The Evil Eyes (named Eyeballs before the v2 update) are one of The Devourer's backup appendages in Epic Battle Fantasy 5.
Appearance
The Evil Eye resembles the earlier version of the Eyeball, however it appears to be part of The Devourer himself as opposed to a free-floating entity. It has a single trademark Devourer eye, complete with a cross shaped pupil, a series of white spikes sticking out of it and a pink material underneath the eye itself. At its "base" is a hard brown material of some sort, which is connected to the rest of the body via purple tentacles.
Overview
The Evil Eye is the "buffer" for The Devourer, boasting a strong buffing skill and a couple offensive attacks that can inflict statuses, along with a weak heal that cures certain status effects. To top it off, it can also invert buffs like the Red Flybot. This combination of abilities means that it can throw a wrench in the player's damage output, and also make it much harder to survive the Devourer's attacks. They have the lowest HP out of the Devourer's appendages, making them relatively easy to kill if focused on. Furthermore, statuses like Stun, Freeze, Syphon or even Berserk can also prevent them from using their most dangerous moves.
The Devourer enters the battle with two Evil Eyes on the 2nd and 4th slot. Like Slimy Tentacles and Spikey Tentacles, these can be defeated and then regenerated as the battle progresses.
Statistics
Evil Eye | EBF5 | |
---|---|---|
The Devourer's eyes will defend the main body and cripple players with debuffs and status effects. |
Statistics | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base Statistics |
Exp | AP | SP | Gold | Hit2HP | Catch | |||||||
512 | 4 | 4 | 4 | 4 | 4.4 | 4.2 | 60 | 12 | 12 | 10 | 25 | N/A | |
Elemental Resistance |
|||||||||||||
- | - | - | - | 150% | - | 50% | - | -80% | -80% | ||||
Status Resistance |
|||||||||||||
- | - | - | - | - | - | - | - | - | - | - | 70% | ||
Debuff Resistance |
|||||||||||||
- | 50% | 50% | 50% | 50% | 50% | - |
Item Drop Rate | |||||||
---|---|---|---|---|---|---|---|
Icon | - | - | - | - | |||
Name | Razor Claw | - | - | - | - | ||
Chance | 25% | - | - | - | - |
Status Damage | |||||
---|---|---|---|---|---|
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances: | |||||
Burn | Scorch | Poison | Virus | Doom (if Death fails) |
Regen |
1.75% per stack, up to 15.75% |
3.5% per stack, up to 31.5% |
-0.75% per stack, up to -6.75% |
-1.5% per stack, up to -13.5% |
12.5% | -16.(6)% |
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties. Final damage is randomized by ±5% (except for Doom) and rounded down. |
Same as the Devourer, Evil Eye gains up to 15% extra Attack, Magic Attack, HP and Accuracy depending on how many optional bosses have been killed and how many medals awarded:
- 1% for each of the 12 optional bosses for a 12% total. Bosses included are: ??.@'¬?]-?e??255, Snowflake, Sól and Skadi, Neon Valhalla, Telperion, Vulcan, Crystal Hydra, Matteus, Natalia, Lancelot, Annabelle and God.
- 1% at 50, 65, 80 medal threshold, for a 3% total.
- In the web version the maximum possible increase is limited to 5% only, due to unavailability of the vast majority of those bosses.
Attacks and Abilities
Attack List | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Attack | Target | Power | Type | Element | Status Effect | Acc | Crit | RdF | ||
Attack | Single | 50 | ---- | -- | -- | -- | 100% | 10% | 10% | |
Notes: Also gets 50% chance of 1x on Hard or Epic difficulties. | ||||||||||
Stuffing Attack | Single | 30 | ---- | 50% | 3x | 100% | 10% | 10% | ||
Notes: Status chance increased to 100% on Hard or Epic difficulties. | ||||||||||
Dev Wind | Single | 30 | 100% | 100% | 3x | 150% | 10% | 10% | ||
Recycle | Anyone | -- | -- | ---- | -- | -- | -- | -- | -- | -- |
Notes: Inverts the target's buffs/debuffs, turning negatives into positives and vice versa. Cannot miss and ignores Lovable. | ||||||||||
Dev Heal | Single | MaxHP * Hit2HP / 130 | -- | ---- | -- | -- | -- | -- | -- | 20% |
Notes: Also cleanses and from the target. | ||||||||||
Dev Defend | Single | -- | -- | ---- | -- | 30% | -- | -- | -- |
Battle logic
The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.
- If Berserked or Syphoned → Attack (1/2), Stuffing Attack (1/2);
- If a foe has at least a 25% debuff on Attack, Magic Attack, Defence, Magic Defence or Accuracy → Dev Defend;
- If a foe is inflicted with Stun, Freeze, Syphon or is <25% HP → Dev Heal;
- If the sum of a player's buffs is ≥100%, or the sum of a foe's debuffs is ≥100% → Recycle (90/300), Attack (77/300), Stuffing Attack (77/300), Dev Wind (56/300);
- Otherwise → Attack (11/30), Stuffing Attack (11/30), Dev Wind (8/30).