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The Coral Boulder is a foe and a summon in Epic Battle Fantasy 5. It is a member of the Boulders enemy group. The Coral Boulder is typically found near coastal and aquatic areas, such as the edge of Hope Harbor, Rainbow River, and the rim of The Rapture.

Appearance

"Can we steal that giant gemstone of his? Can we steal his face too?"
―Matt's reaction to Orb Roll
The Coral Boulder is a gray boulder with some moss on it, with arms and legs made from the same material. It has turquoise gems forming its eyes and mouth, and on the top it has seaweed and coral. Its arms are covered with barnacles.

Like all Boulders, it can use a thematically appropiate boulder to attack players; Coral Boulder's is a large sea-colored orb which is darker at its center. The boulder appears to resemble some type of turquoise or aquamarine.

Overview

This section is incomplete. You can help Epic Battle Fantasy Wiki by adding required information to it.
To do: Overall description/summary of its in-battle behaviour, any special traits and tactics against it.

Statistics

EBF5 Foe Icon Coral Boulder.png
Coral Boulder EBF5
A small golem which attacks with a magical orb, and tries to lower your defences. He hits hard for his size, but lacks intelligence and accuracy.
Statistics
Base
Statistics
Stat HP.png Stat Attack.png Stat Defence.png Stat Magic.png Stat Mdef.png Stat Accuracy.png Stat Evade.png Exp AP SP Gold Hit2HP Catch
266 4 5 4 4 4 3.6 48 6.6 6.6 44 33 18
Elemental
Resistance
EBF5 Element Fire.png EBF5 Element Thunder.png EBF5 Element Ice.png EBF5 Element Earth.png EBF5 Element Bio.png EBF5 Element Bomb.png EBF5 Element Water.png EBF5 Element Wind.png EBF5 Element Holy.png EBF5 Element Dark.png
50% 50% -80% 50% 50% -50% 50% 50% - -
Status
Resistance
EBF5 Status Burn+Scorch.png EBF5 Status Stun.png EBF5 Status Chill+Freeze.png EBF5 Status Poison+Virus.png EBF5 Status Syphon.png EBF5 Status Curse+Bad Luck.png EBF5 Status Stagger+Confuse.png EBF5 Status Wet+Dry.png EBF5 Status Heavy+Light.png EBF5 Status Weak+Tired.png EBF5 Status Dispel.png EBF5 Status Death.png
- 50% - 100% - - - - - - - 50%
Debuff
Resistance
EBF5 StatDown HP.png EBF5 StatDown Attack.png EBF5 StatDown Magic.png EBF5 StatDown Defence.png EBF5 StatDown Mdef.png EBF5 StatDown Accuracy.png EBF5 StatDown Evade.png
- - - - - - -
Item Drop Rate
Icon Rainbow Ore Sea Shell Sacred Rune - -
Name Rainbow Ore Sea Shell Sacred Rune - -
Chance 75% 30% 15% - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn.png Burn EBF5 Status Scorch.png Scorch EBF5 Status Poison.png Poison EBF5 Status Virus.png Virus EBF5 Status Doom.png Doom
(if Death fails)
EBF5 Status Regenerate.png Regen
1.155% per stack,
up to 10.395%
2.31% per stack,
up to 20.79%
Immune Immune 16.5% -22%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.
Statistics with More Foe Resistance enabled.
EBF5 Foe Icon Coral Boulder.png
Coral Boulder EBF5
A small golem which attacks with a magical orb, and tries to lower your defences. He hits hard for his size, but lacks intelligence and accuracy.
Statistics
Base
Statistics
Stat HP.png Stat Attack.png Stat Defence.png Stat Magic.png Stat Mdef.png Stat Accuracy.png Stat Evade.png Exp AP SP Gold Hit2HP Catch
266 4 5 4 4 4 3.6 48 6.6 6.6 44 33 18
Elemental
Resistance
EBF5 Element Fire.png EBF5 Element Thunder.png EBF5 Element Ice.png EBF5 Element Earth.png EBF5 Element Bio.png EBF5 Element Bomb.png EBF5 Element Water.png EBF5 Element Wind.png EBF5 Element Holy.png EBF5 Element Dark.png
50% 50% -50% 100% 150% -50% 150% 100% - -
Status
Resistance
EBF5 Status Burn+Scorch.png EBF5 Status Stun.png EBF5 Status Chill+Freeze.png EBF5 Status Poison+Virus.png EBF5 Status Syphon.png EBF5 Status Curse+Bad Luck.png EBF5 Status Stagger+Confuse.png EBF5 Status Wet+Dry.png EBF5 Status Heavy+Light.png EBF5 Status Weak+Tired.png EBF5 Status Dispel.png EBF5 Status Death.png
- 50% - 100% - - - - - - - 50%
Debuff
Resistance
EBF5 StatDown HP.png EBF5 StatDown Attack.png EBF5 StatDown Magic.png EBF5 StatDown Defence.png EBF5 StatDown Mdef.png EBF5 StatDown Accuracy.png EBF5 StatDown Evade.png
- - - 30% 30% - -
Item Drop Rate
Icon Rainbow Ore Sea Shell Sacred Rune - -
Name Rainbow Ore Sea Shell Sacred Rune - -
Chance 75% 30% 15% - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn.png Burn EBF5 Status Scorch.png Scorch EBF5 Status Poison.png Poison EBF5 Status Virus.png Virus EBF5 Status Doom.png Doom
(if Death fails)
EBF5 Status Regenerate.png Regen
1.155% per stack,
up to 10.395%
2.31% per stack,
up to 20.79%
Immune Immune 16.5% -22%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.


Attacks and Abilities

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Arm Swinging Single 47/6 Physical 20% EBF5 Element Earth.png -- -- -- 80% 10% 10%
Bump Single 33 Physical 20% EBF5 Element Earth.png 25% 1x EBF5 Status Stagger.png 80% 10% 10%
Notes: Status chance increased to 50% on Hard or Epic difficulties
Orb Roll All 22 Magical 50% EBF5 Element Water.png 33% 15% EBF5 StatDown Defence.png 100% 10% 10%
Notes: Debuff strength increased to 25% on Hard or Epic difficulties.
Torrent Single 60 Physical 100% EBF5 Element Water.png 40% 2x EBF5 Status Wet.png 100% 10% 10%
Big Leap Single 60 Physical 50% EBF5 Element Water.png 25% 1x EBF5 Status Stagger.png 85% 10% 10%
Notes: Status chance increased to 100% on Hard and Epic difficulties.
Orb Bounce Random 66/3 Magical 50% EBF5 Element Water.png 100% 25% EBF5 StatDown Mdef.png 100% 10% 10%
Notes: Debuff strength increased to 50% on Hard or Epic difficulties.

Battle Logic

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

Action

  • If Syphoned, catch score >55, and all players are Lovable → Surrender;
  • If catch score >55 and all players are Lovable → Orb Roll (1/2), Orb Bounce (1/2);
  • If Syphoned → Arm Swinging (1/2), Bump (1/2);
  • If Berserked → Big Leap;
  • Otherwise → Arm Swinging (1/6), Bump (1/6), Torrent (1/6), Big Leap (1/6), Orb Roll (1/6), Orb Bounce (1/6).

Counter (only if Counter-Attacking Foes is enabled)

  • 33% and not Syphoned → Torrent.

Summon

The foe can be captured to be used as a summon.

EBF5 Foe Icon Coral Boulder.png
Coral Boulder SP Whether the summon cures Freeze from players by forcing them to move (jump off the screen)
Leaps at a target with a water attack, which staggers them. 41 Kept
Target Power Type Element Status Effect Acc Crit RdF
Single 220 Physical 100% EBF5 Element Water.png 100% 1x EBF5 Status Stagger.png 100% 10% 10%
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