The Coral Boulder is a foe and a summon in Epic Battle Fantasy 5. It is a member of the Boulders enemy group. The Coral Boulder is typically found near coastal and aquatic areas, such as the edge of Hope Harbor, Rainbow River, and the rim of The Rapture.
Appearance[]
- "Can we steal that giant gemstone of his? Can we steal his face too?"
- ―Matt's reaction to Orb Roll
The Coral Boulder is a gray boulder with some moss on it, with arms and legs made from the same material. It has turquoise gems forming its eyes and mouth, and on the top it has seaweed and coral. Its arms are covered with barnacles.
Like all Boulders, it can use a thematically appropiate boulder to attack players; Coral Boulder's is a large sea-colored orb which is darker at its center. The boulder appears to resemble some type of turquoise or aquamarine.
Overview[]
- This section is incomplete. You can help Epic Battle Fantasy Wiki by adding required information to it.
To do: Overall description/summary of its in-battle behaviour, any special traits and tactics against it.
Statistics[]
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Coral Boulder | EBF5 |
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A small golem which attacks with a magical orb, and tries to lower your defences. He hits hard for his size, but lacks intelligence and accuracy. |
Statistics | |||||||||||||
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Base Statistics |
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Exp | AP | SP | Gold | Hit2HP | Catch |
266 | 4 | 5 | 4 | 4 | 4 | 3.6 | 48 | 6.6 | 6.6 | 44 | 33 | 18 | |
Elemental Resistance |
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50% | 50% | -80% | 50% | 50% | -50% | 50% | 50% | - | - | ||||
Status Resistance |
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- | 50% | - | 100% | - | - | - | - | - | - | - | 50% | ||
Debuff Resistance |
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- | - | - | - | - | - | - |
Item Drop Rate | |||||||
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Icon | ![]() |
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- | - | ||
Name | Rainbow Ore | Sea Shell | Sacred Rune | - | - | ||
Chance | 75% | 30% | 15% | - | - |
Status Damage | |||||
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Damage taken from status effects, in % of maximum health (per turn), including elemental resistances: | |||||
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1.155% per stack, up to 10.395% |
2.31% per stack, up to 20.79% |
Immune | Immune | 16.5% | -22% |
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties. Final damage is randomized by ±5% (except for Doom) and rounded down. |
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Coral Boulder | EBF5 |
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A small golem which attacks with a magical orb, and tries to lower your defences. He hits hard for his size, but lacks intelligence and accuracy. |
Statistics | |||||||||||||
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Base Statistics |
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Exp | AP | SP | Gold | Hit2HP | Catch |
266 | 4 | 5 | 4 | 4 | 4 | 3.6 | 48 | 6.6 | 6.6 | 44 | 33 | 18 | |
Elemental Resistance |
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50% | 50% | -50% | 100% | 150% | -50% | 150% | 100% | - | - | ||||
Status Resistance |
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- | 50% | - | 100% | - | - | - | - | - | - | - | 50% | ||
Debuff Resistance |
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- | - | - | 30% | 30% | - | - |
Item Drop Rate | |||||||
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Icon | ![]() |
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- | - | ||
Name | Rainbow Ore | Sea Shell | Sacred Rune | - | - | ||
Chance | 75% | 30% | 15% | - | - |
Status Damage | |||||
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Damage taken from status effects, in % of maximum health (per turn), including elemental resistances: | |||||
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1.155% per stack, up to 10.395% |
2.31% per stack, up to 20.79% |
Immune | Immune | 16.5% | -22% |
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties. Final damage is randomized by ±5% (except for Doom) and rounded down. |
Attacks and Abilities[]
Attack List | ||||||||||
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Attack | Target | Power | Type | Element | Status Effect | Acc | Crit | RdF | ||
Arm Swinging | Single | 47/6 | ![]() |
20% ![]() |
-- | -- | -- | 80% | 10% | 10% |
Bump | Single | 33 | ![]() |
20% ![]() |
25% | 1x | ![]() |
80% | 10% | 10% |
Notes: Status chance increased to 50% on Hard or Epic difficulties | ||||||||||
Orb Roll | All | 22 | ![]() |
50% ![]() |
33% | 15% | ![]() |
100% | 10% | 10% |
Notes: Debuff strength increased to 25% on Hard or Epic difficulties. | ||||||||||
Torrent | Single | 60 | ![]() |
100% ![]() |
40% | 2x | ![]() |
100% | 10% | 10% |
Big Leap | Single | 60 | ![]() |
50% ![]() |
25% | 1x | ![]() |
85% | 10% | 10% |
Notes: Status chance increased to 100% on Hard and Epic difficulties. | ||||||||||
Orb Bounce | Random | 66/3 | ![]() |
50% ![]() |
100% | 25% | ![]() |
100% | 10% | 10% |
Notes: Debuff strength increased to 50% on Hard or Epic difficulties. |
Battle Logic[]
The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.
Action
- If Syphoned, catch score >55, and all players are Lovable → Surrender;
- If catch score >55 and all players are Lovable → Orb Roll (1/2), Orb Bounce (1/2);
- If Syphoned → Arm Swinging (1/2), Bump (1/2);
- If Berserked → Big Leap;
- Otherwise → Arm Swinging (1/6), Bump (1/6), Torrent (1/6), Big Leap (1/6), Orb Roll (1/6), Orb Bounce (1/6).
Counter (only if Counter-Attacking Foes is enabled)
- 33% and not Syphoned → Torrent.
Summon[]
The foe can be captured to be used as a summon.
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Coral Boulder | SP | ![]() | ||||||
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Leaps at a target with a water attack, which staggers them. | 41 | Kept | |||||||
Target | Power | Type | Element | Status Effect | Acc | Crit | RdF | ||
Single | 220 | ![]() |
100% ![]() |
100% | 1x | ![]() |
100% | 10% | 10% |