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The Cannon Turret is a foe in Epic Battle Fantasy 5. It is primarily found in the Iron Fortress, but also appears in various other locations such as in The Rapture.

Appearance

The Cannon Turret is a large, automated cannon with a small light on one side of the barrel and several antennae and wires on the back. It is primarily black and silver, with glowing red details similar to a Cosmic Monolith.

Like all Turrets, the Cannon Turret emerges from metallic panels in the ground or on the hull of the Neon Valkyrie. It is mounted on a pair of large hinges with red lights that allow it to rotate itself upwards when being deployed or retracted.

Overview

The Cannon Turret is an offensive support unit with equal proficiency in damage and disruption. It mainly attacks by shooting at the party, dealing heavy magical Bomb damage, but it can cast Electron Gun for several hits of moderate magical Thunder damage and a high chance of a two-turn Confuse. On the support side of things, it can designate a player as a Target for foes, cast Lock On to give an ally a massive Accuracy buff (and Good Luck on Hard or Epic Difficulty), and use Mute to try and Syphon a player's skills.

The simplest way to beat a Cannon Turret is to inflict Syphon on it; this will cause it to malfunction and immediately Surrender. Even without that, it has no resistances and few immunities (Wind, Bio, Poison, Virus, Stagger, and Confuse), with weaknesses to Water, Bomb, and especially Thunder and Earth (although the latter weakness becomes an immunity if it's mounted on the Neon Valkyrie). This makes it quite vulnerable to being debuffed to uselessness or immobilized via Freeze or Stun; applying Wet can make it even more vulnerable to the latter status effects while also increasing its serious Thunder weakness.

Unlike most foes in EBF5 and like other Turrets, the Cannon Turret cannot be captured to be used as a summon.

Statistics

EBF5 Foe Icon Cannon Turret
Cannon Turret EBF5
This turret obviously spams bomb attacks, but it can also use some disruptive spells. It's stronger when attached to a tank.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP Catch
322 4 4 2* 4 4 2 32 3.8 3.8 30 50 N/A*
Elemental
Resistance
EBF5 Element Fire EBF5 Element Thunder EBF5 Element Ice EBF5 Element Earth EBF5 Element Bio EBF5 Element Bomb EBF5 Element Water EBF5 Element Wind EBF5 Element Holy EBF5 Element Dark
- -80% - -80% 100% -50% -50% 100% - -
Status
Resistance
EBF5 Status Burn+Scorch EBF5 Status Stun EBF5 Status Chill+Freeze EBF5 Status Poison+Virus EBF5 Status Syphon EBF5 Status Curse+Bad Luck EBF5 Status Stagger+Confuse EBF5 Status Wet+Dry EBF5 Status Heavy+Light EBF5 Status Weak+Tired EBF5 Status Dispel EBF5 Status Death
- - - 100% - - 100% - - - - -
Debuff
Resistance
EBF5 StatDown HP EBF5 StatDown Attack EBF5 StatDown Magic EBF5 StatDown Defence EBF5 StatDown Mdef EBF5 StatDown Accuracy EBF5 StatDown Evade
- - - - - - -
Item Drop Rate
Icon EBF5 Item Steel Plate EBF5 Item Hand Bomb EBF5 Item Gunpowder - -
Name Steel Plate Hand Bomb Gunpowder - -
Chance 50% 100% 50% - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn Burn EBF5 Status Scorch Scorch EBF5 Status Poison Poison EBF5 Status Virus Virus EBF5 Status Doom Doom
(if Death fails)
EBF5 Status Regenerate Regen
3.5% per stack,
up to 31.5%
7% per stack,
up to 63%
Immune Immune 25% -33.(3)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.
Statistics with More Foe Resistance enabled.
EBF5 Foe Icon Cannon Turret
Cannon Turret EBF5
This turret obviously spams bomb attacks, but it can also use some disruptive spells. It's stronger when attached to a tank.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP Catch
322 4 4 2* 4 4 2 32 3.8 3.8 30 50 N/A*
Elemental
Resistance
EBF5 Element Fire EBF5 Element Thunder EBF5 Element Ice EBF5 Element Earth EBF5 Element Bio EBF5 Element Bomb EBF5 Element Water EBF5 Element Wind EBF5 Element Holy EBF5 Element Dark
100% -80% - -80% 100% -50% 100% 100% - 200%
Status
Resistance
EBF5 Status Burn+Scorch EBF5 Status Stun EBF5 Status Chill+Freeze EBF5 Status Poison+Virus EBF5 Status Syphon EBF5 Status Curse+Bad Luck EBF5 Status Stagger+Confuse EBF5 Status Wet+Dry EBF5 Status Heavy+Light EBF5 Status Weak+Tired EBF5 Status Dispel EBF5 Status Death
- - - 100% - - 100% - - - - -
Debuff
Resistance
EBF5 StatDown HP EBF5 StatDown Attack EBF5 StatDown Magic EBF5 StatDown Defence EBF5 StatDown Mdef EBF5 StatDown Accuracy EBF5 StatDown Evade
- - - - - - -
Item Drop Rate
Icon EBF5 Item Steel Plate EBF5 Item Hand Bomb EBF5 Item Gunpowder - -
Name Steel Plate Hand Bomb Gunpowder - -
Chance 50% 100% 50% - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn Burn EBF5 Status Scorch Scorch EBF5 Status Poison Poison EBF5 Status Virus Virus EBF5 Status Doom Doom
(if Death fails)
EBF5 Status Regenerate Regen
0 0 Immune Immune 25% -33.(3)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.

The turret is neutral to Earth when attached to the Neon Valkyrie (changed to 50% resistance when More Foe Resistance is enabled).

Attacks and Abilities

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Big Blast All 65 Stat Magic 100% EBF5 Element Bomb 50% 1x EBF5 Status Stagger 100% 10% 10%
Triple shot Random 120/3 Stat Magic 100% EBF5 Element Bomb 25% 1x EBF5 Status Stagger 100% 10% 10%
Notes: Status chance increased to 50% on Hard or Epic difficulties.
Before the v2 update, the attack was Physical.
Set Target Single -- -- ---- -- 6x EBF5 Status Target -- -- --
Notes: Can't be dodged with Evade and bypasses EBF5 Status Bless Bless.
Before the v2 update, only inflicted 3x EBF5 Status Target Target.
Lock On Ally -- -- ---- -- 50% Stat Accuracy -- -- --
Notes: Also gives 3xEBF5 Status Good Luck Good Luck on Hard or Epic difficulties.
Mute Single -- -- ---- 100% x3 EBF5 Status Syphon 100% -- --
Electron Gun Single 50/5 Stat Magic 25% EBF5 Element Thunder 100% 2x EBF5 Status Confuse 100% 10% 10%

Battle Logic

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

  • If Syphoned → Surrender;
  • If catch score >55 and all players are Lovable → Big Blast;
  • If Berserked → Big Blast (1/2), Triple Shot (1/2);
  • Otherwise → Big Blast (1/4), Triple Shot (1/4);
    • If selected target already has Target → Mute (1/6), Lock On (1/6), Electron Gun (1/6);
    • Otherwise → Set Target (1/8), Mute (1/8), Lock On (1/8), Electron Gun (1/8).

* If Lock On's selected target already has at least a 10% Accuracy buff, it retargets to a different foe, unless no other foes are alive (unless no other targets are available).

Unlike most other foes, the Cannon Turret doesn't get a counter when Counter-Attacking Foes is enabled.

Trivia

  • Despite being the Neon Valkyrie's default Turret attachment, the Cannon Turret cannot be summoned by the tank during its boss fight; instead, the Neon Valkyrie will summon a Harpoon Turret, a Laser Turret, or a Nuclear Bomb.
  • While it has a passing resemblance to the Laser Turret of older games, the Cannon Turret also has similarities to the main cannon of the Valkyrie Tank, using powerful Bomb-based attacks, being the initial helper of the Neon Valkyrie, and not respawning when destroyed/deactivated.
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