debuff Resistance |
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- | 30% | 30% | 30% | 30% | 50% | 50% |
Item Drop Rate | |||||||
---|---|---|---|---|---|---|---|
Icon | |||||||
Name | Steel Plate | Copper Pipe | Gunpowder | Glass Shards | Bio Virus | ||
Chance | 100% | 30% | 30% | 50% | 50% |
Status Damage | |||||
---|---|---|---|---|---|
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances: | |||||
Burn | Scorch | Poison | Virus | Doom (if Death fails) |
Regen |
Immune | Immune | Immune | Immune | 25% | -33.(3)% |
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties. Final damage is randomized by ±5% (except for Doom) and rounded down. |
Attacks and Abilities
Attack List | ||||||||||
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Attack | Target | Power | Type | Element | Status Effect | Acc | Crit | RdF | ||
Launch | All | 250 | 100% | 100% | 5x | 300% | 10% | 10% | ||
Notes: The user dies during this attack. On Hard/Epic, instead inflicts 5x Scorch. |
Battle Logic
- Countdown > 0 → Decrease Countdown by 1
- Countdown = 0 and not Syphoned → Explode
- Countdown = 0 and Syphoned → Surrender