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The Big Sand Slime is a foe in Epic Battle Fantasy 4 and 5, and a summon in the latter. In EBF4, it appears primarily in the sandy area of Goldenbrick Resort; in EBF5, it is mainly found on the eastern side of Hope Harbor, near the Ice Cave.

Appearance

True to its name, the Big Sand Slime is a larger version of the Sand Slime, with a large flaxen sand-like body with eyes and a large mouth. Like all Big Slimes, it is surrounded by three smaller blobs of a similar appearance, but without any facial features.

In EBF4, the Big Sand Slime had a beach theme much like regular Sand Slimes, with an orange starfish, a pink coral branch, and a red crab stuck on top of it. It also appears to have blue eyes.

In EBF5, the Big Sand Slime has a more realistic texture, green eyes, and a desert theme. The top of its main body is decorated with some white bones and three large cacti, each with simple faces. A smaller, featureless cactus is embedded in each of its surrounding blobs.

Overview

The Big Sand Slime is a fairly capable foe that uses Earth skills along with one other element that varies between its appearances. It can also leap at players and cause small earthquakes that also have a chance to summon Sand Slime reinforcements. It has better-than-average offenses and a good amount of HP, but a poor Evade stat means that it won't be dodging many attacks.

Epic Battle Fantasy 4

The Big Sand Slime uses Earth and Water attacks that can inflict Wet and Stagger; its Sand Dune skill can also inflict a serious Accuracy debuff. Most of its moves are physical, but it can also cast Bubble Blast as a magical all-target option. Its basic Body Slam is arguably its most dangerous attack, due to its not-insignificant chance of inflicting Slimed on its victim. On higher difficulty settings, the chance of this happening doubles to a rather threatening 60%, so defeating the Big Sand Slime quickly becomes somewhat more important.

Fortunately, the Big Sand Slime has a number of weaknesses, including a combination of Water, Ice, and Freeze vulnerabilities that can be exploited to immobilize and heavily damage it at the same time. It's also weak to Dark and especially Bio, but it absorbs Earth, resists Fire, and is immune to Wind, Thunder, and Burn. Enabling "More Foe Resistance" removes its weaknesses to Water, Ice, and Freeze; it also becomes immune to having its Magic Attack and Magic Defence lowered.

Epic Battle Fantasy 5

The Big Sand Slime has a wide range of mostly Earth and Bio-based physical attacks, which can do a fair bit of damage coming off of its higher-than-average offensive stats. It can apply various status effects - including Dry, Stun, Poison, and Stagger - although their infliction chances aren't very high. The same cannot be said of the Accuracy debuff it can inflict with Sand Dune; it's all but guaranteed to land, so Lock On, high-Accuracy gear, and/or a way to debuff enemy Evade are recommended. Additionally, the Big Sand Slime's Ground Pound attacks can give it a Charge for a super-powered leaping quake on its next turn; this deals good damage to the whole party and summons up to three Sand Slimes at once, but also Staggers the Big Sand Slime for a while, making it more vulnerable to damage.

With poor base Evade, the Big Sand Slime is highly unlikely to dodge the party's attacks unless it hampers their Accuracy with Sand Dune. Wind is the most effective element against it, but it also has significant weaknesses to Ice, Dark, and Bomb; on the other hand, Earth does absolutely nothing to it. Additionally, it is extremely vulnerable to Doom and Instant Death, which can be exploited with skills like Shredder to destroy it and its Sand Slime backup in a single move.

With "More Foe Resistance", the Big Sand Slime becomes immune to Wind, neutral to Bomb and Dark, and immune to defensive debuffs.

Statistics

Epic Battle Fantasy 4

Icon bestiary ebf4 big sand slime.png Big Sand Slime EBF4
A huge version of the Sand Slime. Uses water and earth attacks. Has low evade. Summons Sand Slimes.
Statistics
Base
Statistics
Stat HP.png Stat Attack.png Stat Defence.png Stat Magic.png Stat Mdef.png Stat Accuracy.png Stat Evade.png Exp AP SP Gold Hit2HP
600 6 4 6 4 4 2.5 77 8.5 8.5 50 20
Elemental
Resistance
Element Fire.png Element Thunder.png Element Ice.png Element Earth.png Element Poison.png Element Bomb.png Element Wind.png Element Water.png Element Holy.png Element Dark.png
50% 100% -50% 150% -80% - 100% -80% - -50%
Status
Resistance
Status Burn.png Status Stun.png Status Freeze.png Status Tired.png Status Poison.png Status Dispel.png Status Stagger.png Status Syphon.png Status Wet.png Status Weaken.png Status Curse.png Status Death.png
100% - -80% - - - - - - - - -
Debuff
Resistance
StatDown Attack.png StatDown Magic.png StatDown Defence.png StatDown Mdef.png StatDown Accuracy.png StatDown Evade.png
- - - - - -
Item Drop Rate
Icon Dirt Ball Sea Shell Seaweed Candycane - - -
Name Dirt Ball Sea Shell Seaweed Candycane - - -
Chance 100% 30% 60% 2% - - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
Status Burn.png Burn Status Poison.png Poison Status Doom.png Doom
(if Death fails)
Status Regen.png Regen
Immune 2.16% per stack,
up to 19.44%
10% -13.(3)%
Final damage is randomized by ±5% (except for Doom) and rounded down.
Statistics with More Foe Resistance enabled.
Icon bestiary ebf4 big sand slime.png Big Sand Slime EBF4
A huge version of the Sand Slime. Uses water and earth attacks. Has low evade. Summons Sand Slimes.
Statistics
Base
Statistics
Stat HP.png Stat Attack.png Stat Defence.png Stat Magic.png Stat Mdef.png Stat Accuracy.png Stat Evade.png Exp AP SP Gold Hit2HP
600 6 4 6 4 4 2.5 77 8.5 8.5 50 20
Elemental
Resistance
Element Fire.png Element Thunder.png Element Ice.png Element Earth.png Element Poison.png Element Bomb.png Element Wind.png Element Water.png Element Holy.png Element Dark.png
50% 100% - 150% -80% - 100% - - -50%
Status
Resistance
Status Burn.png Status Stun.png Status Freeze.png Status Tired.png Status Poison.png Status Dispel.png Status Stagger.png Status Syphon.png Status Wet.png Status Weaken.png Status Curse.png Status Death.png
100% - - - - - - - - - - -
Debuff
Resistance
StatDown Attack.png StatDown Magic.png StatDown Defence.png StatDown Mdef.png StatDown Accuracy.png StatDown Evade.png
- 100% - 100% - -
Item Drop Rate
Icon Dirt Ball Sea Shell Seaweed Candycane - - -
Name Dirt Ball Sea Shell Seaweed Candycane - - -
Chance 100% 30% 60% 2% - - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
Status Burn.png Burn Status Poison.png Poison Status Doom.png Doom
(if Death fails)
Status Regen.png Regen
Immune 2.16% per stack,
up to 19.44%
10% -13.(3)%
Final damage is randomized by ±5% (except for Doom) and rounded down.

Epic Battle Fantasy 5

EBF5 Foe Icon Big Sand Slime.png
Big Sand Slime EBF5
The lord of the cacti. It uses powerful earth and bio attacks. When it starts bouncing, watch out!
Statistics
Base
Statistics
Stat HP.png Stat Attack.png Stat Defence.png Stat Magic.png Stat Mdef.png Stat Accuracy.png Stat Evade.png Exp AP SP Gold Hit2HP Catch
470 4.3 4 4.3 4 4 2.5 55 8.5 9 52 20 7
Elemental
Resistance
EBF5 Element Fire.png EBF5 Element Thunder.png EBF5 Element Ice.png EBF5 Element Earth.png EBF5 Element Bio.png EBF5 Element Bomb.png EBF5 Element Water.png EBF5 Element Wind.png EBF5 Element Holy.png EBF5 Element Dark.png
- - -50% 100% - -50% - -80% - -50%
Status
Resistance
EBF5 Status Burn+Scorch.png EBF5 Status Stun.png EBF5 Status Chill+Freeze.png EBF5 Status Poison+Virus.png EBF5 Status Syphon.png EBF5 Status Curse+Bad Luck.png EBF5 Status Stagger+Confuse.png EBF5 Status Wet+Dry.png EBF5 Status Heavy+Light.png EBF5 Status Weak+Tired.png EBF5 Status Dispel.png EBF5 Status Death.png
- - - - - - - - - - - -100%
Debuff
Resistance
EBF5 StatDown HP.png EBF5 StatDown Attack.png EBF5 StatDown Magic.png EBF5 StatDown Defence.png EBF5 StatDown Mdef.png EBF5 StatDown Accuracy.png EBF5 StatDown Evade.png
- - - - - - -
Item Drop Rate
Icon Cactus Cactus Cactus Bone Spike Lollipop
Name Cactus Cactus Cactus Bone Spike Lollipop
Chance 75% 75% 75% 50% 2%
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn.png Burn EBF5 Status Scorch.png Scorch EBF5 Status Poison.png Poison EBF5 Status Virus.png Virus EBF5 Status Doom.png Doom
(if Death fails)
EBF5 Status Regenerate.png Regen
1.4% per stack,
up to 12.6%
2.8% per stack,
up to 25.2%
1.2% per stack,
up to 10.8%
2.4% per stack,
up to 21.6%
10% -13.(3)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.
Statistics with More Foe Resistance enabled.
EBF5 Foe Icon Big Sand Slime.png
Big Sand Slime EBF5
The lord of the cacti. It uses powerful earth and bio attacks. When it starts bouncing, watch out!
Statistics
Base
Statistics
Stat HP.png Stat Attack.png Stat Defence.png Stat Magic.png Stat Mdef.png Stat Accuracy.png Stat Evade.png Exp AP SP Gold Hit2HP Catch
470 4.3 4 4.3 4 4 2.5 55 8.5 9 52 20 7
Elemental
Resistance
EBF5 Element Fire.png EBF5 Element Thunder.png EBF5 Element Ice.png EBF5 Element Earth.png EBF5 Element Bio.png EBF5 Element Bomb.png EBF5 Element Water.png EBF5 Element Wind.png EBF5 Element Holy.png EBF5 Element Dark.png
- - -50% 100% - - - 100% - -
Status
Resistance
EBF5 Status Burn+Scorch.png EBF5 Status Stun.png EBF5 Status Chill+Freeze.png EBF5 Status Poison+Virus.png EBF5 Status Syphon.png EBF5 Status Curse+Bad Luck.png EBF5 Status Stagger+Confuse.png EBF5 Status Wet+Dry.png EBF5 Status Heavy+Light.png EBF5 Status Weak+Tired.png EBF5 Status Dispel.png EBF5 Status Death.png
- - - - - - - - - - - -100%
Debuff
Resistance
EBF5 StatDown HP.png EBF5 StatDown Attack.png EBF5 StatDown Magic.png EBF5 StatDown Defence.png EBF5 StatDown Mdef.png EBF5 StatDown Accuracy.png EBF5 StatDown Evade.png
- - - 80% 80% - -
Item Drop Rate
Icon Cactus Cactus Cactus Bone Spike Lollipop
Name Cactus Cactus Cactus Bone Spike Lollipop
Chance 75% 75% 75% 50% 2%
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn.png Burn EBF5 Status Scorch.png Scorch EBF5 Status Poison.png Poison EBF5 Status Virus.png Virus EBF5 Status Doom.png Doom
(if Death fails)
EBF5 Status Regenerate.png Regen
1.4% per stack,
up to 12.6%
2.8% per stack,
up to 25.2%
1.2% per stack,
up to 10.8%
2.4% per stack,
up to 21.6%
10% -13.(3)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.


Attacks and Abilities

Epic Battle Fantasy 4

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Body Slam Single 36 Physical ---- 30% 2x Status Slimed.png 100% 10% 10%
Notes: On Hard and Epic difficulties, status chance is increased to 60%.
Ground Pound All 20 Physical 50% Element Earth.png 20% -- Status Stagger.png 90% 10% 20%
Notes: Has 30.6% chance to summon 1 Sand Slime, 50.4% chance to summon 2, 16.2% chance to summon 3 and 2.8% chance to summon none.
Sand Dune Single 60 Physical 80% Element Earth.png 70% 40% StatDown Accuracy.png 100% 10% 10%
Flood Single 60 Physical 80% Element Water.png 100% 3x Status Wet.png 100% 10% 10%
Bubble Burst All 22 Magical 100% Element Water.png 100% 2x Status Wet.png 100% 10% 20%

Epic Battle Fantasy 5

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Leap Single 40 Physical 20% EBF5 Element Earth.png 25% 1x EBF5 Status Dry.png 100% 10% 10%
Notes: Status chance increased to 50% on Hard and Epic difficulties.
Ground Pound All
Self
22
--
Physical
--
50% EBF5 Element Earth.png
--
10%
--
1x
2x
EBF5 Status Stagger.png
EBF5 Status Charge.png
100%
--
10%
--
20%
--
Notes: Spawns one Sand Slime.
50% chance of spawning an extra Sand Slime on Hard and Epic difficulties.
Double Ground Pound All
Self
28/2
--
Physical
--
50% EBF5 Element Earth.png
--
10%
--
1x
2x
EBF5 Status Stagger.png
EBF5 Status Charge.png
100%
--
10%
--
20%
--
Notes: 60% chance of spawning one Sand Slime.
Changes to 54% chance of spawning one Sand Slime and 18% chance of spawning two Sand Slimes on Hard and Epic difficulties.
Cacti Single 70/3 Physical 75% EBF5 Element Bio.png 25% 1x EBF5 Status Stun.png 90% 10% 10%
Notes: Status chance increased to 50% on Hard or Epic difficulties.
Sand Dune Single 60 Physical 100% EBF5 Element Earth.png 100% 50% EBF5 StatDown Accuracy.png 100% 10% 10%
Poisonous Thorns Volley Random 110/9 Physical 50% EBF5 Element Bio.png 10% 1x EBF5 Status Poison.png 75% 10% 10%
Notes: Status chance increased to 25% on Hard or Epic difficulties.
Can target dead players, leading to a chance to waste hits.
Charged Ground Pound All 14
60
Physical 50% EBF5 Element Earth.png --
10%
--
1x
--
EBF5 Status Stagger.png
100% 10% 20%
Notes: Requires and expends EBF5 Status Charge.png Charge. Gives 2x EBF5 Status Stagger.png Stagger to self.
Spawns two Sand Slimes, with 50% chance of spawning a third one on Hard or Epic difficulties.

Summoned foes will be at the same level as the user.

Battle Logic

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

Epic Battle Fantasy 4

  • Berserked or/and Syphoned → Body Slam (1/2), Ground Pound (1/2);
  • Otherwise → Body Slam (1/5), Ground Pound (1/5), Sand Dune (1/5), Flood (1/5), Bubble Burst (1/5).

Epic Battle Fantasy 5

Action

  • If Charged → Charged Ground Pound;
  • If Syphoned, catch score >55 and all players are Lovable → Ground Pound*;
  • If catch score >55 and all players are Lovable → Poisonous Thorns Volley (1/2), Ground Pound* (1/2);
  • If Syphoned or Berserked → Leap (1/3), Poisonous Thorns Volley (1/3), Ground Pound* (1/3);
  • Otherwise → Leap (1/5), Poisonous Thorns Volley (1/5), Cacti (1/5), Sand Dune (1/5), Ground Pound* (1/5).

* Ground Pound becomes Double Ground Pound when <49% HP.

Counter (only if Counter-Attacking Foes is enabled)

  • 100% and not Syphoned → Poisonous Thorns Volley.


Additionally, if any front line player has equipment that scares Slimes, the Big Sand Slime will inflict 2x Berserk on themselves at the start of their turn (this does not take up their action).

Summon

In EBF5, the Big Sand Slime can be captured and used as a summon. It uses a powered-up Cacti on a single target, dealing three hits of physical Bio damage with a small chance of Stun.

EBF5 Foe Icon Big Sand Slime.png
Big Sand Slime SP Whether the summon cures Freeze from players by forcing them to move (jump off the screen)
Uses a powerful bio attack which hits a single foe and may stun them. 46 Cured
Target Power Type Element Status Effect Acc Crit RdF
Single 310/3 Physical 100% EBF5 Element Bio.png 25% 2x EBF5 Status Stun.png 100% 10% 10%

Trivia

  • In EBF5, one of the Big Sand Slime's cacti has a face highly resembling a Creeper from the game Minecraft.
  • The Big Sand Slime is the only recurring Big Slime to change its elemental affinity between appearances; it went from being Water-themed in EBF4 to Bio-themed in EBF5.
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