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The Ancient Monolith is a recurring foe in the Epic Battle Fantasy series, appearing in Epic Battle Fantasy 3, 4 and 5, and also a summon in EBF4 and 5. It is found mostly around old ruins, such as the Kitten Kingdom Ruins (EBF3), the Temple of Godcat (EBF4) and the Forgotten Ruins (EBF5).


Appearance[]

The Ancient Monolith is a large rock shaped vaguely like a sarcophagus, with a light brown front and a grey-brown back. It is covered in strange glyphs and symbols, most notably a stylized bird and a star near its top.

In EBF5, the Ancient Monolith's markings became more faded, with only the bird and star glyphs being visible. It also has a yellow gem in its center (the bird's "eye") and a few chunks of grey-brown stone hovering around it.

Overview[]

The Ancient Monolith has significantly changed its tactics and even elemental affinity between appearances, but it is always a tough foe with powerful magic, numerous resistances (always including Fire, Bio, and Wind immunity), and high HP. Its signature attack is a massive laser that deals incredible magic damage to the entire party while often inflicting annoying status effects like Dispel or Stun; fortunately, it's also highly telegraphed. It also casts magic that buffs the defenses of all foes.

The Ancient Monolith is always weak to Ice and Bomb; as such, skills like Iceberg, Air Strike, Blizzard, and Frost Arrow should work well. Syphon status is always an option to shut down its magic, although its high resistance to the status can complicate matters.

Epic Battle Fantasy 3[]

The Ancient Monolith is a fearsome magical juggernaut with a non-elemental laser attack that deals immense damage to the entire party with a high chance to Dispel their buffs (on Epic difficulty, it's guaranteed to Dispel unless the party is completely immune to the status). It also uses Cataclysm as a powerful physical option; while single-target, slightly inaccurate, and easier to resist due to its partial Earth affinity, it still hits quite hard and boasts an increased critical hit rate. On top of that, it can heal its allies or buff their Magic Defence; the latter skill also grants a huge buff to the monolith's naturally high Magic Attack, further enhancing its spellcasting power.

When battling an Ancient Monolith, remember that it can only use its laser every third turn (although it will invariably start the battle with it), giving the party some time to rebuff or attack. The Steel Shark is an effective gun against it; it has on-hit Syphon to try and render the Monolith helpless, its Unleash can mitigate the power of its spells (preferably after Dispelling its existing Magic Attack buffs), and its high Magic Attack gives Lance a powerful Air Strike to exploit one of its elemental weaknesses.

The Ancient Monolith is immune to Fire, Thunder, Earth, Poison, and Wind, but it has a big weakness to Bomb, a bigger weakness to Ice, and an extreme weakness to Water. Status-wise, it is immune to Poison, extremely resistant to Death, and extremely resistant to Stun and Syphon.

Epic Battle Fantasy 4[]

The Ancient Monolith is a Thunder-based foe with a variety of electrifying spells that hit the entire party at once. All of them have a chance to Stun, but the infliction chances on Blue Bolt and Thunderstorm are low enough to be relatively negligible. Its Orange Beam is its most dangerous attack - with high power and a very significant Stun chance - but it's telegraphed by the Monolith gaining a Charge at the end of its turn. On the defensive side of things, it can give the entire enemy wave Defend status and modest buffs to both defenses in a single move, making them much harder to kill off (although Giga Drill can exploit the buffs quite nicely).

Being a giant rock, the Ancient Monolith has very low Evade, but it compensates with high HP and a large amount of resistances. It absorbs Thunder while being immune to Fire, Water, Poison, and Wind; on the other hand, it has serious Bomb and Ice weaknesses. It is also immune to many status effects, including Burn, Stun, Freeze, Poison, and Stagger; additionally, it has a very high resistance to Doom and Instant Death, along with a significant amount of Syphon resistance.

Epic Battle Fantasy 5[]

The Ancient Monolith is similar to its EBF4 incarnation; a sturdy spellcaster that specializes in strong Thunder attacks. While it won't be dodging much thanks to its poor Evade, an impressive base Magic Attack gives its magic even more punch. In addition to hitting quite hard, its standard spells can inflict Stun or Confuse; the chances are low, but the debilitating effects of these statuses and their associated attacks hitting the entire party can make resistance to them a good idea. It can protect itself and its allies by giving them a solid buff to Defence and Magic Defence. If it gathers energy and gives itself a Charge (which also hits two random players with Thunder), brace yourself - on its next turn, it'll fire a catastrophically powerful beam of Thunder magic!

On Hard and Epic difficulty, the Ancient Monolith will have several new tricks. Its Thunder Laser can Stun the entire party with some regularity, its defensive buff also comes with Defend to halve incoming damage, and it can cast Falling Star to circumvent the party's Thunder resistance. Most pertinently of all, it gains a countermeasure to having its magic sealed; when suffering from Syphon or Berserk, it can teleport itself on top of a player, dealing heavy physical damage that also ignores Invisible. In this situation, the best way to neutralize the Ancient Monolith is to try and raise its Catch Score while making the entire party Lovable; applying Syphon or Berserk to it in this condition will force it to do nothing or even Surrender (depending on how much HP it has left).

The Ancient Monolith absorbs Thunder and Holy; it is also immune to Fire, Earth, Bio, Wind, and most status effects. Its main weakness is Bomb, but Dark and Ice will also do increased damage against it. In terms of status effects, the only ones it isn't immune to are Bad Luck, Curse, Wet, Dry, Heavy, Light, Dispel, and Syphon (the last of which it resists); it also has a good amount of resistance to stat debuffs aside from HP and Evade.

With "More Foe Resistance", the Ancient Monolith becomes neutral to Dark and Ice while its Bomb weakness becomes slightly less severe. It also becomes immune to Dispel, Bad Luck, Curse, and Accuracy debuffs while gaining even stronger Syphon resistance.

It is worth noting that the Ancient Monolith has a chance of dropping a Fried Egg, although the odds of this happening are incredibly low. On the other hand, it serves as a prime source for Brick farming, being guaranteed to drop three at a time when it is defeated. It's also the best source of Gold Plate drops outside of late-game bosses like CORALIA and Natalia; while the drop rate is still only 15%, this can be helpful in the midgame while attempting to upgrade various Flairs for desirable resistances against Laurelin.

Statistics[]

Epic Battle Fantasy 3[]

EBF3 Foe Icon Ancient Monolith
Ancient Monolith Unmovable Stone EBF3
Uses extremely powerful attacks and buffs. Dispels your buffs.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP Gold
520 4 4 6 4 4 4 220 15 120
Elemental
Resistance
Element Fire Element Thunder Element Ice Element Water Element Wind Element Earth Element Poison Element Dark Element Holy Element Bomb
100% 100% -70% -100% 100% 100% 100% - - -60%
Status
Resistance
Status Poison Status Syphon Status Dispel Status Doom Status Berserk Status Stun Status Death
100% 70% - - - 70% 80%
Debuff
Resistance
StatDown Attack StatDown Magic StatDown Defence StatDown Mdef StatDown Accuracy StatDown Evade
- - - - - -
Item Drop Rate
Icon Light Rune Emerald Gold Plate - - - -
Name Light Rune Emerald Gold Plate - - - -
Chance 80% 60% 20% - - - -

Epic Battle Fantasy 4[]

Icon bestiary ebf4 ancient monolith Ancient Monolith EBF4
A monolith from a forgotten epoch. Uses extremely powerful thunder attacks and can defend other foes.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP
490 4 4 4 4 4 2 190 17 17 100 25
Elemental
Resistance
Element Fire Element Thunder Element Ice Element Earth Element Poison Element Bomb Element Wind Element Water Element Holy Element Dark
100% 200% -80% - 100% -80% 100% 100% - -
Status
Resistance
Status Burn Status Stun Status Freeze Status Tired Status Poison Status Dispel Status Stagger Status Syphon Status Wet Status Weaken Status Curse Status Death
100% 100% 100% - 100% - 100% 50% - - - 80%
Debuff
Resistance
StatDown Attack StatDown Magic StatDown Defence StatDown Mdef StatDown Accuracy StatDown Evade
- - - - - -
Item Drop Rate
Icon Gold Plate Topaz Paper Talisman Concrete - - -
Name Gold Plate Topaz Paper Talisman Concrete - - -
Chance 30% 30% 60% 80% - - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
Status Burn Burn Status Poison Poison Status Doom Doom
(if Death fails)
Status Regen Regen
Immune Immune 12.5% -16.(6)%
Final damage is randomized by ±5% (except for Doom) and rounded down.

Prior to the Battle Mountain update, no Monoliths had any Status Syphon Syphon resistance.

Statistics with More Foe Resistance enabled.
Icon bestiary ebf4 ancient monolith Ancient Monolith EBF4
A monolith from a forgotten epoch. Uses extremely powerful thunder attacks and can defend other foes.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP
490 4 4 4 4 4 2 190 17 17 100 25
Elemental
Resistance
Element Fire Element Thunder Element Ice Element Earth Element Poison Element Bomb Element Wind Element Water Element Holy Element Dark
100% 200% -80% 200% 100% -80% 100% 100% 200% -
Status
Resistance
Status Burn Status Stun Status Freeze Status Tired Status Poison Status Dispel Status Stagger Status Syphon Status Wet Status Weaken Status Curse Status Death
100% 100% 100% 100% 100% - 100% 50% - - - 80%
Debuff
Resistance
StatDown Attack StatDown Magic StatDown Defence StatDown Mdef StatDown Accuracy StatDown Evade
- - - - 100% -
Item Drop Rate
Icon Gold Plate Topaz Paper Talisman Concrete - - -
Name Gold Plate Topaz Paper Talisman Concrete - - -
Chance 30% 30% 60% 80% - - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
Status Burn Burn Status Poison Poison Status Doom Doom
(if Death fails)
Status Regen Regen
Immune Immune 12.5% -16.(6)%
Final damage is randomized by ±5% (except for Doom) and rounded down.

Epic Battle Fantasy 5[]

EBF5 Foe Icon Ancient Monolith
Ancient Monolith EBF5
It's just a rock, but it uses incredibly powerful thunder attacks. Get ready to defend if you see it charging up!
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP Catch
490 4 4 6 4 4 2 200 19 19 150 25 5
Elemental
Resistance
EBF5 Element Fire EBF5 Element Thunder EBF5 Element Ice EBF5 Element Earth EBF5 Element Bio EBF5 Element Bomb EBF5 Element Water EBF5 Element Wind EBF5 Element Holy EBF5 Element Dark
100% 200% -50% 100% 100% -80% - 100% 200% -50%
Status
Resistance
EBF5 Status Burn+Scorch EBF5 Status Stun EBF5 Status Chill+Freeze EBF5 Status Poison+Virus EBF5 Status Syphon EBF5 Status Curse+Bad Luck EBF5 Status Stagger+Confuse EBF5 Status Wet+Dry EBF5 Status Heavy+Light EBF5 Status Weak+Tired EBF5 Status Dispel EBF5 Status Death
100% 100% 100% 100% 50% - 100% - - 100% - 100%
Debuff
Resistance
EBF5 StatDown HP EBF5 StatDown Attack EBF5 StatDown Magic EBF5 StatDown Defence EBF5 StatDown Mdef EBF5 StatDown Accuracy EBF5 StatDown Evade
- 40% 40% 40% 40% 40% -
Item Drop Rate
Icon Brick Brick Brick Gold Plate Fried Egg
Name Brick Brick Brick Gold Plate Fried Egg
Chance 100% 100% 100% 15% 2%
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn Burn EBF5 Status Scorch Scorch EBF5 Status Poison Poison EBF5 Status Virus Virus EBF5 Status Doom Doom
(if Death fails)
EBF5 Status Regenerate Regen
Immune Immune Immune Immune Immune -16.(6)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.
Statistics with More Foe Resistance enabled.
EBF5 Foe Icon Ancient Monolith
Ancient Monolith EBF5
It's just a rock, but it uses incredibly powerful thunder attacks. Get ready to defend if you see it charging up!
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP Catch
490 4 4 6 4 4 2 200 19 19 150 25 5
Elemental
Resistance
EBF5 Element Fire EBF5 Element Thunder EBF5 Element Ice EBF5 Element Earth EBF5 Element Bio EBF5 Element Bomb EBF5 Element Water EBF5 Element Wind EBF5 Element Holy EBF5 Element Dark
100% 200% - 100% 100% -50% - 100% 200% -
Status
Resistance
EBF5 Status Burn+Scorch EBF5 Status Stun EBF5 Status Chill+Freeze EBF5 Status Poison+Virus EBF5 Status Syphon EBF5 Status Curse+Bad Luck EBF5 Status Stagger+Confuse EBF5 Status Wet+Dry EBF5 Status Heavy+Light EBF5 Status Weak+Tired EBF5 Status Dispel EBF5 Status Death
100% 100% 100% 100% 70% 100% 100% - - 100% 100% 100%
Debuff
Resistance
EBF5 StatDown HP EBF5 StatDown Attack EBF5 StatDown Magic EBF5 StatDown Defence EBF5 StatDown Mdef EBF5 StatDown Accuracy EBF5 StatDown Evade
- 40% 40% 40% 40% 80% -
Item Drop Rate
Icon Brick Brick Brick Gold Plate Fried Egg
Name Brick Brick Brick Gold Plate Fried Egg
Chance 100% 100% 100% 15% 2%
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn Burn EBF5 Status Scorch Scorch EBF5 Status Poison Poison EBF5 Status Virus Virus EBF5 Status Doom Doom
(if Death fails)
EBF5 Status Regenerate Regen
Immune Immune Immune Immune Immune -16.(6)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.


Attacks and Abilities[]

Epic Battle Fantasy 3[]

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Cataclysm Single 68 Physical 50% Element Earth -- -- -- 95% 30% 10%
Orange Beam All 60 Magical ---- 50% -- Status Dispel 130% 10% 10%
Notes: Is used the first turn, and then each third turn.
On Epic difficulty, status chance is increased to 200%.
Megalixir Allies 4 Magical ---- -- -- -- -- -- 0%
Buff Self
Allies
-- -- ---- -- 70%
35%
Stat Magic
Stat Mdef
-- -- --

Epic Battle Fantasy 4[]

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Blue Bolt All 22 Magical 100% Element Thunder 10% 1x Status Stun 100% 10% 10%
Thunderstorm All 25/5 Magical 100% Element Thunder 3% 1x Status Stun 115% 10% 10%
Charge Self -- -- ---- -- 2x Status Charge -- -- --
Notes: Charges to fire Orange Beam.
Orange Beam All 90 Magical 100% Element Thunder 50% 1x Status Stun 100% 10% 10%
Notes: Used every three turns if able, indicated by Status Charge Charge the turn prior.
Prior to the Battle Mountain update, the attack instead had 80 power and 33% status chance.
Buff Allies -- -- ---- -- 20%
20%
--
Stat Defence
Stat Mdef
Status Defend
-- -- --

Epic Battle Fantasy 5[]

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Slam Single 100 Physical 25% EBF5 Element Earth 20% 1x EBF5 Status Stagger 100% 10% 10%
Notes: Can only be used when EBF5 Status Syphon Syphoned or EBF5 Status Berserk Berserked on Hard or Epic difficulties.
After the v2 update, also removes EBF5 Status Invisible Invisible from the target (this effect ignores EBF5 Status Bless Bless).
Thunder x2 Random 44/4 Magical 100% EBF5 Element Thunder 5% 1x EBF5 Status Stun 115% 10% 10%
Notes: Is only used immediately after Charge.
Base spell is 2 hit, so retargeting and statuses happen on every second hit.
Will not target the same player twice in a row unless they have EBF5 Status Target Target or no other targets are available.
Blue Bolt All 38 Magical 100% EBF5 Element Thunder 10% 1x EBF5 Status Confuse 100% 10% 10%
Thunder Storm All 45/5 Magical 100% EBF5 Element Thunder 20% 1x EBF5 Status Stun 115% 10% 10%
Falling Star Random 120/2 Magical ---- -- -- -- 100% 25% 150%
Notes: Can only be used on Hard or Epic difficulties.
Charge Self -- -- ---- -- 3x EBF5 Status Charge -- -- --
Notes: Will cast Thunder immediately after using this attack (unless catch score >55 and all players are EBF5 Status Lovable Lovable).
Thunder Beam All 120 Magical 100% EBF5 Element Thunder -- -- -- 100% 10% 10%
Notes: Requires and expends EBF5 Status Charge Charge.
Gets 50% chance of 1xEBF5 Status Stun Stun on Hard or Epic Difficulties.
Buff Allies -- -- ---- -- 30%
30%
Stat Defence
Stat Mdef
-- -- --
Notes: Also gives Status Defend Defend on Hard or Epic difficulties.

Battle Logic[]

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

Epic Battle Fantasy 3[]

  • Syphoned → Nothing;
  • First turn and then each 3rd turn or/and Berserked → Orange Beam;
  • Otherwise → Cataclysm (1/3), Megalixir (1/3), Buff (1/3).

Epic Battle Fantasy 4[]

  • Spent 2 turns without Charge status → Charge on the same turn;
  • Syphoned → Nothing;
  • Charged → Orange Beam;
  • Otherwise → Blue Bolt (1/3), Thunderstorm (1/3), Buff (1/3).

Epic Battle Fantasy 5[]

Action

  • If Syphoned or Berserked, <49% HP, catch score >55, and all players are Lovable → Surrender;
  • If Syphoned or Berserked, catch score >55, and all players are Lovable → Nothing;
  • If Syphoned or Berserked and playing on Hard/Epic → Slam;
  • If Syphoned or Berserked → Nothing;
  • If Charged → Thunder Beam;
  • If a randomly selected foe has at least a 10% Defence buff → Charge (2/8), Blue Bolt (3/8), Thunder Storm (3/8);
  • Otherwise → Buff (1/4), Charge (1/4), Blue Bolt (1/4), Thunder Storm (1/4).

*Charge will immediately be followed by Thunder, unless catch score >55 and all players are Lovable.

Additionally, on Hard or Epic difficulties, Blue Bolt and Thunder Storm have a chance to be replaced by Falling Star depending on active party Thunder resistance (the higher the party's Thunder resistance, the higher the chance to use Falling Star). If all active players have >30% Thunder resistance (not taking into account boosting/dampening statuses), Falling Star will always be used instead of Blue Bolt and Thunder Storm.

Counter (only if Counter-Attacking Foes is enabled)

  • 100% and <32% HP → Slam.

Summon[]

The Ancient Monolith is a summon available in Epic Battle Fantasy 4 and 5. In both games, it calls an Ancient Monolith to cast a slightly modified version of its usual multi-target buff, giving all active players the Defend status.

Epic Battle Fantasy 4[]

"That monolith would be great to summon when we're being destroyed by a tough boss."
―Anna, Epic Battle Fantasy 4

The Ancient Monolith summon can be obtained in Goldenbrick Resort, specifically from the bottom-right chest on the screen with a shortcut to the Crystal Caverns. The path to the chest is blocked by boulders that must be smashed by The Hammer.

Summon Ancient Monolith
Ancient Monolith SP Whether the summon cures Freeze from players by forcing them to move (jump off the screen)
Defends the whole party for one turn. 33 Kept
Target Power Type Element Status Effect Acc Crit RdF
Allies -- -- ---- -- -- Status Defend -- -- --

Epic Battle Fantasy 5[]

The Ancient Monolith can be captured and used as a summon.

EBF5 Foe Icon Ancient Monolith
Ancient Monolith SP Whether the summon cures Freeze from players by forcing them to move (jump off the screen)
Gives defend status to all allies, which offers massive protection for a turn. 33 Kept
Target Power Type Element Status Effect Acc Crit RdF
Allies -- -- ---- -- -- Status Defend -- -- --

Trivia[]

  • In Epic Battle Fantasy 3, when the Ancient Monolith uses its beam attack for the first time, Matt will comment: "I once knew a guy with golden hair who shot beams like that. Was rather nasty". This is a reference to Roku, the final boss of Epic Battle Fantasy, who has a similar attack.
  • The pictographs on the Ancient Monolith's surface resemble the Nazca Lines, a series of enormous, inexplicable images made in the sand of Peru's Sechura Desert.
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