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The Ancient Monolith is a recurring foe in the Epic Battle Fantasy series, appearing in Epic Battle Fantasy 3, 4 and 5, and also a summon in EBF4 and 5. It is found mostly around old ruins, such as Kitten Kingdom Ruins (EBF3), Temple of Godcat (EBF4) and the Forgotten Ruins (EBF5). It is a member of the monolith enemy class.

Appearance

The Ancient Monolith is a large rock shaped vaguely like a sarcophagus, with a light brown front and a grey-brown back. It is covered in strange glyphs and symbols, most notably a stylized bird and a star near its top. In EBF5, the Ancient Monolith's markings became more faded, with only the bird and star glyphs being visible. It also has a yellow gem in its center (the bird's "eye") and a few chunks of grey-brown stone hovering around it.

Overview

The Ancient Monolith varies noticeably depending on which game it is in.

  • In EBF3, it is a non-elemental juggernaut which specializes in skyrocketing its Magic Attack, obliterating the team with a massive laser that can also Dispel their buffs, and healing itself and its allies. It also uses Cataclysm as a powerful physical option.
  • In EBF4 and 5, the Ancient Monolith specializes in strong Thunder attacks, though it is still a fairly defensive foe. It can now inflict Stun with several attacks, and may stick Defend (along with other defensive buffs) on the whole wave, making them much harder to kill off.

Regardless of the game it is in, Ancient Monolith is a tough foe with numerous resistances and high health. However, it also has key weaknesses to Ice and Bomb. As such, Iceberg, Air Strike, Blizzard (EBF4) and Frost Arrow (EBF4 & 5) should work well. Syphon status is always an option, though unreliable due to its high Syphon resistance.

In EBF5, Ancient Monoliths are also weak to Dark, giving the player a few more options. On Hard and Epic difficulty, they can also cast Falling Star and gain a countermeasure to having their skills sealed; when suffering from Syphon or Berserk, they can teleport themselves on top of a player, dealing heavy physical damage.

It is worth noting that EBF5's Ancient Monoliths have a chance of dropping a Fried Egg.

Statistics

Epic Battle Fantasy 3

EBF3 Foe Icon Ancient Monolith
Ancient Monolith Unmovable Stone EBF3
Uses extremely powerful attacks and buffs. Dispels your buffs.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP Gold
520 4 4 6 4 4 4 220 15 120
Elemental
Resistance
Element Fire Element Thunder Element Ice Element Water Element Wind Element Earth Element Poison Element Dark Element Holy Element Bomb
100% 100% -70% -100% 100% 100% 100% - - -60%
Status
Resistance
Status Poison Status Syphon Status Dispel Status Doom Status Berserk Status Stun Status Death
100% 70% - - - 70% 80%
Debuff
Resistance
StatDown Attack StatDown Magic StatDown Defence StatDown Mdef StatDown Accuracy StatDown Evade
- - - - - -
Item Drop Rate
Icon Item Light Rune Item Emerald Item Gold Plate - - - -
Name Light Rune Emerald Gold Plate - - - -
Chance 80% 60% 20% - - - -

Epic Battle Fantasy 4

Icon bestiary ebf4 ancient monolith Ancient Monolith EBF4
A monolith from a forgotten epoch. Uses extremely powerful thunder attacks and can defend other foes.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP
490 4 4 4 4 4 2 190 17 17 100 25
Elemental
Resistance
Element Fire Element Thunder Element Ice Element Earth Element Poison Element Bomb Element Wind Element Water Element Holy Element Dark
100% 200% -80% - 100% -80% 100% 100% - -
Status
Resistance
Status Burn Status Stun Status Freeze Status Tired Status Poison Status Dispel Status Stagger Status Syphon Status Wet Status Weaken Status Curse Status Death
100% 100% 100% - 100% - 100% 50% - - - 80%
Debuff
Resistance
StatDown Attack StatDown Magic StatDown Defence StatDown Mdef StatDown Accuracy StatDown Evade
- - - - - -
Item Drop Rate
Icon Item Gold Plate Item Topaz Item Paper Talisman Item Concrete - - -
Name Gold Plate Topaz Paper Talisman Concrete - - -
Chance 30% 30% 60% 80% - - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
Status Burn Burn Status Poison Poison Status Doom Doom
(if Death fails)
Status Regen Regen
Immune Immune 12.5% -16.(6)%
Final damage is randomized by ±5% (except for Doom) and rounded down.
Prior to the Battle Mountain update, no Monoliths had any Status Syphon Syphon resistance.

Epic Battle Fantasy 5

EBF5 Foe Icon Ancient Monolith
Ancient Monolith EBF5
It's just a rock, but it uses incredibly powerful thunder attacks. Get ready to defend if you see it charging up!
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP Catch
490 4 4 6 4 4 2 200 19 19 150 25 5
Elemental
Resistance
EBF5 Element Fire EBF5 Element Thunder EBF5 Element Ice EBF5 Element Earth EBF5 Element Bio EBF5 Element Bomb EBF5 Element Water EBF5 Element Wind EBF5 Element Holy EBF5 Element Dark
100% 200% -50% 100% 100% -80% - 100% 200% -50%
Status
Resistance
EBF5 Status Burn+Scorch EBF5 Status Stun EBF5 Status Chill+Freeze EBF5 Status Poison+Virus EBF5 Status Syphon EBF5 Status Curse+Bad Luck EBF5 Status Stagger+Confuse EBF5 Status Wet+Dry EBF5 Status Heavy+Light EBF5 Status Weak+Tired EBF5 Status Dispel EBF5 Status Death
100% 100% 100% 100% 50% - 100% - - 100% - 100%
Debuff
Resistance
EBF5 StatDown HP EBF5 StatDown Attack EBF5 StatDown Magic EBF5 StatDown Defence EBF5 StatDown Mdef EBF5 StatDown Accuracy EBF5 StatDown Evade
- 40% 40% 40% 40% 40% -
Item Drop Rate
Icon EBF5 Item Brick EBF5 Item Brick EBF5 Item Brick EBF5 Item Gold Plate EBF5 Item Fried Egg
Name Brick Brick Brick Gold Plate Fried Egg
Chance 100% 100% 100% 15% 2%
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn Burn EBF5 Status Scorch Scorch EBF5 Status Poison Poison EBF5 Status Virus Virus EBF5 Status Doom Doom
(if Death fails)
EBF5 Status Regenerate Regen
Immune Immune Immune Immune Immune -16.(6)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.
Statistics with More Foe Resistance enabled.
EBF5 Foe Icon Ancient Monolith
Ancient Monolith EBF5
It's just a rock, but it uses incredibly powerful thunder attacks. Get ready to defend if you see it charging up!
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP Catch
490 4 4 6 4 4 2 200 19 19 150 25 5
Elemental
Resistance
EBF5 Element Fire EBF5 Element Thunder EBF5 Element Ice EBF5 Element Earth EBF5 Element Bio EBF5 Element Bomb EBF5 Element Water EBF5 Element Wind EBF5 Element Holy EBF5 Element Dark
100% 200% - 100% 100% -50% - 100% 200% -
Status
Resistance
EBF5 Status Burn+Scorch EBF5 Status Stun EBF5 Status Chill+Freeze EBF5 Status Poison+Virus EBF5 Status Syphon EBF5 Status Curse+Bad Luck EBF5 Status Stagger+Confuse EBF5 Status Wet+Dry EBF5 Status Heavy+Light EBF5 Status Weak+Tired EBF5 Status Dispel EBF5 Status Death
100% 100% 100% 100% 70% 100% 100% - - 100% 100% 100%
Debuff
Resistance
EBF5 StatDown HP EBF5 StatDown Attack EBF5 StatDown Magic EBF5 StatDown Defence EBF5 StatDown Mdef EBF5 StatDown Accuracy EBF5 StatDown Evade
- 40% 40% 40% 40% 80% -
Item Drop Rate
Icon EBF5 Item Brick EBF5 Item Brick EBF5 Item Brick EBF5 Item Gold Plate EBF5 Item Fried Egg
Name Brick Brick Brick Gold Plate Fried Egg
Chance 100% 100% 100% 15% 2%
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn Burn EBF5 Status Scorch Scorch EBF5 Status Poison Poison EBF5 Status Virus Virus EBF5 Status Doom Doom
(if Death fails)
EBF5 Status Regenerate Regen
Immune Immune Immune Immune Immune -16.(6)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.


Attacks and Abilities

Epic Battle Fantasy 3

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Cataclysm Single 68 Stat Attack 50% Element Earth -- -- -- 95% 30% 10%
Orange Beam All 60 Stat Magic ---- 50% -- Status Dispel 130% 10% 10%
Notes: Is used the first turn, and then each third turn.
On Epic difficulty, status chance is increased to 200%.
Megalixir Allies 4 Stat Magic ---- -- -- -- -- -- 10%
Buff Self
Allies
-- -- ---- -- 70%
35%
Stat Magic
Stat Mdef
-- -- --

Epic Battle Fantasy 4

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Blue Bolt All 22 Stat Magic 100% Element Thunder 10% 1x Status Stun 100% 10% 10%
Thunderstorm All 25/5 Stat Magic 100% Element Thunder 3% 1x Status Stun 115% 10% 10%
Charge Self -- -- ---- -- 2x Status Charge -- -- --
Notes: Charges to fire Orange Beam.
Orange Beam All 90 Stat Magic 100% Element Thunder 50% 1x Status Stun 100% 10% 10%
Notes: Used every three turns if able, indicated by Status Charge Charge the turn prior.
Prior to the Battle Mountain update, the attack instead had 80 power and 33% status chance.
Buff Allies -- -- ---- -- 20%
20%
--
Stat Defence
Stat Mdef
Status Defend
-- -- --

Epic Battle Fantasy 5

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Slam Single 100 Stat Attack 25% EBF5 Element Earth 20% 1x EBF5 Status Stagger 100% 10% 10%
Notes: Can only be used when EBF5 Status Syphon Syphoned or EBF5 Status Berserk Berserked on Hard or Epic difficulties.
After the v2 update, also removes EBF5 Status Invisible Invisible from the target (this effect ignores EBF5 Status Bless Bless).
Thunder x2 Random 44/4 Stat Magic 100% EBF5 Element Thunder 5% 1x EBF5 Status Stun 115% 10% 10%
Notes: Is only used immediately after Charge.
Base spell is 2 hit, so retargeting and statuses happen on every second hit.
Will not target the same player twice in a row unless they have EBF5 Status Target Target or no other targets are available.
Blue Bolt All 38 Stat Magic 100% EBF5 Element Thunder 10% 1x EBF5 Status Confuse 100% 10% 10%
Thunder Storm All 45/5 Stat Magic 100% EBF5 Element Thunder 20% 1x EBF5 Status Stun 115% 10% 10%
Falling Star Random 120/2 Stat Magic ---- -- -- -- 100% 25% 150%
Notes: Can only be used on Hard or Epic difficulties.
Charge Self -- -- ---- -- 3x EBF5 Status Charge -- -- --
Notes: Will cast Thunder immediately after using this attack (unless catch score >55 and all players are EBF5 Status Lovable Lovable).
Thunder Beam All 120 Stat Magic 100% EBF5 Element Thunder -- -- -- 100% 10% 10%
Notes: Requires and expends EBF5 Status Charge Charge.
Gets 50% chance of 1xEBF5 Status Stun Stun on Hard or Epic Difficulties.
Buff Allies -- -- ---- -- 30%
30%
Stat Defence
Stat Mdef
-- -- --
Notes: Also gives Status Defend Defend on Hard or Epic difficulties.

Battle logic

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

Epic Battle Fantasy 3

  • Syphoned → Nothing;
  • First turn and then each 3rd turn or/and Berserked → Orange Beam;
  • Otherwise → Cataclysm (1/3), Megalixir (1/3), Buff (1/3).

Epic Battle Fantasy 4

  • Spent 2 turns without Charge status → Charge on the same turn;
  • Syphoned → Nothing;
  • Charged → Orange Beam;
  • Otherwise → Blue Bolt (1/3), Thunderstorm (1/3), Buff (1/3).

Epic Battle Fantasy 5

Action

  • If Syphoned or Berserked, <49% HP, catch score >55, and all players are Lovable → Surrender;
  • If Syphoned or Berserked, catch score >55, and all players are Lovable → Nothing;
  • If Syphoned or Berserked and playing on Hard/Epic → Slam;
  • If Syphoned or Berserked → Nothing;
  • If Charged → Thunder Beam;
  • If a randomly selected foe has at least a 10% Defence buff → Charge (2/8), Blue Bolt (3/8), Thunder Storm (3/8);
  • Otherwise → Buff (1/4), Charge (1/4), Blue Bolt (1/4), Thunder Storm (1/4).

*Charge will immediately be followed by Thunder, unless catch score >55 and all players are Lovable.

Additionally, on Hard or Epic difficulties, Blue Bolt and Thunder Storm have a chance to be replaced by Falling Star depending on active party Thunder resistance (the higher the party's Thunder resistance, the higher the chance to use Falling Star). If all active players have >30% Thunder resistance (not taking into account boosting/dampening statuses), Falling Star will always be used instead of Blue Bolt and Thunder Storm.

Counter (only if Counter-Attacking Foes is enabled)

  • 100% and <32% HP → Slam.

Summon

Epic Battle Fantasy 4

"That monolith would be great to summon when we're being destroyed by a tough boss."
―Anna, Epic Battle Fantasy 4
Can be obtained in Goldenbrick Resort, specifically from the bottom-right chest on the screen with a shortcut to Crystal Caverns. The Hammer is required to get to this place.

When used, an Ancient Monolith emerges from the ground in front of the party, facing the enemies, and casts a slightly modified version of its usual multi-target buff, giving all active players the Defend status, halving all non-status damage they take for one turn.

Summon Ancient Monolith
Ancient Monolith SP Status Freeze
Defends the whole party for one turn. 33 Kept
Target Power Type Element Status Effect Acc Crit RdF
Allies -- -- ---- -- -- Status Defend -- -- --

Epic Battle Fantasy 5

The foe can be captured to be used as a summon.

EBF5 Foe Icon Ancient Monolith
Ancient Monolith SP EBF5 Status Freeze
Gives defend status to all allies, which offers massive protection for a turn. 33 Kept
Target Power Type Element Status Effect Acc Crit RdF
Allies -- -- ---- -- -- Status Defend -- -- --

Trivia

  • In Epic Battle Fantasy 3, when Ancient Monolith uses the beam attack for the first time, Matt will comment: "I once knew a guy with golden hair who shot beams like that. Was rather nasty". This is a reference to Zombie Goku, the final boss of Epic Battle Fantasy, who has a similar attack.
  • The pictograph on the Ancient Monolith resembles those found at the Nazca Lines, an area in Central America famous for its enormous, inexplicable images made in the sand.
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