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The Big Sand Slime is a foe in Epic Battle Fantasy 4 and 5, and a summon in the latter. In EBF4, it appears primarily in the sandy area of Goldenbrick Resort. It is a member of the Big Slime enemy class.

Appearance

(insert visual description here)

Overview

(insert in-battle behaviour summary and overall threat level here)

Statistics

Epic Battle Fantasy 4

Icon bestiary ebf4 big sand slime Big Sand Slime EBF4
A huge version of the Sand Slime. Uses water and earth attacks. Has low evade. Summons Sand Slimes.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP
600 6 4 6 4 4 2.5 77 8.5 8.5 50 20
Elemental
Resistance
Element Fire Element Thunder Element Ice Element Earth Element Poison Element Bomb Element Wind Element Water Element Holy Element Dark
50% 100% -50% 150% -80% - 100% -80% - -50%
Status
Resistance
Status Burn Status Stun Status Freeze Status Tired Status Poison Status Dispel Status Stagger Status Syphon Status Wet Status Weaken Status Curse Status Death
100% - -80% - - - - - - - - -
Debuff
Resistance
StatDown Attack StatDown Magic StatDown Defence StatDown Mdef StatDown Accuracy StatDown Evade
- - - - - -
Item Drop Rate
Icon Dirt Ball Sea Shell Seaweed Candycane - - -
Name Dirt Ball Sea Shell Seaweed Candycane - - -
Chance 100% 30% 60% 2% - - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
Status Burn Burn Status Poison Poison Status Doom Doom
(if Death fails)
Status Regen Regen
Immune 2.16% per stack,
up to 19.44%
10% -13.(3)%
Final damage is randomized by ±5% (except for Doom) and rounded down.

Epic Battle Fantasy 5

EBF5 Foe Icon Big Sand Slime
Big Sand Slime EBF5
The lord of the cacti. It uses powerful earth and bio attacks. When it starts bouncing, watch out!
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP Catch
470 4.3 4 4.3 4 4 2.5 55 8.5 9 52 20 7
Elemental
Resistance
EBF5 Element Fire EBF5 Element Thunder EBF5 Element Ice EBF5 Element Earth EBF5 Element Bio EBF5 Element Bomb EBF5 Element Water EBF5 Element Wind EBF5 Element Holy EBF5 Element Dark
- - -50% 100% - -50% - -80% - -50%
Status
Resistance
EBF5 Status Burn+Scorch EBF5 Status Stun EBF5 Status Chill+Freeze EBF5 Status Poison+Virus EBF5 Status Syphon EBF5 Status Curse+Bad Luck EBF5 Status Stagger+Confuse EBF5 Status Wet+Dry EBF5 Status Heavy+Light EBF5 Status Weak+Tired EBF5 Status Dispel EBF5 Status Death
- - - - - - - - - - - -100%
Debuff
Resistance
EBF5 StatDown HP EBF5 StatDown Attack EBF5 StatDown Magic EBF5 StatDown Defence EBF5 StatDown Mdef EBF5 StatDown Accuracy EBF5 StatDown Evade
- - - - - - -
Item Drop Rate
Icon Cactus Cactus Cactus Bone Spike Lollipop
Name Cactus Cactus Cactus Bone Spike Lollipop
Chance 75% 75% 75% 50% 2%
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn Burn EBF5 Status Scorch Scorch EBF5 Status Poison Poison EBF5 Status Virus Virus EBF5 Status Doom Doom
(if Death fails)
EBF5 Status Regenerate Regen
1.4% per stack,
up to 12.6%
2.8% per stack,
up to 25.2%
1.2% per stack,
up to 10.8%
2.4% per stack,
up to 21.6%
10% -13.(3)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.

Attacks and Abilities

Epic Battle Fantasy 4

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Body Slam Single 36 Physical ---- 30% 2x Status Slimed 100% 10% 10%
Notes: On Hard and Epic difficulties, status chance is increased to 60%.
Ground Pound All 20 Physical 50% Element Earth 20% -- Status Stagger 90% 10% 20%
Notes: Has 30.6% chance to summon 1 Sand Slime, 50.4% chance to summon 2, 16.2% chance to summon 3 and 2.8% chance to summon none.
Sand Dune Single 60 Physical 80% Element Earth 70% 40% StatDown Accuracy 100% 10% 10%
Flood Single 60 Physical 80% Element Water 100% 3x Status Wet 100% 10% 10%
Bubble Burst All 22 Magical 100% Element Water 100% 2x Status Wet 100% 10% 20%

Epic Battle Fantasy 5

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Leap Single 40 Physical 20% EBF5 Element Earth 25% 1x EBF5 Status Dry 100% 10% 10%
Notes: Status chance increased to 50% on Hard and Epic difficulties.
Ground Pound All 22 Physical 50% EBF5 Element Earth 10% 1x EBF5 Status Stagger 100% 10% 20%
Notes: Spawns one Sand Slime.
50% chance of spawning an extra Sand Slime on Hard and Epic difficulties.
Gets 2x EBF5 Status Charge Charge.
Double Ground Pound All 28/2 Physical 50% EBF5 Element Earth 10% 1x EBF5 Status Stagger 100% 10% 20%
Notes: 60% chance of spawning one Sand Slime.
Changes to 54% chance of spawning one Sand Slime and 18% chance of spawning two Sand Slimes on Hard and Epic difficulties.
Gets 2x EBF5 Status Charge Charge.
Cacti Single 70/3 Physical 75% EBF5 Element Bio 25% 1x EBF5 Status Stun 90% 10% 10%
Notes: Status chance increased to 50% on Hard or Epic difficulties.
Sand Dune Single 60 Physical 100% EBF5 Element Earth 100% 50% EBF5 StatDown Accuracy 100% 10% 10%
Poisonous Thorns Volley Random 110/9 Physical 50% EBF5 Element Bio 10% 1x EBF5 Status Poison 75% 10% 10%
Notes: Status chance increased to 25% on Hard or Epic difficulties.
Charged Ground Pound All 74/2 Physical 50% EBF5 Element Earth 10% 1x EBF5 Status Stagger 100% 10% 20%
Notes: First hit deals 14 power and second hit deals 60. Statuses happen on both hits.
Gives 2x EBF5 Status Stagger Stagger to self. Requires and expends EBF5 Status Charge Charge.

Spawns two Sand Slimes, with 50% chance of spawning a third one on Hard or Epic difficulties.

Battle logic

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

Epic Battle Fantasy 4

  • Berserked or/and Syphoned → Body Slam (1/2), Ground Pound (1/2);
  • Otherwise → Body Slam (1/5), Ground Pound (1/5), Sand Dune (1/5), Flood (1/5), Bubble Burst (1/5).

Epic Battle Fantasy 5

  • If Charged → Charged Ground Pound;
  • If Syphoned, catch score >55 and all players are Lovable → Ground Pound;
  • If catch score >55 and all players are Lovable → Poisonous Thorns Volley (1/2), Ground Pound (1/2);
  • If Syphoned or Berserked → Leap (1/3), Poisonous Thorns Volley (1/3), Ground Pound (1/3);
  • Otherwise → Leap (1/5), Poisonous Thorns Volley (1/5), Cacti (1/5), Sand Dune (1/5), Ground Pound (1/5).

* Ground Pound becomes Double Ground Pound when <49% HP.

Additionally, if any front line player has equipment that scares Slimes, the Big Sand Slime will inflict 2x Berserk on themselves at the start of their turn (this does not take up their turn).

Summon

In EBF5, the foe can be captured to be used as a summon.

EBF5 Foe Icon Big Sand Slime
Big Sand Slime SP Whether the summon cures Freeze from players by forcing them to move (jump off the screen)
Uses a powerful bio attack which hits a single foe and may stun them. 46 Cured
Target Power Type Element Status Effect Acc Crit RdF
Single 310/3 Physical 100% EBF5 Element Bio 25% 2x EBF5 Status Stun 100% 10% 10%
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