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{{Infobox Character
 
{{Infobox Character
 
|Name = Chocolate Slime
 
|Name = Chocolate Slime

Revision as of 09:51, 8 October 2019

The Chocolate Slime is a foe and a summon in Epic Battle Fantasy 5. It is a member of the Slimes enemy group.

This section is incomplete. You can help Epic Battle Fantasy Wiki by adding required information to it.
To do: Its typical locations.

Appearance

This section is incomplete. You can help Epic Battle Fantasy Wiki by adding required information to it.
To do: Visual description of each unique form.

Chocolate slimes are small brown blobs of an apparently non-chocolate pudding substance. They have two small eyes and a tiny ":3" style expression.

On their heads, Chocolate Slimes will have one of a variety of sweets, ranging from a shard of solid chocolate to a small whipped cream swirl.

Overview

As a Slime, the Chocolate Slime is a largely inconsequential foe. It deals primarily non-elemental damage with very low % of Earth damage. None of the attacks are particularly powerful, and the only thing worth noting about them is the ability (depending on the attack) to inflict Confuse or, on Hard/Epic difficulties, the dreaded Hungry.

Chocolate Slimes do absorb Earth and are immune to Wind, but as long as the player does not use either of these elements they should be able to dispatch Chocolate Slimes with ease.

Statistics

EBF5 Foe Icon Chocolate Slime
Chocolate Slime EBF5
A blob of chocolate pudding. You're probably better off not tasting it though.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP Catch
54 4 4 4 4 4 3 5 1 1 5 50 90
Elemental
Resistance
EBF5 Element Fire EBF5 Element Thunder EBF5 Element Ice EBF5 Element Earth EBF5 Element Bio EBF5 Element Bomb EBF5 Element Water EBF5 Element Wind EBF5 Element Holy EBF5 Element Dark
- - - 200% - -50% -80% 100% - -50%
Status
Resistance
EBF5 Status Burn+Scorch EBF5 Status Stun EBF5 Status Chill+Freeze EBF5 Status Poison+Virus EBF5 Status Syphon EBF5 Status Curse+Bad Luck EBF5 Status Stagger+Confuse EBF5 Status Wet+Dry EBF5 Status Heavy+Light EBF5 Status Weak+Tired EBF5 Status Dispel EBF5 Status Death
- - - - - - - - - - - -100%
Debuff
Resistance
EBF5 StatDown HP EBF5 StatDown Attack EBF5 StatDown Magic EBF5 StatDown Defence EBF5 StatDown Mdef EBF5 StatDown Accuracy EBF5 StatDown Evade
- - - - - - -
Item Drop Rate
Icon Earth Ball Coffee - - -
Name Earth Ball Coffee - - -
Chance 30% 5% - - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn Burn EBF5 Status Scorch Scorch EBF5 Status Poison Poison EBF5 Status Virus Virus EBF5 Status Doom Doom
(if Death fails)
EBF5 Status Regenerate Regen
3.5% per stack,
up to 31.5%
7% per stack,
up to 63%
3% per stack,
up to 27%
6% per stack,
up to 54%
25% -33.(3)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.

Attacks and Abilities

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Jump & Dissolve Single 13 Physical 20% EBF5 Element Earth -- -- -- 100% 10% 10%
Notes: Gets 10% chance of 1xEBF5 Status Hungry Hungry on Hard or Epic difficulties.
Jump & Back Single 13 Physical 20% EBF5 Element Earth -- -- -- 100% 10% 10%
Notes: Gets 10% chance of 1xEBF5 Status Hungry Hungry on Hard or Epic difficulties.
Wafer Single 30/2 Physical ---- -- -- -- 100% 10% 10%
Tremor Single 25 Physical 100% EBF5 Element Earth -- -- -- 100% 10% 10%
Spit Single 16 Physical 20% EBF5 Element Earth 10% 1x EBF5 Status Confuse 100% 10% 10%
Notes: Status chance increased to 30% on Hard or Epic difficulties.

Battle logic

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

  • If catch score >55 and all players are Lovable → Surrender;
  • If Berserked → Jump & Back;
  • If Syphoned → Jump & Dissolve;
  • Otherwise → Jump & Back (1/5), Jump & Dissolve (1/5), Wafer (1/5), Tremor (1/5), Spit (1/5).

Additionally, if any front line player has equipment that scares Slimes, the Chocolate Slime will immediately Surrender and Flee on their turn.

Summon

The foe can be captured to be used as a summon. It is the easiest method of debuffing a foe's Accuracy, having little cost and serious debuff strength.

EBF5 Foe Icon Chocolate Slime
Chocolate Slime SP Whether the summon cures Freeze from players by forcing them to move (jump off the screen)
Spits at a single target, dealing physical earth damage and debuffing their accuracy. 5 Kept
Target Power Type Element Status Effect Acc Crit RdF
Single 20 Physical 100% EBF5 Element Earth 100% 50% EBF5 StatDown Accuracy 100% 10% 10%