The Defender is a midgame boss in Epic Battle Fantasy and an elite foe in Epic Battle Fantasy 4.
Appearance
A robotic artillery unit with four spindly legs and a large cannon.
Overview
In Epic Battle Fantasy, Defender attacks with melee, machine guns and explosions. It is weak against Thunder and Bomb damage. At low health, Defender will start firing its cannon, inflicting considerable area-of-effect damage.
In Epic Battle Fantasy 4, Defender returns as a powerful foe in the Waste Disposal Plant. It is largely identical to its original visual appearance save for color - its body is grey instead of green. Along with its classic machine guns and melee attacks, Defender can now use various types of bombs as cannon shells. Unlike in EBF1, it doesn't gain a powerful attack at low health. As a mechanical foe, Defender is weak to Thunder and Bomb elements, but immune to Poison, as well as resistant to Wind and Earth. It is also immune to a number of status effects, including Stun, Freeze, Syphon and Instant Death, and resistant to all debuffs; that's more resistances than certain minibosses have.
Defender also makes several appearances in Battle Mountain:
- As a helper to the Dark Lance boss.
- As the 33rd wave in the Monster Marathon.
- As a possible wave in the Endless Battle.
- Four Defenders form the last wave in the Waste Disposal Plant-themed foe rush, found on the same screen as the original Praetorian MKII battle. Make sure to prepare.
Statistics
Epic Battle Fantasy
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- Stabs a player with a blade.
- Slashes a player with two buzzsaws.
- Fires its machine guns, hitting both players multiple times for light damage.
- Fires a barrage of rockets, hitting both players a few times for moderate damage.
- Fires its main cannon, hitting both players for heavy damage.
Epic Battle Fantasy 4
Defender | EBF4 | |
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A robotic sentry tasked with defending its position. Uses powerful bomb and fire attacks. |
Statistics | ||||||||||||
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Base Statistics |
Exp | AP | SP | Gold | Hit2HP | |||||||
900 | 6 | 4 | 7 | 4 | 3.7 | 4.1 | 210 | 23 | 23 | 220 | 50 | |
Elemental Resistance |
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- | -80% | - | 50% | 100% | -80% | 50% | - | - | - | |||
Status Resistance |
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100% | 100% | 100% | - | 100% | - | - | 100% | - | - | - | 100% | |
Debuff Resistance |
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50% | 50% | 50% | 50% | 50% | 50% |
Item Drop Rate | |||||||
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Icon | - | ||||||
Name | RAM Chip | 7-Segment Display | Gunpowder | Blank CD | Steel Plate | Plastic | - |
Chance | 25% | 100% | 100% | 100% | 100% | 100% | - |
Status Damage | |||
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Damage taken from status effects, in % of maximum health (per turn), including elemental resistances: | |||
Burn | Poison | Doom (if Death fails) |
Regen |
Immune | Immune | Immune | -33.(3)% |
Final damage is randomized by ±5% (except for Doom) and rounded down. |
Attacks and Abilities
Epic Battle Fantasy
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Epic Battle Fantasy 4
Attack List | ||||||||||
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Attack | Target | Power | Type | Element | Status Effect | Acc | Crit | RdF | ||
Knife | Single | 70 | ---- | -- | -- | -- | 100% | 10% | 10% | |
Sawblades | Single | 120 | ---- | -- | -- | -- | 100% | 10% | 10% | |
Notes: On Hard and Epic difficulties, is immediately followed by using Knife on the same player. | ||||||||||
Machine Guns | Random | 120/18 | 50% | -- | -- | -- | 100% | 10% | 10% | |
Rocket Barrage | All | 60/4 | 100% | -- | -- | -- | 100% | 10% | 10% | |
Notes: Since the Battle Mountain update, this attack has no usage conditions set, and therefore may not be seen during normal gameplay. | ||||||||||
Big Blast | All | 40 | 100% | 20% | -- | 100% | 10% | 10% | ||
Flame Burst | All | 32 | 75% | 10% | 1x | 100% | 10% | 10% | ||
Bullet Hell | Centered | 70/4 | 75% | 7% | 1x | 100% | 10% | 10% | ||
Bind | All | -- | -- | ---- | 80% | 50% | 999% | -- | -- |
Battle logic
The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.
Epic Battle Fantasy
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Epic Battle Fantasy 4
- Berserked or/and Syphoned → Knife;
- >65% HP → Knife (4/20), Sawblades (4/20), Machine Guns (4/20), Rocket Barrage (4/20), Big Blast (1/20), Flame Burst (1/20), Bullet Hell (1/20), Bind (1/20);
- ≤65% to >32% HP → Sawblades (2/10), Machine Guns (2/10), Rocket Barrage (2/10), Big Blast (1/10), Flame Burst (1/10), Bullet Hell (1/10), Bind (1/10);
- ≤32% HP → Machine Guns (2/8), Rocket Barrage (2/8), Big Blast (1/8), Flame Burst (1/8), Bullet Hell (1/8), Bind (1/8).
The Rocket Barrage attack was supposed to be blocked from use specifically for the 4 downscaled Defenders at the last wave of Battle Mountain's Waste Disposal Plant-themed foe rush, but the condition depends on the "scale" parameter instead of "graphicScale", which doesn't quite work and makes the check always positive, blocking the attack from any and all Defenders, and handing its usage chances to Sawblades.
Before the Battle Mountain update, said condition did not exist, thus Rocket Barrage was an actual option.
Trivia
- The overall concept and design of the Defender seems to be heavily based on the enemies from the Metal Slug franchise.
- As mentioned in EBF1 Gallery, Defender is named after the classic 1981 arcade video game Defender.
- Several of the Defender's parts and weapons are based on parts in the Mecha Dress Up Game.