The Drowned Fallen is a foe and a summon in Epic Battle Fantasy 5. Drowned Fallen are often found along the Rainbow River and in the Frozen Valley. It is a member of the Fallen enemy group.


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EBF5 Foe Icon Drowned Fallen
Drowned Fallen EBF5
The haunted armor of a battle mage. It attacks with wind spells, but will also use water spells if wind is not effective.
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP Catch
249 4 4 4 4 4 4 35 3.8 3.8 28 50 13
EBF5 Element Fire EBF5 Element Thunder EBF5 Element Ice EBF5 Element Earth EBF5 Element Bio EBF5 Element Bomb EBF5 Element Water EBF5 Element Wind EBF5 Element Holy EBF5 Element Dark
- 100% -80% - - 50% 150% 200% -50% 200%
EBF5 Status Burn+Scorch EBF5 Status Stun EBF5 Status Chill+Freeze EBF5 Status Poison+Virus EBF5 Status Syphon EBF5 Status Curse+Bad Luck EBF5 Status Stagger+Confuse EBF5 Status Wet+Dry EBF5 Status Heavy+Light EBF5 Status Weak+Tired EBF5 Status Dispel EBF5 Status Death
- - - - - 100% - - - 100% - 100%
EBF5 StatDown Attack EBF5 StatDown Magic EBF5 StatDown Defence EBF5 StatDown Mdef EBF5 StatDown Accuracy EBF5 StatDown Evade
- - - - - -
Item Drop Rate
Icon EBF5 Item Steel Plate EBF5 Item Geode EBF5 Item Belt Buckle EBF5 Item Silver Plate EBF5 Item Satin
Name Steel Plate Geode Belt Buckle Silver Plate Satin
Chance 25% 30% 33% 10% 10%
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn Burn EBF5 Status Scorch Scorch EBF5 Status Poison Poison EBF5 Status Virus Virus EBF5 Status Doom Doom
(if Death fails)
EBF5 Status Regenerate Regen
3.5% per stack,
up to 31.5%
7% per stack,
up to 63%
3% per stack,
up to 27%
6% per stack,
up to 54%
Immune -33.(3)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.
Before the v2 update, had 199 base HP instead.

Attacks and Abilities

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Double Hit Single 26/2 Stat Attack ---- -- -- -- 100% 10% 10%
Staff Throw Single 40/5 Stat Attack ---- -- -- -- 100% 10% 10%
Wind Surge All 24/3 Stat Magic 100% EBF5 Element Wind -- -- -- 100% 10% 10%
Airwave Single 43/2 Stat Magic 100% EBF5 Element Wind 20% 2x EBF5 Status Stagger 100% 10% 10%
Air All 20 Stat Magic 100% EBF5 Element Wind 10% 1x EBF5 Status Stagger 100% 10% 10%
Bubble Ring Single 46 Stat Magic 100% EBF5 Element Water 100% 1x EBF5 Status Syphon 100% 10% 10%

Battle logic

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

  • If catchscore >55, all players are Lovable and has Syphon or Berserk → Flee;
  • If Berserked or Syphoned → Double Hit (1/2), Staff Throw (1/2);
  • If catchscore >55 and all players are Lovable → Wind Surge;
  • Otherwise → Double Hit (1/4), Staff Throw (1/4), Wind Surge (1/4);
    • If party is resistant to Wind but not to Water → Bubble Ring (1/4);
    • Otherwise → Air (1/8), Airwave (1/8);

*Airwave and Bubble Ring will prioritize targets that aren't resistant to their elements on Hard and Epic difficulties.

Additionally, if any front line player has equipment that scares Ghosts, the Drowned Fallen will immediately Surrender and Flee on their turn if <50% HP, or inflict Berserk on themselves otherwise (this does not take up their turn).


The foe can be captured to be used as a summon.

EBF5 Foe Icon Drowned Fallen
Drowned Fallen SP EBF5 Status Freeze
Gracefully dispels the debuffs of all active allies. 37 Kept
Target Power Type Element Status Effect Acc Crit RdF
Allies -- -- ---- -- -- -- -- -- --
Note: Affects only stat debuffs.
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