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"Take that, Iron Man!"
―Matt, Epic Battle Fantasy 5

The Burned Fallen is a foe and a summon in Epic Battle Fantasy 5. They can be found around the Lava Lake and other parts of The Rapture It is a member of the Fallen enemy group.

Appearance

(insert visual description)

Overview

(insert overview)

Statistics

EBF5 Foe Icon Burned Fallen
Burned Fallen EBF5
The hi-tech armor of a clever engineer. It uses mostly fire attacks and time magic, and it can tell which players burn well.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP Catch
249 4 4 4 4 4 4 35 3.8 3.8 28 50 13
Elemental
Resistance
EBF5 Element Fire EBF5 Element Thunder EBF5 Element Ice EBF5 Element Earth EBF5 Element Bio EBF5 Element Bomb EBF5 Element Water EBF5 Element Wind EBF5 Element Holy EBF5 Element Dark
200% 100% 50% - - 150% -80% - -50% 200%
Status
Resistance
EBF5 Status Burn+Scorch EBF5 Status Stun EBF5 Status Chill+Freeze EBF5 Status Poison+Virus EBF5 Status Syphon EBF5 Status Curse+Bad Luck EBF5 Status Stagger+Confuse EBF5 Status Wet+Dry EBF5 Status Heavy+Light EBF5 Status Weak+Tired EBF5 Status Dispel EBF5 Status Death
- - - - - 100% - - - 100% - 100%
Debuff
Resistance
EBF5 StatDown HP EBF5 StatDown Attack EBF5 StatDown Magic EBF5 StatDown Defence EBF5 StatDown Mdef EBF5 StatDown Accuracy EBF5 StatDown Evade
- - - - - - -
Item Drop Rate
Icon EBF5 Item Copper Pipe EBF5 Item Metal Gear EBF5 Item Belt Buckle EBF5 Item Silk -
Name Copper Pipe Metal Gear Belt Buckle Silk -
Chance 75% 50% 33% 20% -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn Burn EBF5 Status Scorch Scorch EBF5 Status Poison Poison EBF5 Status Virus Virus EBF5 Status Doom Doom
(if Death fails)
EBF5 Status Regenerate Regen
-3.5% per stack,
up to -31.5%
-7% per stack,
up to -63%
3% per stack,
up to 27%
6% per stack,
up to 54%
Immune -33.(3)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.
Before the v2 update, had 199 base HP instead.
Statistics with More Foe Resistance enabled.
EBF5 Foe Icon Burned Fallen
Burned Fallen EBF5
The hi-tech armor of a clever engineer. It uses mostly fire attacks and time magic, and it can tell which players burn well.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP Catch
249 4 4 4 4 4 4 35 3.8 3.8 28 50 13
Elemental
Resistance
EBF5 Element Fire EBF5 Element Thunder EBF5 Element Ice EBF5 Element Earth EBF5 Element Bio EBF5 Element Bomb EBF5 Element Water EBF5 Element Wind EBF5 Element Holy EBF5 Element Dark
200% 100% 100% - 100% 150% -80% - 100% 200%
Status
Resistance
EBF5 Status Burn+Scorch EBF5 Status Stun EBF5 Status Chill+Freeze EBF5 Status Poison+Virus EBF5 Status Syphon EBF5 Status Curse+Bad Luck EBF5 Status Stagger+Confuse EBF5 Status Wet+Dry EBF5 Status Heavy+Light EBF5 Status Weak+Tired EBF5 Status Dispel EBF5 Status Death
- - - - - 100% - - - 100% - 100%
Debuff
Resistance
EBF5 StatDown HP EBF5 StatDown Attack EBF5 StatDown Magic EBF5 StatDown Defence EBF5 StatDown Mdef EBF5 StatDown Accuracy EBF5 StatDown Evade
- 30% - 30% - 30% -
Item Drop Rate
Icon EBF5 Item Copper Pipe EBF5 Item Metal Gear EBF5 Item Belt Buckle EBF5 Item Silk -
Name Copper Pipe Metal Gear Belt Buckle Silk -
Chance 75% 50% 33% 20% -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn Burn EBF5 Status Scorch Scorch EBF5 Status Poison Poison EBF5 Status Virus Virus EBF5 Status Doom Doom
(if Death fails)
EBF5 Status Regenerate Regen
-3.5% per stack,
up to -31.5%
-7% per stack,
up to -63%
0 0 Immune -33.(3)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.


Attacks and Abilities

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Double Hit Single 42/2 Stat Attack 100% EBF5 Element Fire -- -- -- 100% 10% 10%
Notes: Gets 50% chance of 2xEBF5 Status Dry Dry on Hard or Epic difficulties.
Fiery Sword Throw Single 37/5 Stat Attack 100% EBF5 Element Fire -- -- -- 100% 10% 10%
Buff Self -- -- ---- -- 3x
3x
EBF5 Status Brave
EBF5 Status Charge
-- -- --
Notes: Also gives 2xEBF5 Status Burn Burn on Hard or Epic difficulties.
Fiery Thrust All 40 Stat Attack 100% EBF5 Element Fire -- -- -- 100% 10% 10%
Notes: Requires and expendsEBF5 Status Charge Charge.
Gives self 2xEBF5 Status Burn Burn on Hard or Epic difficulties.
Bullet Bob Single 42 Stat Attack 100% EBF5 Element Bomb 50% 2x EBF5 Status Burn 100% 30% 10%
Flame Burst All 23 Stat Magic 100% EBF5 Element Fire 50% 25% EBF5 StatDown Defence 100% 10% 10%
Slow Down Single -- -- ---- 100% 1x EBF5 Status Stun 100% -- --
Speed Up Ally -- -- ---- -- 1x EBF5 Status Haste -- -- --

Battle Logic

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

Action

  • If Syphoned or Berserked, catchscore >55, and all players are Lovable → Flee;
  • If Syphoned or Berserked → Double Hit (1/2), Fiery Sword Throw (1/2);
  • If Charged → Fiery Thrust;
  • If catchscore >55 and all players are Lovable → Buff;
  • If at least 2 active players resist Fire → Fiery Sword Throw (1/5), Buff (1/5);
    • If all active players resist Bomb → Slow Down (3/10), Speed Up (3/10);
    • Otherwise → Bullet Bob (6/40), Slow Down (9/40), Speed Up (9/40);
  • Otherwise → Double Hit (1/5), Fiery Sword Throw (1/5), Buff (1/5);
    • If all active players resist Bomb → Flame Burst (2/15), Slow Down (2/15), Speed Up (2/15);
    • Otherwise → Flame Burst (1/10), Bullet Bob (1/10), Slow Down (1/10), Speed Up (1/10);

* Fiery Sword Throw and Double Hit will prioritize targets that aren't resistant to Fire.

Before the v2 update, it incorrectly checked for player party Bomb resistance instead of Fire resistance when choosing whether to use its Double Hit attack.

Counter (only if Counter-Attacking Foes is enabled)

  • 33% → Double Hit.


Additionally, if any front line player has equipment that scares Ghosts, the Burned Fallen will immediately Surrender and Flee on their turn if <49% HP, or inflict 1x Berserk on themselves otherwise (the latter does not take up their action).

Summon

The foe can be captured to be used as a summon.

EBF5 Foe Icon Burned Fallen
Burned Fallen SP EBF5 Status Freeze
Dries all enemies with a fire attack, and replaces the current weather with a sandstorm for 5 turns. 51 Kept
Target Power Type Element Status Effect Acc Crit RdF
All
Weather
60
--
Stat Attack
--
100% EBF5 Element Fire
----
100%
--
2x
5x
EBF5 Status Dry
Sandstorm
120%
--
10%
--
10%
--

Trivia

  • Matt's line upon killing the first Burned Fallen is a direct reference to Iron Man, a super hero in the Marvel series.
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