First figure: The first variant of Clay Idol is a angry-looking statue, with yellow teeth and yellow four eyes, with left hand raised and right hand lowed, on forehead have a ''X'' or a shape of two swords showing war.
Second figure: The second variant of Clay Idol have 2 faces, and the lower one with eyes look like a screaming-looking and one on the top is a smiling-looking statue, with yellow teethes and yellow eyes and with four hands.
It have 2 holes looking like 2 eyes, with 2 ears and a yellowish clay on top, in the between of visible eyes have a yellow sign with a flower or a snowflake.
Third figure: The third variant of Clay Idol have 2 yellow eyes with yellow teethes, angry-looking, on body have some Indian hieroglyphs and sharp ears which looks like crab claws.
Besides Idols' usual jump-and-slam attack and low level magic, Clay Idol has an enchanced version of the former, that calls in two other Clay Idols to act as a springboard. This attack may stagger the target, but the "support" Idols immediately leave the battlefield and cannot be fought. On higher diffiuculties, Clay Idol can cast Mana Drain, draining most of MP of a single player. This ability is the only strong point of the foe.
Clay Idol has no elemental resistances, while having significant weaknesses to Earth, Bomb and, to a lesser extent, Wind. With Clay Idol's little health, a strong attack of one of these elements should take the foe down in a single hit.
|An energetic but weak jungle enemy. Uses earth and poison attacks.|
|Item Drop Rate|
|Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:|
(if Death fails)
|Final damage is randomized by ±5% (except for Doom) and rounded down.|
Attacks and Abilities
|Notes: May be used only on Easy and Normal difficulties.|
|Notes: Drains 88% of target's current MP.|
May be used only on Hard and Epic difficulties.
The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.
- Berserked or/and Syphoned → Jump;
- Hard/Epic → Jump (1/3), Cooperative Jump (1/3), Mana Drain (1/3);
- Easy/Normal → Jump (1/3), Cooperative Jump (1/3), Ivy (1/3).