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The Blue Creep is a foe and a summon in Epic Battle Fantasy 5. It's typically found along the Rainbow River and in No Man's Land, with a few scattered around in other locations such as The Rapture. It is a member of the Creeps enemy group.

Appearance

The Blue Creep is a large pink insect-like creature with six stubby legs, four blue eyes, and a pair of mandibles. It sports a big blue shell adorned with white spikes.

Overview

The Blue Creep behaves similarly to a Green Creep, being able to hide in its shell to defend itself and buff its Evade, as well as spin around the battlefield to ram into the players and sometimes other foes. When using its spin attack, a Blue Creep can sometimes Dispel its targets on contact. The most notable thing that sets the Blue Creep apart from other Creeps is that when its health gets too low, it will ram itself into a random player and self-destruct to deal heavy Bomb damage. On Hard or Epic difficulty, this final attack can also Disable the targeted player.

Blue Creeps are weak to Thunder and especially Earth, but resist Wind and are immune to Water. Spells like Quake, Lightning Strike, and Shock can take them down fairly easily.

Statistics

EBF5 Foe Icon Blue Creep
Blue Creep EBF5
A blue shell is the last thing you want to see while driving. If this guy can't win a fight, he'll just detonate himself.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP Catch
230 4 4 4 4 4 3.6 38 3.7 3.7 22 33 20
Elemental
Resistance
EBF5 Element Fire EBF5 Element Thunder EBF5 Element Ice EBF5 Element Earth EBF5 Element Bio EBF5 Element Bomb EBF5 Element Water EBF5 Element Wind EBF5 Element Holy EBF5 Element Dark
- -50% - -80% - - 100% 50% - -
Status
Resistance
EBF5 Status Burn+Scorch EBF5 Status Stun EBF5 Status Chill+Freeze EBF5 Status Poison+Virus EBF5 Status Syphon EBF5 Status Curse+Bad Luck EBF5 Status Stagger+Confuse EBF5 Status Wet+Dry EBF5 Status Heavy+Light EBF5 Status Weak+Tired EBF5 Status Dispel EBF5 Status Death
- 50% - - - - - - - - - 50%
Debuff
Resistance
EBF5 StatDown HP EBF5 StatDown Attack EBF5 StatDown Magic EBF5 StatDown Defence EBF5 StatDown Mdef EBF5 StatDown Accuracy EBF5 StatDown Evade
- - - - - - -
Item Drop Rate
Icon EBF5 Item Sea Shell EBF5 Item Razor Claw EBF5 Item Bone Spike - -
Name Sea Shell Razor Claw Bone Spike - -
Chance 25% 15% 25% - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn Burn EBF5 Status Scorch Scorch EBF5 Status Poison Poison EBF5 Status Virus Virus EBF5 Status Doom Doom
(if Death fails)
EBF5 Status Regenerate Regen
2.31% per stack,
up to 20.79%
4.62% per stack,
up to 41.58%
1.98% per stack,
up to 17.82%
3.96% per stack,
up to 35.64%
16.5% -22%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.
Statistics with More Foe Resistance enabled.
EBF5 Foe Icon Blue Creep
Blue Creep EBF5
A blue shell is the last thing you want to see while driving. If this guy can't win a fight, he'll just detonate himself.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP Catch
230 4 4 4 4 4 3.6 38 3.7 3.7 22 33 20
Elemental
Resistance
EBF5 Element Fire EBF5 Element Thunder EBF5 Element Ice EBF5 Element Earth EBF5 Element Bio EBF5 Element Bomb EBF5 Element Water EBF5 Element Wind EBF5 Element Holy EBF5 Element Dark
- - 200% -80% - - 200% 50% - -
Status
Resistance
EBF5 Status Burn+Scorch EBF5 Status Stun EBF5 Status Chill+Freeze EBF5 Status Poison+Virus EBF5 Status Syphon EBF5 Status Curse+Bad Luck EBF5 Status Stagger+Confuse EBF5 Status Wet+Dry EBF5 Status Heavy+Light EBF5 Status Weak+Tired EBF5 Status Dispel EBF5 Status Death
- 50% - - - - - - - - - 50%
Debuff
Resistance
EBF5 StatDown HP EBF5 StatDown Attack EBF5 StatDown Magic EBF5 StatDown Defence EBF5 StatDown Mdef EBF5 StatDown Accuracy EBF5 StatDown Evade
- - - - - - -
Item Drop Rate
Icon EBF5 Item Sea Shell EBF5 Item Razor Claw EBF5 Item Bone Spike - -
Name Sea Shell Razor Claw Bone Spike - -
Chance 25% 15% 25% - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn Burn EBF5 Status Scorch Scorch EBF5 Status Poison Poison EBF5 Status Virus Virus EBF5 Status Doom Doom
(if Death fails)
EBF5 Status Regenerate Regen
2.31% per stack,
up to 20.79%
4.62% per stack,
up to 41.58%
1.98% per stack,
up to 17.82%
3.96% per stack,
up to 35.64%
16.5% -22%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.


Attacks and Abilities

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Explode Single 100 Stat Magic 100% EBF5 Element Bomb -- -- -- 300% 10% 10%
Notes: Gets 100% chance of 2xStatus Syphon EBF1 Disable on Hard or Epic difficulties.
3x Shell Bump Random 75/3 Stat Attack ---- 10% -- EBF5 Status Dispel 100% 10% 10%
Notes: Status chance increased to 50% on Hard or Epic difficulties.
5x Shell Bump Random
Random Allies
75/3
40/2
Stat Attack ---- 10%
--
-- EBF5 Status Dispel
--
100% 10% 10%
Notes: Status chance for enemies increased to 50% on Hard or Epic difficulties.
Damage inflicted to allies scales off Player Weather Attack and Accuracy.
Defend Self -- -- ---- -- 40% Stat Evade -- -- --
Notes: Buff strength increased to 50% on Hard or Epic difficulties.
Also gives Status Defend Defend on Hard or Epic difficulties.

Battle Logic

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

Action

  • If catch score >55 and all players are Lovable;
    • <79% HP → Flee;
    • Otherwise → Nothing;
  • If Berserked or <32% HP (<24% HP if playing on Hard/Epic);
    • If Syphoned → Surrender;
    • Otherwise → Explode;
  • <79% HP (<65% HP if playing on Hard/Epic), and it didn't use Defend last turn → Defend;
  • Otherwise;
    • If there's less than 2 other foes left → 3x Shell Bump;
    • Otherwise → 5x Shell Bump.

Counter (only if Counter-Attacking Foes is enabled)

  • 25%;
    • <32% HP and not Syphoned → Explode;
    • Otherwise → 3x Shell Bump

Summon

The foe can be captured to be used as a summon.

EBF5 Foe Icon Blue Creep
Blue Creep SP EBF5 Status Freeze
Explodes with a powerful bomb blast which also stuns the target. 68 Kept
Target Power Type Element Status Effect Acc Crit RdF
Single 400 Stat Magic 100% EBF5 Element Bomb 100% 1x EBF5 Status Stun 100% 10% 10%

Trivia

  • The Blue Creep's description and Explode attack are references to the Blue Shell power-up commonly present in the Mario Kart series, which shoots an explosive projectile directly at the racer in first place.
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