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The Cat Wizard is a foe and a summon in Epic Battle Fantasy 5. They typically appear around Mystic Woods, though more pop up later on. It is a member of the Kitten Army.

Appearance

(insert visual description)

It can have any combinations of the swords and the shields shown.

Overview

A magic-using cousin of the Cat Warrior, the Cat Wizard retains its shield but gives up its physical attacks in favor of a variety of magical attacks. While their offensive magic is not very strong, they can heal and buff other foes, which can make them somewhat annoying if not dealt with quickly.

Statistics

EBF5 Foe Icon Cat Wizard
Cat Wizard EBF5
A cat that throws out a lot of different spells at random. It'll even heal its allies occasionally.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP Catch
60 4 8* 4 8* 4 4.1 10 1.2 1.2 9 20* 55
Elemental
Resistance
EBF5 Element Fire EBF5 Element Thunder EBF5 Element Ice EBF5 Element Earth EBF5 Element Bio EBF5 Element Bomb EBF5 Element Water EBF5 Element Wind EBF5 Element Holy EBF5 Element Dark
-80% - - - -80% - -50% - - -
Status
Resistance
EBF5 Status Burn+Scorch EBF5 Status Stun EBF5 Status Chill+Freeze EBF5 Status Poison+Virus EBF5 Status Syphon EBF5 Status Curse+Bad Luck EBF5 Status Stagger+Confuse EBF5 Status Wet+Dry EBF5 Status Heavy+Light EBF5 Status Weak+Tired EBF5 Status Dispel EBF5 Status Death
- - - - - - - - - - - -
Debuff
Resistance
EBF5 StatDown HP EBF5 StatDown Attack EBF5 StatDown Magic EBF5 StatDown Defence EBF5 StatDown Mdef EBF5 StatDown Accuracy EBF5 StatDown Evade
- - - - - - -
Item Drop Rate
Icon Wool Soft Wood Cola Sacred Rune -
Name Wool Soft Wood Cola Sacred Rune -
Chance 50% 15% 33% 5% -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn Burn EBF5 Status Scorch Scorch EBF5 Status Poison Poison EBF5 Status Virus Virus EBF5 Status Doom Doom
(if Death fails)
EBF5 Status Regenerate Regen
With a shield:
2.52% per stack,
up to 22.68%
Without:
6.3% / 56.7%
With a shield:
5.04% per stack,
up to 45.36%
Without:
12.6% / 113.4%
With a shield:
2.16% per stack,
up to 19.44%
Without:
5.4% / 48.6%
With a shield:
4.32% per stack,
up to 38.88%
Without:
10.8% / 97.2%
With a shield:
10%
Without:
25%
With a shield:
-13.(3)%
Without:
-33.(3)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.
Statistics with More Foe Resistance enabled.
EBF5 Foe Icon Cat Wizard
Cat Wizard EBF5
A cat that throws out a lot of different spells at random. It'll even heal its allies occasionally.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP Catch
60 4 8* 4 8* 4 4.1 10 1.2 1.2 9 20* 55
Elemental
Resistance
EBF5 Element Fire EBF5 Element Thunder EBF5 Element Ice EBF5 Element Earth EBF5 Element Bio EBF5 Element Bomb EBF5 Element Water EBF5 Element Wind EBF5 Element Holy EBF5 Element Dark
- - - - -30% - -30% - - -
Status
Resistance
EBF5 Status Burn+Scorch EBF5 Status Stun EBF5 Status Chill+Freeze EBF5 Status Poison+Virus EBF5 Status Syphon EBF5 Status Curse+Bad Luck EBF5 Status Stagger+Confuse EBF5 Status Wet+Dry EBF5 Status Heavy+Light EBF5 Status Weak+Tired EBF5 Status Dispel EBF5 Status Death
- - - - - - - - - - - -
Debuff
Resistance
EBF5 StatDown HP EBF5 StatDown Attack EBF5 StatDown Magic EBF5 StatDown Defence EBF5 StatDown Mdef EBF5 StatDown Accuracy EBF5 StatDown Evade
- - - - - - -
Item Drop Rate
Icon Wool Soft Wood Cola Sacred Rune -
Name Wool Soft Wood Cola Sacred Rune -
Chance 50% 15% 33% 5% -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn Burn EBF5 Status Scorch Scorch EBF5 Status Poison Poison EBF5 Status Virus Virus EBF5 Status Doom Doom
(if Death fails)
EBF5 Status Regenerate Regen
With a shield:
1.4% per stack,
up to 12.6%
Without:
3.5% / 31.5%
With a shield:
2.8% per stack,
up to 25.2%
Without:
7% / 63%
With a shield:
1.56% per stack,
up to 14.04%
Without:
3.9% / 35.1%
With a shield:
3.12% per stack,
up to 28.08%
Without:
7.8% / 70.2%
With a shield:
10%
Without:
25%
With a shield:
-13.(3)%
Without:
-33.(3)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.

Loses the shield if hurt by >20% of its max HP in a single hit.

Attacks and Abilities

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Hit Single 10 Physical ---- -- -- -- 100% 10% 10%
Heal Ally MaxHP * Hit2HP / 130 -- ---- -- -- -- -- -- 20%
Notes: Heal strength depends on target's stats, not user's. See the Hit2HP article for a list of foes' Hit2HP values.
Star Power Ally -- -- ---- -- 50% Stat Magic -- -- --
Notes: Also gives 3x EBF5 Status Good Luck Good Luck on Hard or Epic difficulties.
Fire Single 22 Magical 100% EBF5 Element Fire 10% 2x EBF5 Status Burn 100% 10% 10%
Thunder Single 22/2 Magical 100% EBF5 Element Thunder 5% 1x EBF5 Status Stun 115% 10% 10%
Ice Single 22 Magical 100% EBF5 Element Ice 5% 2x EBF5 Status Freeze 100% 10% 10%
Gust Single 22 Magical 100% EBF5 Element Wind 20% 2x EBF5 Status Light 100% 10% 10%
Ivy Single 22 Physical 100% EBF5 Element Bio 50% 2x EBF5 Status Poison 100% 10% 10%
Defend Self -- -- ---- -- -- Status Defend -- -- --
Notes: Also gives 4x EBF5 Status Bless Bless on Hard or Epic difficulties (3x before the v2 update).

Battle Logic

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

Action

  • If catch score >55 and all players are Lovable → Surrender;
  • If Syphoned → Hit;
  • If it's Berserked, it lost its shield, or it used Defend last turn → Star Power (5/15), Heal (5/15), Fire (1/15), Thunder (1/15), Ice (1/15), Gust (1/15), Ivy (1/15)
  • Otherwise → Star Power (5/20), Heal (5/20), Fire (1/20), Thunder (1/20), Ice (1/20), Gust (1/20), Ivy (1/20),
    Defend (5/20).

*Heal will always target the most damaged foe.

Counter (only if Counter-Attacking Foes is enabled)

  • 100% and not Syphoned → Fire (1/5), Thunder (1/5), Ice (1/5), Gust (1/5), Ivy (1/5).

Summon

The foe can be captured to be used as a summon, or be randomly summoned by Cat Ears (female hat).

EBF5 Foe Icon Cat Wizard
Cat Wizard SP Whether the summon cures Freeze from players by forcing them to move (jump off the screen)
Casts a simple healing spell, which heals an ally. 4 Kept
Target Power Type Element Status Effect Acc Crit RdF
Ally 100 Magical ---- -- -- -- -- -- 10%
Note: Heal scales off a half of Summon Attack.
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