The Earth Golem is a foe that is introduced in Epic Battle Fantasy 4. It mainly appears in Ashwood Forest and Lankyroot Jungle. It is a member of the Golem enemy class.


The Earth Golem is made out of brown dirt, covered in grey rocks. It has a branch sticking out from behind it and has grass on its left shoulder, it can also sometimes have sunflowers on the left shoulder and branch. The middle of the body acts as the mouth and its arms are mode of at roughly carved out grey rock.


The Earth Golem is a strong foe that is encountered earlier than its brethren, despite this, it still has a fairly large health pool and deals a lot of damage with above-average accuracy. All of its attacks are of the same element and most are of the same type, though little elemental resistance is available the first time it is fought, while physical damage protection can already be acquired in form of the Protect skill, also useful against the boss that comes shortly after. Later in the game the golem is less of an issue due to more resistances and debuffs available to the party, but can still kill a player if caught off guard by its single-target attacks.


Icon bestiary ebf4 earth golem Earth Golem EBF4
A powerful foe which uses earth attacks.
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP
521 6 4 6 4 5 3.4 99 14 14 80 20
Element Fire Element Thunder Element Ice Element Earth Element Poison Element Bomb Element Wind Element Water Element Holy Element Dark
- 100% -60% 200% - -80% 100% -60% - -
Status Burn Status Stun Status Freeze Status Tired Status Poison Status Dispel Status Stagger Status Syphon Status Wet Status Weaken Status Curse Status Death
- 70% 70% - - - - - - - - 70%
StatDown Attack StatDown Magic StatDown Defence StatDown Mdef StatDown Accuracy StatDown Evade
- - - - - -
Item Drop Rate
Icon Item Lanky Root Item Iron Ore Item Dirt Ball Item Gash Nut Item Emerald Item Opal -
Name Lanky Root Iron Ore Dirt Ball Gash Nut Emerald Opal -
Chance 80% 80% 80% 80% 25% 15% -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
Status Burn Burn Status Poison Poison Status Doom Doom
(if Death fails)
Status Regen Regen
2.8% 1.2% per stack,
up to 10.8%
10% -13.(3)%
Final damage is randomized by ±5% (except for Doom) and rounded down.

Attacks and Abilities

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Double Stab Single 44/2 Stat Attack 30% Element Earth -- -- -- 100% 10% 10%
6x Stab Single 90/6 Stat Attack 30% Element Earth -- -- -- 100% 10% 10%
Ground Pound All 30 Stat Attack 50% Element Earth 20% -- Status Stagger 90% 10% 20%
Dirt Ball All 30 Stat Attack 100% Element Earth -- -- -- 100% 10% 10%
Cataclysm Single 75 Stat Attack 50% Element Earth -- -- -- 100% 30% 10%
Gaia Blossom All 30 Stat Magic 100% Element Earth 50% 4x Status Tired 100% 10% 10%

Battle Logic

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

  • Berserked or/and Syphoned → 6x Stab (1/3), Ground Pound (1/3), Dirt Ball (1/3);
  • ≥49% HP → Double Stab (1/4), 6x Stab (1/4), Ground Pound (1/4), Dirt Ball (1/4);
  • <49% HP → 6x Stab (1/5), Ground Pound (1/5), Dirt Ball (1/5), Cataclysm (1/5), Gaia Blossom (1/5).
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