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The Big Lava Slime is a foe and a summon in Epic Battle Fantasy 5. (insert typical locations) It is a member of the Big Slimes enemy group.

Appearance

(insert visual description)

Overview

(insert overview)

Statistics

EBF5 Foe Icon Big Lava Slime
Big Lava Slime EBF5
Stigmatized for smoking-related health problems, but doesn't actually smoke. It just lives in a smoky neighbourhood. It uses some powerful fire attacks.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP Catch
470 5 4 5 4 4 2.5 55 8.5 9 52 20 7
Elemental
Resistance
EBF5 Element Fire EBF5 Element Thunder EBF5 Element Ice EBF5 Element Earth EBF5 Element Bio EBF5 Element Bomb EBF5 Element Water EBF5 Element Wind EBF5 Element Holy EBF5 Element Dark
200% - 50% 50% - - -80% - - -50%
Status
Resistance
EBF5 Status Burn+Scorch EBF5 Status Stun EBF5 Status Chill+Freeze EBF5 Status Poison+Virus EBF5 Status Syphon EBF5 Status Curse+Bad Luck EBF5 Status Stagger+Confuse EBF5 Status Wet+Dry EBF5 Status Heavy+Light EBF5 Status Weak+Tired EBF5 Status Dispel EBF5 Status Death
- - 100% - - - - - - - - -100%
Debuff
Resistance
EBF5 StatDown HP EBF5 StatDown Attack EBF5 StatDown Magic EBF5 StatDown Defence EBF5 StatDown Mdef EBF5 StatDown Accuracy EBF5 StatDown Evade
- - - - - - -
Item Drop Rate
Icon Magma Chunk Magma Chunk Magma Chunk Amber -
Name Magma Chunk Magma Chunk Magma Chunk Amber -
Chance 40% 40% 40% 20% -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn Burn EBF5 Status Scorch Scorch EBF5 Status Poison Poison EBF5 Status Virus Virus EBF5 Status Doom Doom
(if Death fails)
EBF5 Status Regenerate Regen
-1.4% per stack,
up to -12.6%
-2.8% per stack,
up to -25.2%
1.2% per stack,
up to 10.8%
2.4% per stack,
up to 21.6%
10% -13.(3)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.

Attacks and Abilities

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Leap Single 40 Physical 50% EBF5 Element Fire 50% 2x EBF5 Status Dry 100% 10% 10%
Notes: Status chance increased to 100% on Hard or Epic difficulties.
Fiery Leap Single 60 Physical 100% EBF5 Element Fire 66% 3x EBF5 Status Burn 100% 10% 10%
Notes: Status chance increased to 100% on Hard or Epic difficulties.
Ground Pound All 22 Physical 50% EBF5 Element Earth 10% 1x EBF5 Status Stagger 100% 10% 20%
Notes: Spawns one Lava Slime.
50% chance of spawning an extra Lava Slime on Hard or Epic difficulties.
Double Ground Pound All 28/2 Physical 50% EBF5 Element Earth 10% 1x EBF5 Status Stagger 100% 10% 20%
Notes: 60% chance of spawning one Lava Slime.
Changes to 54% chance of spawning one Lava Slime and 18% chance of spawning two Lava Slimes on Hard or Epic difficulties.
Fire Rock x3 Random 75/3 Physical 75% EBF5 Element Fire 75% 2x EBF5 Status Dry 100% 10% 10%
Eruption Single 180/3 Physical 100% EBF5 Element Fire 100% 5x EBF5 Status Burn 100% 10% 10%
Notes: 100% chance of 5x EBF5 Status Scorch Scorch on Hard or Epic difficulties instead
Dark Smoke All 16 Magical 100% EBF5 Element Dark 100% 15% EBF5 StatDown Accuracy 100% 10% 20%
Notes: Debuff strength increased to 25% on Hard or Epic difficulties.
Also gets a 33% chance of 3x EBF5 Status Shroud Shroud on Hard or Epic difficulties.

Battle logic

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

  • If Syphoned, catch score >55 and all players are Lovable → Ground Pound;
  • If catch score >55 and all players are Lovable → Dark Smoke (1/2), Ground Pound (1/2);
  • If Syphoned or Berserked → Leap (1/3), Fiery Leap (1/3), Ground Pound (1/3);
  • Otherwise → Leap (1/6), Fiery Leap (1/6), Dark Smoke (1/6), Fire Rock (1/6), Eruption (1/6), Ground Pound (1/6).

* Ground Pound becomes Double Ground Pound when <49% HP.

Additionally, if any front line player has equipment that scares Slimes, the Big Lava Slime will inflict 2x Berserk on themselves at the start of their turn (this does not take up their turn).'

Summon

The foe can be captured to be used as a summon.

EBF5 Foe Icon Big Lava Slime
Big Lava Slime SP Whether the summon cures Freeze from players by forcing them to move (jump off the screen)
Uses a powerful fire attack which hits a single foe and burns them severely. 56 Cured
Target Power Type Element Status Effect Acc Crit RdF
Single 350/3 Physical 100% EBF5 Element Fire 100% 5x EBF5 Status Burn 100% 10% 10%
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