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+ | {{quote|Ouch, that attack takes a lot out of my back! (I need to lift more weights...)|Lance|Epic Battle Fantasy 5|image=[[File:Emo0077.jpg|50px]]}} |
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− | Crush is a skill used by [[Lance]] in Epic Battle Fantasy series. It cancels the target's buffs include auto-revive and Morale. However the spell does not work properly if a target is [[bless]]ed or has resistance against [[dispel]]. |
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+ | [[File:Crush.png|thumb|300px|Lance crushing a [[Flame Sprite]], ''EBF4''.]] |
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+ | '''Armor Crush''', known simply as '''Crush''' before ''EBF5'', is a [[weapon-elemental]] skill available for [[Lance]] since {{EBF|3}}. |
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− | == |
+ | == Description == |
+ | Upon casting Lance pulls out his gun, lunges at a foe and slams them with the gun. This deals weapon-elemental damage, and causes the target to lose defensive buffs in ''EBF3'', or inflict {{s|Dispel}} in other games. |
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⚫ | |||
+ | == Foe Users == |
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− | {| border="5" cellpadding="1" cellspacing="1" class="article-table" style="height: 100px; width: 600px;" |
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− | |'''Level''' |
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− | |1 |
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− | |2 |
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− | |3 |
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− | |- |
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− | |'''AP''' |
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− | |300 |
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− | |1000 |
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− | | |
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− | |- |
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− | |'''Power''' |
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− | |50 |
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− | |75 |
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− | | |
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− | |- |
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− | |'''MP''' |
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− | |10 |
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− | |15 |
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− | | |
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− | |- |
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− | |'''Element''' |
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− | |Weapon's |
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− | |Weapon's |
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− | |Weapon's |
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− | |- |
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− | |'''Other''' |
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⚫ | |||
− | |Attack that cancels the target's defence and magic defence buffs. |
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− | |Attack that cancels the target's defence and magic defence buffs. |
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− | |} |
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+ | === ''Epic Battle Fantasy 4'' === |
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+ | * [[Dark Lance]] |
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⚫ | |||
+ | Crush only removes target's Defence and Magic Defence buffs, other stats and status effects remain unaffected. This effect will work even if the attack itself misses. |
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+ | {{SkillTableV2 |
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⚫ | |||
+ | |Game = EBF3 |
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− | {| border="0" cellpadding="1" cellspacing="1" class="article-table article-table-selected" style="width: 500px;" |
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+ | |Name = Crush |
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− | ! scope="row"|Level |
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⚫ | |||
− | |1 |
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+ | |Target = Single |
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− | |2 |
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+ | |Element = Weapon |
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− | |3 |
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+ | |Damage Type = Physical |
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− | |- |
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+ | |StatusIcon = {{ElemIcon|Weapon}} |
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− | ! scope="row"|AP |
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+ | |Acc = 95% |
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− | | |
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+ | |Crit = 10% |
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− | | |
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+ | |RdF = 10% |
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− | |3000 |
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+ | |StatusChance = (100%) |
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− | |- |
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+ | |StatusStrength = (100%) |
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− | ! scope="row"|Power |
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+ | |lvl1power = 50 |
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− | |50 |
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+ | |lvl1MP = 10 |
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− | |75 |
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+ | |lvl1AP = 300 |
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− | |100 |
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+ | |lvl2power = 75 |
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− | |- |
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+ | |lvl2MP = 15 |
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− | ! scope="row"|MP |
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+ | |lvl2AP = 1000 |
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− | |15 |
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+ | |lvl3power = 100 |
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− | |20 |
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+ | |lvl3MP = 20 |
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− | |25 |
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+ | |lvl3AP = 3000 |
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− | |- |
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+ | |req1 = Unleash |
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− | ! scope="row"|Element |
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+ | |req1im = EBF3 Skill Unleash (Lance).png |
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− | | colspan="3" rowspan="1"|Weapon's |
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+ | |note = Has 2 separate instances of 50% chance to activate bonus skills; for [[Red Vulcan]]'s [[Flameshot]] specifically, both can activate at once, with first one having 100% of host skill's power and second one having 70%. For all other guns, only one can activate at once (and always with the second initiator's power), averaging 75% chance to trigger bonus skills at 70% of host skill's base power.}} |
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− | |- |
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+ | |||
− | ! scope="row"|Other |
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⚫ | |||
− | | colspan="3" rowspan="1"| |
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+ | Crush now properly inflicts {{S|Dispel}} on the target, and is the only weapon-elemental skill in the game to not have its status effect/debuff dictated by the user's weapon. Its prerequisite has been changed to Snipe, making it available earlier on in the game. |
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⚫ | |||
+ | |||
− | |} |
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+ | {{SkillTableV2 |
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+ | |Game = EBF4 |
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+ | |Name = Crush |
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⚫ | |||
+ | |Target = Single |
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+ | |Element = Weapon |
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+ | |Damage Type = Physical |
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+ | |StatusIcon = {{si|dispel}} |
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+ | |Acc = 90% |
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+ | |Crit = 10% |
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+ | |RdF = 10% |
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+ | |lvl1power = 50 |
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+ | |lvl1MP = 10 |
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+ | |lvl1AP = 300 |
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+ | |lvl1StatusChance = 90% |
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+ | |lvl2power = 75 |
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+ | |lvl2MP = 15 |
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+ | |lvl2AP = 1000 |
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+ | |lvl2StatusChance = 95% |
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+ | |lvl3power = 100 |
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+ | |lvl3MP = 20 |
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+ | |lvl3AP = 3000 |
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+ | |lvl3StatusChance = 100% |
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+ | |req1 = Snipe}} |
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+ | |||
⚫ | |||
+ | {{quote|Do you even lift, bro? You'll break your back if you swing it like that!|Matt|Epic Battle Fantasy 5|image=[[File:Emo0002.jpg|50px]]}} |
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+ | Renamed Armor Crush, the skill now allows for the application of debuffs at the same time as Dispel. Status effects are still overwritten by Dispel. |
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+ | |||
+ | It's 200% status chance at max level is especially useful against buffed foes with partial Dispel resistance. |
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+ | |||
+ | {{SkillTableV2 |
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+ | |Game = EBF5 |
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+ | |Name = Armor Crush |
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+ | |Description = Smashes a target with a melee attack, and dispels them. |
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+ | *Element and effects depend on current weapon. |
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+ | *Has a 1-turn cooldown. |
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+ | |Target = Single |
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+ | |Element = Weapon |
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+ | |Damage Type = Physical |
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+ | |StatusIcon = {{si5|dispel}}<br/>{{ElemIcon|Weapon}}* |
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+ | |StatusStrength = --<br/>(100%) |
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+ | |Acc = 100% |
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+ | |Crit = 10% |
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+ | |RdF = 10% |
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+ | |lvl1power = 70 |
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+ | |lvl1AP = 300 |
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+ | |lvl1StatusChance = 100%<br/>(100%) |
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+ | |lvl2power = 110 |
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+ | |lvl2AP = 1000 |
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+ | |lvl2StatusChance = 150%<br/>(100%) |
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+ | |lvl3power = 160 |
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+ | |lvl3AP = 3000 |
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+ | |lvl3StatusChance = 200%<br/>(100%) |
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+ | |note = Only applies debuffs from the current weapon, any status effect gets replaced by the skill's Dispel effect.}} |
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+ | |||
+ | == Trivia == |
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+ | * Armor Crush is the only Weapon-elemental skill to overwrite the inflicted status effect with another status. |
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⚫ | |||
+ | [[Category:Epic Battle Fantasy 4]] |
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+ | [[Category:Epic Battle Fantasy 5]] |
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[[Category:Skills/Spells]] |
[[Category:Skills/Spells]] |
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[[Category:Lance]] |
[[Category:Lance]] |
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⚫ | |||
⚫ | |||
− | [[Category:Incomplete]] |
Latest revision as of 02:18, 6 July 2020
- "Ouch, that attack takes a lot out of my back! (I need to lift more weights...)"
- ―Lance, Epic Battle Fantasy 5
Armor Crush, known simply as Crush before EBF5, is a weapon-elemental skill available for Lance since Epic Battle Fantasy 3.
Description
Upon casting Lance pulls out his gun, lunges at a foe and slams them with the gun. This deals weapon-elemental damage, and causes the target to lose defensive buffs in EBF3, or inflict Dispel in other games.
Foe Users
Epic Battle Fantasy 4
Epic Battle Fantasy 3
Crush only removes target's Defence and Magic Defence buffs, other stats and status effects remain unaffected. This effect will work even if the attack itself misses.
Crush | ||||||
---|---|---|---|---|---|---|
Attack that cancels the target's defence and magic defence buffs. | ||||||
Target | Type | Element | Status Effect | Acc | Crit | RdF |
Single | 95% | 10% | 10% | |||
Level | Power | Status Chance | Status Strength | MP | AP Cost | |
1 | 50 | (100%) | (100%) | 10 | 300 | |
2 | 75 | (100%) | (100%) | 15 | 1000 | |
3 | 100 | (100%) | (100%) | 20 | 3000 | |
Requirement(s) |
||||||
Note: Has 2 separate instances of 50% chance to activate bonus skills; for Red Vulcan's Flameshot specifically, both can activate at once, with first one having 100% of host skill's power and second one having 70%. For all other guns, only one can activate at once (and always with the second initiator's power), averaging 75% chance to trigger bonus skills at 70% of host skill's base power. |
Epic Battle Fantasy 4
Crush now properly inflicts Dispel on the target, and is the only weapon-elemental skill in the game to not have its status effect/debuff dictated by the user's weapon. Its prerequisite has been changed to Snipe, making it available earlier on in the game.
Epic Battle Fantasy 5
- "Do you even lift, bro? You'll break your back if you swing it like that!"
- ―Matt, Epic Battle Fantasy 5
Renamed Armor Crush, the skill now allows for the application of debuffs at the same time as Dispel. Status effects are still overwritten by Dispel.
It's 200% status chance at max level is especially useful against buffed foes with partial Dispel resistance.
Trivia
- Armor Crush is the only Weapon-elemental skill to overwrite the inflicted status effect with another status.