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+ | {{stub}}''To do: everything about EBF1.'' |
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− | [[File:EBF1_Defender_Concept_Art.png|thumb|Defender concept art]] |
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+ | {{For|other big robots guarding their position|List of Guarding Foes}} |
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+ | {{Infobox Character |
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+ | |Name = Defender |
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+ | |Image = <gallery> |
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+ | Defender EBF4.PNG|EBF4 |
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+ | Defender EBF1.PNG|EBF1 |
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+ | </gallery> |
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+ | |Group = [[Defenders]] |
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+ | |Roles = Boss, Foe, Boss Helper |
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⚫ | |||
+ | The '''Defender''' is a midgame boss in {{EBF|1}} and an elite [[Foes & Bestiary|foe]] in {{EBF|4}}. |
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+ | == Appearance == |
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⚫ | |||
+ | The Defender looks like a robotic artillery unit with four metallic, wheeled legs and a large cannon placed on the turret. It also features two small machine guns near the legs. Besides changing the color, the ''EBF4'' variant has a shorter antennae than the original. |
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⚫ | |||
+ | == Overview == |
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− | + | In ''Epic Battle Fantasy'', Defender attacks with melee, machine guns and explosions. It is weak against {{e|Thunder}} and {{e|Bomb}} damage. At low health, Defender will start firing its cannon, inflicting considerable area-of-effect damage. |
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⚫ | |||
− | Defenders appear in EBF4, but colored grey. Though no longer bosses, they are very powerful foes in [[Waste Disposal Plant]]. Defenders can fire missiles, MG, bind bombs that may debuff evasion, and cannon shells, and also use powerful physical attacks. They can also cast Bullet Hell and Blast. Unlike in EBF, it doesn't gain a powerful attack at low health. As mechanical foes, Defenders are weak to thunder and bomb elements, but resistant to wind, poison and earth elements. They are immune to stun, freeze, burn, syphon, poison and death status effects and resistant to many debuffs. |
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+ | In ''Epic Battle Fantasy 4'', Defender returns as a powerful foe in the [[Waste Disposal Plant]]. It is largely identical to its original visual appearance save for color - its body is grey instead of green. Along with its classic machine guns and melee attacks, Defender can now use various types of bombs as cannon shells. Unlike in ''EBF1'', it doesn't gain a powerful attack at low health. As a mechanical foe, Defender is weak to Thunder and Bomb elements, but immune to Poison, as well as resistant to Wind and Earth. It is also immune to a number of [[status effects]], including {{s|Stun}}, {{s|Freeze}}, {{s|Syphon}} and {{s|Instant Death}}, and resistant to all debuffs; that's more resistances than certain minibosses have. |
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− | ==Concept and design== |
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− | Matt had released several conceptual designs on his DeviantArt portfolio before the release of the game. |
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+ | Defender also makes several appearances in [[Battle Mountain]]: |
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+ | * As a helper to the [[Dark Lance]] boss. |
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+ | * As the 33rd wave in the [[Battle Mountain/Monster Marathon|Monster Marathon]]. |
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+ | * As a possible wave in the [[Battle Mountain/Endless Battle|Endless Battle]]. |
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+ | * Four Defenders form the last wave in the Waste Disposal Plant-themed foe rush, found on the same screen as the original [[Praetorian MKII]] battle. Make sure to prepare. |
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− | == |
+ | == Statistics == |
⚫ | |||
⚫ | |||
+ | ''(insert data here)'' |
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+ | === ''Epic Battle Fantasy 4'' === |
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− | ==External links== |
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+ | {{FoeTableEBF4 |
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− | *[http://kupo707.deviantart.com/art/Defender-MkII-120854442 Pixel art of Defender on DeviantArt] |
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+ | |Name = Defender |
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− | *[http://kupo707.deviantart.com/art/Foe-6-Defender-113457637 Defender interactive flash on DeviantArt] |
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+ | |Description = A robotic sentry tasked with defending its position. Uses powerful {{e|bomb}} and {{e|fire}} attacks. |
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− | *[http://en.wikipedia.org/wiki/Defender_(video_game) Defender (video game) on Wikipedia] |
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+ | |HP = 900 |
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+ | |Atk = 6 |
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+ | |Def = 4 |
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+ | |Mag = 7 |
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+ | |Mdf = 4 |
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+ | |Acc = 3.7 |
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+ | |Eva = 4.1 |
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+ | |Exp = 210 |
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+ | |AP = 23 |
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+ | |SP = 23 |
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+ | |Gold = 220 |
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+ | |Hit2HP = 20 |
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+ | |thunder = -80% |
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+ | |earth = 50% |
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+ | |poison = 100% |
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+ | |bomb = -80% |
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+ | |wind = 50% |
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+ | |burn = 100% |
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+ | |stun = 100% |
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+ | |freeze = 100% |
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+ | |psn = 100% |
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+ | |syphon = 100% |
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+ | |death = 100% |
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+ | |atkdown = 50% |
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+ | |magdown = 50% |
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+ | |defdown = 50% |
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+ | |mdedown = 50% |
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+ | |accdown = 50% |
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+ | |evadown = 50% |
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+ | |item1name = RAM Chip |
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+ | |item1chance = 25% |
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+ | |item2name = 7-Segment Display |
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+ | |item2chance = 100% |
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+ | |item3name = Gunpowder |
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+ | |item3chance = 100% |
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+ | |item4name = Blank CD |
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+ | |item4chance = 100% |
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+ | |item5name = Steel Plate |
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+ | |item5chance = 100% |
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+ | |item6name = Plastic |
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+ | |item6chance = 100%}} |
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+ | |||
+ | == Attacks and Abilities == |
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⚫ | |||
+ | ''(insert exact data here)'' |
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+ | |||
+ | * Stabs a player with a blade. |
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+ | * Slashes a player with two buzzsaws. |
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+ | * Fires its machine guns, hitting both players multiple times for light damage. |
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+ | * Fires a barrage of rockets, hitting both players a few times for moderate damage. |
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+ | * Fires its main cannon, hitting both players for heavy damage. |
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+ | |||
+ | === ''Epic Battle Fantasy 4'' === |
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+ | {{AttackListTable |
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+ | |Attack1 = Hidden Blade |
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+ | |Target1 = Single |
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+ | |Power1 = 70 |
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+ | |Type1 = Physical |
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+ | |Element1 = None |
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+ | |Acc1 = 100% |
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+ | |Crit1 = 10% |
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+ | |RdF1 = 10% |
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+ | |Syphon1 = U |
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+ | |Berserk1 = U |
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+ | |Attack2 = Hidden Sawblades |
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+ | |Target2 = Single |
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+ | |Power2 = 120 |
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+ | |Type2 = Physical |
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+ | |Element2 = None |
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+ | |Acc2 = 100% |
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+ | |Crit2 = 10% |
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+ | |RdF2 = 10% |
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+ | |Syphon2 = B |
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+ | |Berserk2 = B |
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+ | |Notes2 = On Hard and Epic difficulties, is immediately followed by using Hidden Blade on the same player. |
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+ | |Attack3 = Machine Guns |
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+ | |Target3 = Random |
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+ | |Power3 = 108/18 |
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+ | |Type3 = Physical |
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+ | |Element%3 = 50% |
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+ | |Element3 = Bomb |
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+ | |Acc3 = 100% |
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+ | |Crit3 = 10% |
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+ | |RdF3 = 10% |
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+ | |Syphon3 = B |
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+ | |Berserk3 = B |
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+ | |Attack4 = Rocket Barrage |
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+ | |Target4 = All |
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+ | |Power4 = 60/4 |
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+ | |Type4 = Physical |
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+ | |Element%4 = 100% |
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+ | |Element4 = Bomb |
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+ | |Acc4 = 100% |
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+ | |Crit4 = 10% |
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+ | |RdF4 = 10% |
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+ | |Syphon4 = B |
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+ | |Berserk4 = B |
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+ | |Notes4 = Since the Battle Mountain update, this attack has no usage conditions set, and therefore may not be seen during normal gameplay. |
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+ | |Attack5 = [[Big Blast]] |
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+ | |Target5 = All |
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+ | |Power5 = 40 |
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+ | |Type5 = Magical |
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+ | |Element%5 = 100% |
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+ | |Element5 = Bomb |
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+ | |StatusChance5 = 20% |
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+ | |StatusIcon5 = {{si|stagger}} |
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+ | |Acc5 = 100% |
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+ | |Crit5 = 10% |
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+ | |RdF5 = 10% |
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+ | |Syphon5 = B |
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+ | |Berserk5 = B |
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+ | |Attack6 = [[Flame Burst]] |
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+ | |Target6 = All |
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+ | |Power6 = 32 |
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+ | |Type6 = Magical |
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+ | |Element%6 = 75% |
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+ | |Element6 = Fire |
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+ | |StatusChance6 = 10% |
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+ | |StatusStrength6 = 1x |
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+ | |StatusIcon6 = {{si|burn}} |
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+ | |Acc6 = 100% |
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+ | |Crit6 = 10% |
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+ | |RdF6 = 10% |
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+ | |Syphon6 = B |
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+ | |Berserk6 = B |
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+ | |Attack7 = [[Bullet Hell]] |
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+ | |Target7 = Centered |
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+ | |Power7 = 70/4 |
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+ | |Type7 = Magical |
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+ | |Element%7 = 75% |
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+ | |Element7 = Fire |
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+ | |StatusChance7 = 7% |
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+ | |StatusStrength7 = 1x |
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+ | |StatusIcon7 = {{si|burn}} |
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+ | |Acc7 = 100% |
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+ | |Crit7 = 10% |
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+ | |RdF7 = 10% |
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+ | |Syphon7 = B |
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+ | |Berserk7 = B |
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+ | |Attack8 = [[Bind]] |
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+ | |Target8 = All |
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+ | |Type8 = None |
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+ | |Element8 = None |
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+ | |StatusChance8 = 80% |
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+ | |StatusStrength8 = 50% |
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+ | |StatusIcon8 = {{si|evadown}} |
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+ | |Acc8 = 999% |
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+ | |Syphon8 = B |
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+ | |Berserk8 = B |
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+ | }} |
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+ | |||
+ | == Battle logic == |
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+ | {{logic}} |
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+ | |||
+ | === ''Epic Battle Fantasy'' === |
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+ | ''(insert data here)'' |
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+ | |||
+ | === ''Epic Battle Fantasy 4'' === |
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+ | * Berserked or/and Syphoned → Hidden Blade; |
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+ | * >65% HP → Hidden Blade (4/20), Hidden Sawblades (4/20), Machine Guns (4/20), <u>Rocket Barrage (4/20)</u>, Big Blast (1/20), Flame Burst (1/20), Bullet Hell (1/20), Bind (1/20); |
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+ | * ≤65% to >32% HP → Hidden Sawblades (2/10), Machine Guns (2/10), <u>Rocket Barrage (2/10)</u>, Big Blast (1/10), Flame Burst (1/10), Bullet Hell (1/10), Bind (1/10); |
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+ | * ≤32% HP → Machine Guns (2/8), <u>Rocket Barrage (2/8)</u>, Big Blast (1/8), Flame Burst (1/8), Bullet Hell (1/8), Bind (1/8). |
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+ | |||
+ | The Rocket Barrage attack was supposed to be blocked from use specifically for the 4 visually downscaled Defenders at the last wave of Battle Mountain's Waste Disposal Plant-themed foe rush, but the condition depends on the "scale" parameter instead of "graphicScale", which doesn't quite work and makes the check always positive, blocking the attack from any and all Defenders, and <u>handing its usage chances to Hidden Sawblades</u>.<br />Before the Battle Mountain update, said condition did not exist, thus Rocket Barrage was an actual option. |
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+ | |||
+ | == Trivia == |
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+ | * The overall concept and design of the Defender seems to be heavily based on the enemies from the ''[[wikipedia:Metal Slug (series)|Metal Slug]]'' franchise. |
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⚫ | |||
+ | * Several of the Defender's parts and weapons are based on parts in the ''[[Mecha Dress Up Game]]'', similar to the [[Guardian (boss)|Guardian]] and the [[Praetorian]]. |
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+ | * Defender itself isn't present in {{EBF|5}}, but there are two foes based off it, retaining general design and power level: {{e|Thunder}}-themed [[Defender Mk III]] and {{e|Water}}-themed [[Bubbler MX-01]]. |
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⚫ | |||
+ | [[Category:Epic Battle Fantasy 4]] |
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[[Category:Foes]] |
[[Category:Foes]] |
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− | [[Category: |
+ | [[Category:Bosses]] |
⚫ |
Revision as of 21:49, 2 March 2019
- To do: everything about EBF1.
The Defender is a midgame boss in Epic Battle Fantasy and an elite foe in Epic Battle Fantasy 4.
Appearance
The Defender looks like a robotic artillery unit with four metallic, wheeled legs and a large cannon placed on the turret. It also features two small machine guns near the legs. Besides changing the color, the EBF4 variant has a shorter antennae than the original.
Overview
In Epic Battle Fantasy, Defender attacks with melee, machine guns and explosions. It is weak against Thunder and Bomb damage. At low health, Defender will start firing its cannon, inflicting considerable area-of-effect damage.
In Epic Battle Fantasy 4, Defender returns as a powerful foe in the Waste Disposal Plant. It is largely identical to its original visual appearance save for color - its body is grey instead of green. Along with its classic machine guns and melee attacks, Defender can now use various types of bombs as cannon shells. Unlike in EBF1, it doesn't gain a powerful attack at low health. As a mechanical foe, Defender is weak to Thunder and Bomb elements, but immune to Poison, as well as resistant to Wind and Earth. It is also immune to a number of status effects, including Stun, Freeze, Syphon and Instant Death, and resistant to all debuffs; that's more resistances than certain minibosses have.
Defender also makes several appearances in Battle Mountain:
- As a helper to the Dark Lance boss.
- As the 33rd wave in the Monster Marathon.
- As a possible wave in the Endless Battle.
- Four Defenders form the last wave in the Waste Disposal Plant-themed foe rush, found on the same screen as the original Praetorian MKII battle. Make sure to prepare.
Statistics
Epic Battle Fantasy
(insert data here)
Epic Battle Fantasy 4
Defender | EBF4 | |
---|---|---|
A robotic sentry tasked with defending its position. Uses powerful bomb and fire attacks. |
Statistics | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Base Statistics |
Exp | AP | SP | Gold | Hit2HP | |||||||
900 | 6 | 4 | 7 | 4 | 3.7 | 4.1 | 210 | 23 | 23 | 220 | 20 | |
Elemental Resistance |
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- | -80% | - | 50% | 100% | -80% | 50% | - | - | - | |||
Status Resistance |
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100% | 100% | 100% | - | 100% | - | - | 100% | - | - | - | 100% | |
Debuff Resistance |
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50% | 50% | 50% | 50% | 50% | 50% |
Item Drop Rate | |||||||
---|---|---|---|---|---|---|---|
Icon | - | ||||||
Name | RAM Chip | 7-Segment Display | Gunpowder | Blank CD | Steel Plate | Plastic | - |
Chance | 25% | 100% | 100% | 100% | 100% | 100% | - |
Status Damage | |||
---|---|---|---|
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances: | |||
Burn | Poison | Doom (if Death fails) |
Regen |
Immune | Immune | Immune | -13.(3)% |
Final damage is randomized by ±5% (except for Doom) and rounded down. |
Attacks and Abilities
Epic Battle Fantasy
(insert exact data here)
- Stabs a player with a blade.
- Slashes a player with two buzzsaws.
- Fires its machine guns, hitting both players multiple times for light damage.
- Fires a barrage of rockets, hitting both players a few times for moderate damage.
- Fires its main cannon, hitting both players for heavy damage.
Epic Battle Fantasy 4
Attack List | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Attack | Target | Power | Type | Element | Status Effect | Acc | Crit | RdF | ||
Hidden Blade | Single | 70 | ---- | -- | -- | -- | 100% | 10% | 10% | |
Hidden Sawblades | Single | 120 | ---- | -- | -- | -- | 100% | 10% | 10% | |
Notes: On Hard and Epic difficulties, is immediately followed by using Hidden Blade on the same player. | ||||||||||
Machine Guns | Random | 108/18 | 50% | -- | -- | -- | 100% | 10% | 10% | |
Rocket Barrage | All | 60/4 | 100% | -- | -- | -- | 100% | 10% | 10% | |
Notes: Since the Battle Mountain update, this attack has no usage conditions set, and therefore may not be seen during normal gameplay. | ||||||||||
Big Blast | All | 40 | 100% | 20% | -- | 100% | 10% | 10% | ||
Flame Burst | All | 32 | 75% | 10% | 1x | 100% | 10% | 10% | ||
Bullet Hell | Centered | 70/4 | 75% | 7% | 1x | 100% | 10% | 10% | ||
Bind | All | -- | -- | ---- | 80% | 50% | 999% | -- | -- |
Battle logic
The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.
Epic Battle Fantasy
(insert data here)
Epic Battle Fantasy 4
- Berserked or/and Syphoned → Hidden Blade;
- >65% HP → Hidden Blade (4/20), Hidden Sawblades (4/20), Machine Guns (4/20), Rocket Barrage (4/20), Big Blast (1/20), Flame Burst (1/20), Bullet Hell (1/20), Bind (1/20);
- ≤65% to >32% HP → Hidden Sawblades (2/10), Machine Guns (2/10), Rocket Barrage (2/10), Big Blast (1/10), Flame Burst (1/10), Bullet Hell (1/10), Bind (1/10);
- ≤32% HP → Machine Guns (2/8), Rocket Barrage (2/8), Big Blast (1/8), Flame Burst (1/8), Bullet Hell (1/8), Bind (1/8).
The Rocket Barrage attack was supposed to be blocked from use specifically for the 4 visually downscaled Defenders at the last wave of Battle Mountain's Waste Disposal Plant-themed foe rush, but the condition depends on the "scale" parameter instead of "graphicScale", which doesn't quite work and makes the check always positive, blocking the attack from any and all Defenders, and handing its usage chances to Hidden Sawblades.
Before the Battle Mountain update, said condition did not exist, thus Rocket Barrage was an actual option.
Trivia
- The overall concept and design of the Defender seems to be heavily based on the enemies from the Metal Slug franchise.
- As mentioned in EBF1 Gallery, Defender is named after the classic 1981 arcade video game Defender.
- Several of the Defender's parts and weapons are based on parts in the Mecha Dress Up Game, similar to the Guardian and the Praetorian.
- Defender itself isn't present in Epic Battle Fantasy 5, but there are two foes based off it, retaining general design and power level: Thunder-themed Defender Mk III and Water-themed Bubbler MX-01.