The Angel Eye, also known as Holy Eye, is a recurring foe in the Epic Battle Fantasy series. It appears primarily near ancient buildings and ruins, such as Kitten Kingdom Ruins (in Epic Battle Fantasy 3) and Temple of Godcat (in Epic Battle Fantasy 4). It is a member of the Eye enemy class.
Appearance[]
Although its general appearance is somewhat similar to that of a Ancient Eye, the Angel Eye is not an actual eye. Instead, it is a floating white ring with a ball of white light in its center, and it has four winged metal spheres orbiting around it. Each section of the Angel Eye is marked with red symbols, and each sphere is lined with gold alongside a large red orb in their centers.
Overview[]
Angel Eyes are arguably the most powerful member of the Eye family; in addition to using Holy and Wind attacks, they are capable of supporting their allies with either healing (EBF3) and buffing spells (EBF4). To top it off, they can also inflict debuffs on the party, hampering damage output and making the battle more difficult. For this reason, it's often advisable to get rid of Angel Eyes first to prevent them from causing trouble by interfering with the player's strategies.
In EBF3, the Holy Eye is immune to Poison, absorbs Holy and is vulnerable to Dark. As such, the party should stick to Pulse and Antimatter to take them down.
In EBF4, the Holy Eye retains its Holy absorption, but now also boasts an immunity to Earth and absorbs Wind. However, it is still weak to Dark, and now can be dealt with more readily due to being weak to Bomb and Water. It is also particularly vulnerable to being Syphoned, though this merely prevents it from using magic or buffs.
Statistics[]
Epic Battle Fantasy 3[]
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Holy Eye | Magical Eye | EBF3 |
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Uses holy, wind and healing spells. |
Statistics | ||||||||||
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Base Statistics |
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Exp | AP | Gold |
130 | 4 | 4 | 4 | 4 | 4 | 4.2 | 20 | 3 | 15 | |
Elemental Resistance |
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- | - | - | - | - | - | 100% | -100% | 200% | - | |
Status Resistance |
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100% | - | - | - | - | - | - | ||||
Debuff Resistance |
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- | - | - | - | - | - |
Item Drop Rate | |||||||
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Icon | ![]() |
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- | - | - | - |
Name | Talisman | Light Feather | Pearl | - | - | - | - |
Chance | 100% | 80% | 5% | - | - | - | - |
Epic Battle Fantasy 4[]
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Angel Eye | EBF4 |
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A heavenly floating eye. Uses holy and wind attacks, and can buff other foes. |
Statistics | ||||||||||||
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Base Statistics |
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Exp | AP | SP | Gold | Hit2HP |
150 | 4 | 4 | 4 | 4 | 4.2 | 4.1 | 37 | 2.6 | 2.6 | 30 | 50 | |
Elemental Resistance |
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- | - | - | 100% | - | -60% | 200% | -60% | 200% | -80% | |||
Status Resistance |
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- | - | - | - | 100% | - | - | -100% | - | - | - | - | |
Debuff Resistance |
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- | - | - | - | - | - |
Item Drop Rate | |||||||
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Icon | ![]() |
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- | - |
Name | Red Feather | Glass | Rainbow Gems | Mercury | Elixir of Life | - | - |
Chance | 40% | 60% | 50% | 4% | 2% | - | - |
Status Damage | |||
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Damage taken from status effects, in % of maximum health (per turn), including elemental resistances: | |||
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7% | Immune | 25% | -33.(3)% |
Final damage is randomized by ±5% (except for Doom) and rounded down. |
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Angel Eye | EBF4 |
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A heavenly floating eye. Uses holy and wind attacks, and can buff other foes. |
Statistics | ||||||||||||
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Base Statistics |
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Exp | AP | SP | Gold | Hit2HP |
150 | 4 | 4 | 4 | 4 | 4.2 | 4.1 | 37 | 2.6 | 2.6 | 30 | 50 | |
Elemental Resistance |
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- | 200% | - | 100% | - | -60% | 200% | - | 200% | -80% | |||
Status Resistance |
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- | 50% | - | - | 100% | 50% | - | -100% | - | - | - | - | |
Debuff Resistance |
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- | - | - | - | 50% | - |
Item Drop Rate | |||||||
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Icon | ![]() |
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- | - |
Name | Red Feather | Glass | Rainbow Gems | Mercury | Elixir of Life | - | - |
Chance | 40% | 60% | 50% | 4% | 2% | - | - |
Status Damage | |||
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Damage taken from status effects, in % of maximum health (per turn), including elemental resistances: | |||
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7% | Immune | 25% | -33.(3)% |
Final damage is randomized by ±5% (except for Doom) and rounded down. |
Attacks and Abilities[]
Epic Battle Fantasy 3[]
Attack List | ||||||||||
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Attack | Target | Power | Type | Element | Status Effect | Acc | Crit | RdF | ||
Tackle | Single | 22 | ![]() |
50% ![]() |
-- | -- | -- | 100% | 10% | 10% |
Double Tackle | Single | 33/2 | ![]() |
50% ![]() |
-- | -- | -- | 100% | 10% | 10% |
Grind | Single | 44/4 | ![]() |
50% ![]() |
-- | -- | -- | 100% | 10% | 10% |
Shine | Single | 55 | ![]() |
100% ![]() |
50% | 50% | ![]() |
100% | 10% | 10% |
Tornado | Single | 40 | ![]() |
100% ![]() |
50% | 30% | ![]() |
120% | 10% | 10% |
Heal | Allies | 3000 | -- | ---- | -- | 2x | ![]() |
-- | -- | 0% |
Epic Battle Fantasy 4[]
Attack List | ||||||||||
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Attack | Target | Power | Type | Element | Status Effect | Acc | Crit | RdF | ||
Tackle | Single | 22 | ![]() |
---- | -- | -- | -- | 100% | 10% | 10% |
Double Tackle | Single | 32/2 | ![]() |
---- | -- | -- | -- | 100% | 10% | 10% |
Grind | Single | 44/4 | ![]() |
---- | -- | -- | -- | 100% | 10% | 10% |
Glitter | Single | 38 | ![]() |
100% ![]() |
90% | 20% | ![]() |
100% | 10% | 10% |
Whirlwind | Single | 44 | ![]() |
100% ![]() |
50% | 25% | ![]() |
100% | 0% | 10% |
Buff | Ally | -- | -- | ---- | -- | 50% 50% |
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-- | -- | -- |
Battle Logic[]
The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.
Epic Battle Fantasy 3[]
- Berserked → Tackle;
- Syphoned → Tackle (1/3), Double Tackle (1/3), Grind (1/3);
- Otherwise → Tackle (1/6), Double Tackle (1/6), Grind (1/6), Shine (1/6), Tornado (1/6), Heal (1/6).
Epic Battle Fantasy 4[]
- Berserked or/and Syphoned → Tackle (1/3), Double Tackle (1/3), Grind (1/3);
- Otherwise → Tackle (1/6), Double Tackle (1/6), Grind (1/6), Glitter (1/6), Whirlwind (1/6), Buff (1/6).