Epic Battle Fantasy Wiki
(Toxic isn't exactly a good example given how weak it is)
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== Overview ==
 
== Overview ==
The Electric Bat is a relatively low-level foe whose threat level can easily be nullified with the right defenses. It attacks exclusively with {{E|Thunder}} spells, so using Thunder-resistant equips will significantly reduce the damage received from this foe. Additionally, since the Electric Bat only uses magic attacks, inflicting {{S|Syphon}} will prevent it from attacking at all, completely eliminating any threat it could pose to players. Naturally, the Electric Bat absorbs Thunder, and it also sports {{E|Earth}} immunity and {{E|Dark}} resistance, but it's weak to {{E|Poison}} and {{E|Wind}}. With this in mind, spells such as [[Razir Leaf]] and [[Hurricane]] can take care of an Electric Bat with ease.
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The Electric Bat is a relatively low-level foe whose threat level can easily be nullified with the right defenses. It attacks exclusively with {{E|Thunder}} spells, so using Thunder-resistant equips will significantly reduce the damage received from this foe. Additionally, since the Electric Bat only uses magic attacks, inflicting {{S|Syphon}} will prevent it from attacking at all, completely eliminating any threat it could pose to players. Naturally, the Electric Bat absorbs Thunder, and it also sports {{E|Earth}} immunity and {{E|Dark}} resistance, but it's weak to {{E|Poison}} and {{E|Wind}}. With this in mind, spells such as [[Razor Leaf]] and [[Hurricane]] can take care of an Electric Bat with ease.
   
 
== Statistics ==
 
== Statistics ==

Revision as of 08:01, 14 October 2019

The Electric Bat is a foe and a summon in Epic Battle Fantasy 5. It's mainly native to industrial areas like the Iron Fortress. It is a member of the Bats enemy group.

Appearance

Like most Bats, the Electric Bat is small, round, and furry. Its entire body is yellow, and it has ears shaped like lightning bolts and a set of wings that look like fairy wings.

Overview

The Electric Bat is a relatively low-level foe whose threat level can easily be nullified with the right defenses. It attacks exclusively with Thunder spells, so using Thunder-resistant equips will significantly reduce the damage received from this foe. Additionally, since the Electric Bat only uses magic attacks, inflicting Syphon will prevent it from attacking at all, completely eliminating any threat it could pose to players. Naturally, the Electric Bat absorbs Thunder, and it also sports Earth immunity and Dark resistance, but it's weak to Poison and Wind. With this in mind, spells such as Razor Leaf and Hurricane can take care of an Electric Bat with ease.

Statistics

EBF5 Foe Icon Electric Bat
Electric Bat EBF5
Is this thing a bat or a fairy? It uses nothing but thunder attacks, and is completely helpless while syphoned.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP Catch
90 4 4 4 4 4 4.6 11 1.2 1.2 9 50 50
Elemental
Resistance
EBF5 Element Fire EBF5 Element Thunder EBF5 Element Ice EBF5 Element Earth EBF5 Element Bio EBF5 Element Bomb EBF5 Element Water EBF5 Element Wind EBF5 Element Holy EBF5 Element Dark
- 200% - 100% -50% - - -80% - 50%
Status
Resistance
EBF5 Status Burn+Scorch EBF5 Status Stun EBF5 Status Chill+Freeze EBF5 Status Poison+Virus EBF5 Status Syphon EBF5 Status Curse+Bad Luck EBF5 Status Stagger+Confuse EBF5 Status Wet+Dry EBF5 Status Heavy+Light EBF5 Status Weak+Tired EBF5 Status Dispel EBF5 Status Death
- 100% - - - - - - - -100% - -
Debuff
Resistance
EBF5 StatDown HP EBF5 StatDown Attack EBF5 StatDown Magic EBF5 StatDown Defence EBF5 StatDown Mdef EBF5 StatDown Accuracy EBF5 StatDown Evade
- - - - - - -
Item Drop Rate
Icon Butterfly Wing Banana Pumpkin Pineapple -
Name Butterfly Wing Banana Pumpkin Pineapple -
Chance 20% 10% 5% 5% -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn Burn EBF5 Status Scorch Scorch EBF5 Status Poison Poison EBF5 Status Virus Virus EBF5 Status Doom Doom
(if Death fails)
EBF5 Status Regenerate Regen
3.5% per stack,
up to 31.5%
7% per stack,
up to 63%
4.5% per stack,
up to 40.5%
9% per stack,
up to 81%
25% -33.(3)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.

Attacks and Abilities

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Electric Shock Single 25 Physical 100% EBF5 Element Thunder 10% 1x EBF5 Status Stun 100% 10% 10%
Notes: Status chance increased to 30% on Hard or Epic difficulties.
Thunderbolt Single 40/3 Magical 100% EBF5 Element Thunder 15% 1x EBF5 Status Stun 115% 10% 10%
PlasmaBall Single 30 Magical 100% EBF5 Element Thunder 10% 1x EBF5 Status Confuse 100% 10% 10%

Battle Logic

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

  • If catch score >55 and all players are Lovable → Surrender;
  • If Syphoned → Nothing;
  • If Berserked → Electric Shock;
  • Otherwise → Electric Shock (1/3), Thunderbolt (1/3), Plasma Ball (1/3).

Summon

The foe can be captured to be used as a summon.

EBF5 Foe Icon Electric Bat
Electric Bat SP Whether the summon cures Freeze from players by forcing them to move (jump off the screen)
Gives confused status to all active allies for many turns, basically initiating auto-battle mode.
  • Don't try this on a boss.
2 Kept
Target Power Type Element Status Effect Acc Crit RdF
Allies -- -- ---- -- 9x EBF5 Status Confuse -- -- --