Emo0114 "Ewwww, someone's made a voodoo doll of me? What have I done to deserve this?
Let's kill it gently please.

The Anna Doll is a foe and a summon in Epic Battle Fantasy 5. They typically appear in haunted areas like the Mystic Woods, Redpine Town and The Rapture. It is a member of the Dolls enemy group.


It is a crudely made voodoo doll of Anna, with a simpler version of Anna's hair, buttons for eyes, and a single leaf covering its pelvis. It wields a simple wood bow.


Like other Dolls, hitting this foe will result in the corresponding player taking damage equal to a % of their max HP proportional to how much of the Doll's max HP was lost to the attack (this takes into account overkill damage), even if they are in backup; Instant Death will also trigger this effect, as it's essentially an attack that deals damage equal to 100% of their HP. Healing the Doll will also in turn heal the corresponding player (this only happens if the Doll isn't at full HP). Damage/healing isn't affected by Invisible/Enchanted, but will be halved by Defend. This passive ability can be blocked by Syphoning the foe.

To deal with the damage reflection, one can either Syphon it, or use the Morale and Auto-Revive statuses to survive the reflected damage.

The Anna Doll can use all of Anna's single target elemental arrows with their corresponding status effects, and can also heal allies with Renew. This, combined with the Sympathy ability, makes it potentially quite dangerous; fortunately, the Anna Doll can be almost completely shut down by Syphoning it, rendering it only capable of using a weak attack.

The Anna Doll absorbs Dark, but is weak to Fire and especially Holy. However, it may be safer to kill a low-health Anna Doll with a neutral attack so as to prevent accidentally killing Anna. It has no status resistances or weaknesses.


EBF5 Foe Icon Anna Doll
Anna Doll EBF5
Here's a doll that can use all of the elemental arrows and status effects that the real Anna can! Go easy on her, or Anna will die.
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP Catch
220 3 4.1 4 3.9 4 4.1 55 5.1 5.1 37 33 23
EBF5 Element Fire EBF5 Element Thunder EBF5 Element Ice EBF5 Element Earth EBF5 Element Bio EBF5 Element Bomb EBF5 Element Water EBF5 Element Wind EBF5 Element Holy EBF5 Element Dark
-50% - - - - - - - -80% 200%
EBF5 Status Burn+Scorch EBF5 Status Stun EBF5 Status Chill+Freeze EBF5 Status Poison+Virus EBF5 Status Syphon EBF5 Status Curse+Bad Luck EBF5 Status Stagger+Confuse EBF5 Status Wet+Dry EBF5 Status Heavy+Light EBF5 Status Weak+Tired EBF5 Status Dispel EBF5 Status Death
- - - - - - - - - - - -
EBF5 StatDown Attack EBF5 StatDown Magic EBF5 StatDown Defence EBF5 StatDown Mdef EBF5 StatDown Accuracy EBF5 StatDown Evade
- - - - - -
Item Drop Rate
Icon EBF5 Item Wool EBF5 Item An Herb EBF5 Item Butterfly Wing EBF5 Item Soft Wood EBF5 Item Super Tape
Name Wool An Herb Butterfly Wing Soft Wood Super Tape
Chance 100% 75% 30% 50% 30%
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn Burn EBF5 Status Scorch Scorch EBF5 Status Poison Poison EBF5 Status Virus Virus EBF5 Status Doom Doom
(if Death fails)
EBF5 Status Regenerate Regen
3.465% per stack,
up to 31.185%
6.93% per stack,
up to 62.37%
1.98% per stack,
up to 17.82%
3.96% per stack,
up to 35.64%
16.5% -22%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.

Attacks and Abilities

Emo0099 "ACK, BE GENTLE!! That hurts, ya know!"
― Anna
Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Head Bash Single 16 Stat Attack ---- -- -- -- 100% 10% 10%
Berserk Self -- -- ---- -- 1x EBF5 Status Berserk -- -- --
Notes: Automatically cast before attacking, only used if Syphoned and only on Hard and Epic difficulties.
Renew Ally MaxHP * Hit2HP / 150 (heals) -- ---- -- -- -- -- -- 20%
Notes: Heal strength depends on target's stats, not user's. See the Hit2HP article for a list of foes' Hit2HP values.
Aqua Arrow Single 45 Stat Attack 100% EBF5 Element Water 100% 2x EBF5 Status Wet 100% 10% 10%
Frost Arrow Single 35 Stat Attack 100% EBF5 Element Ice 50% 1x EBF5 Status Freeze 100% 10% 10%
Spark Arrow Single 38 Stat Attack 100% EBF5 Element Thunder 50% 1x EBF5 Status Stun 100% 10% 10%
Nitro Arrow Single 41 Stat Attack 100% EBF5 Element Bomb 50% -- EBF5 Status Dispel 100% 10% 10%
Blessed Arrow Single 40 Stat Attack 100% EBF5 Element Holy 30% 3x EBF5 Status Weak 100% 10% 10%
Sympathy Anna -- -- ---- -- -- -- 99999% 0% 0%
Notes: Calculates maxHP % lost (or gained) from an attack, and then deals that same
max HP % * mod as damage (or healing) to the player.
Mod = 0.2x in Zero, 0.4x in Easy, 0.7x in Normal, 1x in Hard and 1.5x in Epic.
Cannot be used if Syphoned.

Battle logic

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

  • If catch score >55 and all players are Lovable → Surrender and cast Renew on most damaged ally.
  • If Syphoned → Head Bash
  • <79% HP and not Berserked → Aqua Arrow (6/35), Frost Arrow (6/35), Spark Arrow (6/35), Nitro Arrow (6/35), Blessed Arrow (6/35), Renew on most damaged ally (5/35).
  • Otherwise → Aqua Arrow (1/5), Frost Arrow (1/5), Spark Arrow (1/5), Nitro Arrow (1/5), Blessed Arrow (1/5).

Additionally, on Hard and Epic difficulties, if the Doll is Syphoned at the start of their turn, they'll automatically use Berserk on themselves.


The foe can be captured to be used as a summon.

EBF5 Foe Icon Anna Doll
Anna Doll SP EBF5 Status Freeze
Attacks with a piercing bio arrow, which does more damage if the target has buffed defence or magic defence, or is defending. 17 Kept
Target Power Type Element Status Effect Acc Crit RdF
Single 80* Stat Attack 50% EBF5 Element Bio -- -- -- 100% 10% 10%
Note: Can deal up to 6x damage, depending on target's buffs or whether they have Defend, possibly reaching 480 power. For the exact formula, see the corresponding article.
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