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The Coral Boulder is a foe and a summon in Epic Battle Fantasy 5. It is a member of the Boulders enemy group. The Coral Boulder is typically found near coastal and aquatic areas, such as the edge of Hope Harbor, Rainbow River, and the rim of The Rapture.

Appearance

"Can we steal that giant gemstone of his? Can we steal his face too?"
―Matt's reaction to Orb Roll

The Coral Boulder is a gray boulder with some moss on it, with arms and legs made from the same material. It has turquoise gems forming its eyes and mouth, and on the top it has seaweed and coral. Its arms are covered with barnacles.

Like all Boulders, it can use a thematically appropiate boulder to attack players; Coral Boulder's is a large sea-colored orb which is darker at its center. The boulder appears to resemble some type of turquoise or aquamarine.

Overview

This section is incomplete. You can help Epic Battle Fantasy Wiki by adding required information to it.
To do: Overall description/summary of its in-battle behaviour, any special traits and tactics against it.

Statistics

EBF5 Foe Icon Coral Boulder
Coral Boulder EBF5
A small golem which attacks with a magical orb, and tries to lower your defences. He hits hard for his size, but lacks intelligence and accuracy.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP Catch
266 4 5 4 4 4 3.6 48 6.6 6.6 44 33 18
Elemental
Resistance
EBF5 Element Fire EBF5 Element Thunder EBF5 Element Ice EBF5 Element Earth EBF5 Element Bio EBF5 Element Bomb EBF5 Element Water EBF5 Element Wind EBF5 Element Holy EBF5 Element Dark
50% 50% -80% 50% 50% -50% 50% 50% - -
Status
Resistance
EBF5 Status Burn+Scorch EBF5 Status Stun EBF5 Status Chill+Freeze EBF5 Status Poison+Virus EBF5 Status Syphon EBF5 Status Curse+Bad Luck EBF5 Status Stagger+Confuse EBF5 Status Wet+Dry EBF5 Status Heavy+Light EBF5 Status Weak+Tired EBF5 Status Dispel EBF5 Status Death
- 50% - 100% - - - - - - - 50%
Debuff
Resistance
EBF5 StatDown Attack EBF5 StatDown Magic EBF5 StatDown Defence EBF5 StatDown Mdef EBF5 StatDown Accuracy EBF5 StatDown Evade
- - - - - -
Item Drop Rate
Icon EBF5 Item Rainbow Ore EBF5 Item Sea Shell EBF5 Item Sacred Rune - -
Name Rainbow Ore Sea Shell Sacred Rune - -
Chance 75% 30% 15% - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn Burn EBF5 Status Poison Poison EBF5 Status Virus Virus EBF5 Status Doom Doom
(if Death fails)
EBF5 Status Regenerate Regen
1.155% per stack,
up to 10.395%
Immune Immune 16.5% -22%
Damage taken from first three is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.

Attacks and Abilities

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Arm Swinging Single 47/6 Stat Attack 20% EBF5 Element Earth -- -- -- 80% 10% 10%
Bump Single 33 Stat Attack 20% EBF5 Element Earth 25% 1x EBF5 Status Stagger 80% 10% 10%
Notes: Status chance increased to 50% on Hard or Epic difficulties
Orb Roll All 22 Stat Magic 50% EBF5 Element Water 33% 15% EBF5 StatDown Defence 100% 10% 10%
Notes: Debuff strength increased to 25% on Hard or Epic difficulties.
Torrent Single 60 Stat Attack 100% EBF5 Element Water 40% 2x EBF5 Status Wet 100% 10% 10%
Big Leap Single 60 Stat Attack 50% EBF5 Element Water 25% 1x EBF5 Status Stagger 85% 10% 10%
Notes: Status chance increased to 100% on Hard and Epic difficulties.
Orb Bounce Random 66/3 Stat Magic 50% EBF5 Element Water 100% 25% EBF5 StatDown Mdef 100% 10% 10%
Notes: Debuff strength increased to 50% on Hard or Epic difficulties.

Battle logic

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

  • If Syphoned, catch score >55 and all players are Lovable → Surrender;
  • If catch score >55 and all players are Lovable → Orb Roll (1/2), Orb Bounce (1/2);
  • If Syphoned → Arm Swinging (1/2), Bump (1/2);
  • If Berserked → Big Leap;
  • Otherwise → Arm Swinging (1/6), Bump (1/6), Torrent (1/6), Big Leap (1/6), Orb Roll (1/6), Orb Bounce (1/6).

Summon

The foe can be captured to be used as a summon.

EBF5 Foe Icon Coral Boulder
Coral Boulder SP EBF5 Status Freeze
Leaps at a target with a water attack, which staggers them. 41 Kept
Target Power Type Element Status Effect Acc Crit RdF
Single 220 Stat Attack 100% EBF5 Element Water 100% 1x EBF5 Status Stagger 100% 10% 10%
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