- "A giant floating eye! I think its weak spot must be... the eye! You're welcome for the tip."
- ―Matt, Epic Battle Fantasy 4
The Eyeball is a recurring foe in the Epic Battle Fantasy series. It appears primarily in rocky, often burnt, areas, such as Rock Lake, Volcano Peak (Epic Battle Fantasy 3), Ashwood Forest and the Lava Cave of the Crystal Caverns (Epic Battle Fantasy 4); in Epic Battle Fantasy 5, it appears in the Data Bunker as a Classic foe, based on its EBF1 appearance.
Appearance[]
The Eyeball is a strange creature with a round body dotted with numerous jagged spikes/scales that become larger near the back. As per its name, its front is dominated by a massive, slightly bloodshot eyeball with a slit-like pupil flanked by two small dots.
Depending on the game, the Eyeball can come in a variety of colors. Its most common appearance gives it a reddish-brown body with brown spikes and a yellowish eye, but EBF1 also had red and green-tinted variants. EBF4 retains the yellowish eye with red-brown details, but gives it a black body with reddish spikes.
In Adventure Story, Eyeballs resemble a simplified version of their EBF3 appearance with the addition of four fleshy protrusions on the front of their body, resembling flippers.
Overview[]
The Eyeball is a simplistic foe whose combat capabilities have remained consistent through the series. It can tackle a player for decent physical damage (somehow not poking its own eye out in the process), but its main offenses are magic-based. It can fire a pulsing projectile from its eye that deals good damage to one player (and gains a chance to Stun in later games) or a sweeping laser beam that hits the whole party for moderate damage. All of its attacks are non-elemental, meaning that stat buffs/debuffs are the only defense against it.
The Eyeball's resistances have changed throughout the series, but it is usually weak to Ice and/or Thunder while being resistant or immune to Earth.
Epic Battle Fantasy[]
Eyeballs appear in Waves 6 and 7, between the King Slime and Beholder bosses. The ones that appear in Wave 7 are slightly weaker than the ones in Wave 6, with lower HP and Magic Defence.
The Eyeball's only weakness is Ice, and it has no resistances.
Epic Battle Fantasy 3[]
Eyeballs are found in Rock Lake and Volcano Peak. Their main threat comes from the Stun chance on their Bubble Pulse attack; while not enormous, it's high enough to be concerning if you're not resistant to the status, especially since the ensuing Stun lasts for two turns. Syphon can render them nearly helpless, being forced to use their weak physical attack alone; Berserk is another option, but remember that they'll hit a little bit harder.
Eyeballs are highly vulnerable to Poison and Thunder, but immune to Fire and Earth. Although they have better-than-average Evade, it's generally negligible.
Epic Battle Fantasy 4[]
Eyeballs mostly appear in Ashwood Forest and the hotter parts of the Crystal Caverns, behaving identically to their EBF3 counterparts. However, their attacks have become even weaker; Bubble Pulse's status chance is lower and only inflicts one stack of Stun, and the Laser has a paltry Base Power of 10 (although it's also slightly more accurate than it was in EBF3). On the other hand, they're encountered a little earlier too, but their wide range of weaknesses gives the party plenty of options against them; Syphon effects remain an option to shut down their magic attacks.
Eyeballs are immune to Earth and Dark while being weak to Wind, Ice, Thunder, and especially Water and Holy. Enabling "More Foe Resistance" removes their Wind and Holy weaknesses and gives them a Bio absorption while making them resistant to Fire, Water, and debuffs to Accuracy and Evade. They also become immune to Stagger, Doom, and Instant Death.
Epic Battle Fantasy 5[]
As part of the v2 update, the Eyeballs returned as some of the Classic foes fought in the Data Bunker simulations; specifically, they appear in the second EBF1 simulation along with the Beholder. They retain their appearance and overall traits from their first appearance, including ludicrous Accuracy and literally nonexistent Evade to mimic EBF1's game mechanics. However, their red and green variants no longer exist, leaving them with their "default" brown palette.
Unlike previous games, Eyeballs have different behavior depending on whether they're afflicted with Syphon or Berserk; the former limits them to Eyebash, while the latter makes them spam their Laser attack. Like all Classic foes, they ignore Lovable, so trying to protect a player with the status is useless. Their status resistances don't include Stun or Instant Death, which makes those effects useful for taking them out temporarily or permanently. Aside from that, their attacks are pure damage without special effects, so it's just a matter of beating them before they can do the same to the party.
Eyeballs are massively weak to Ice and lack any elemental resistances unless "More Foe Resistance" is active, in which case they're immune to Earth. On the other hand, they are immune to a vast range of status effects, including Burn, Scorch, Chill, Freeze, Bad Luck, Curse, Tired, Weaken, Stagger, Wet, Dry, Light, and Heavy. Like all Classic foes, Invisible and Enchanted have no effect on them. They're also somewhat resistant to all stat debuffs except HP.
Adventure Story[]
Eyeballs mainly appear in the second world (the Desert). They fly through the air, moving towards Matt in short bursts in an attempt to tackle him. The Beholder frequently summons them as backup during its boss fight.
Statistics[]
Epic Battle Fantasy[]
Eyeball | EBF |
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Statistics | |||||||||||||
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Wave | ![]() |
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6 | 13000 | 1 | 1 | 1 | 1 | ||||||||
7 | 12000 | 1 | 1 | 0.9 | 1 |
Resistances | |||||||||||||
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- | - | - | -100% | - | - | - | - | - |
In EBF, foe stats are specifically set per wave, thus two foes of the same type may have different stats (resistances will still be the same). See EBF Foe Waves for a list of all foe waves.
Epic Battle Fantasy 3[]
Eyeball | Giant Floating Eye | EBF3 | |
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Attacks with non-elemental laser beams. |
Statistics | ||||||||||
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Base Statistics |
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Exp | AP | Gold |
120 | 4 | 4 | 4 | 4 | 4 | 4.1 | 16 | 2.2 | 15 | |
Elemental Resistance |
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100% | -80% | - | - | - | 100% | -100% | - | - | - | |
Status Resistance |
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- | - | - | - | - | - | - | ||||
Debuff Resistance |
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- | - | - | - | - | - |
Item Drop Rate | |||||||
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Icon | ![]() |
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- | - | - | - | - |
Name | Red Potion | Dragon Scales | - | - | - | - | - |
Chance | 60% | 10% | - | - | - | - | - |
Epic Battle Fantasy 4[]
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Eyeball | EBF4 |
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A floating eyeball which uses non-elemental attacks. |
Statistics | ||||||||||||
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Base Statistics |
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Exp | AP | SP | Gold | Hit2HP |
126 | 4 | 4 | 4 | 4 | 4 | 4 | 16 | 2.2 | 2.2 | 14 | 50 | |
Elemental Resistance |
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- | -60% | -60% | 100% | - | - | -60% | -80% | -80% | 100% | |||
Status Resistance |
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- | - | - | - | - | - | - | - | - | - | - | - | |
Debuff Resistance |
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- | - | - | - | - | - |
Item Drop Rate | |||||||
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Icon | ![]() |
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- | - | - | - | - |
Name | Dragon Scales | Solid Spike | - | - | - | - | - |
Chance | 20% | 10% | - | - | - | - | - |
Status Damage | |||
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Damage taken from status effects, in % of maximum health (per turn), including elemental resistances: | |||
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7% | 3% per stack, up to 27% |
25% | -33.(3)% |
Final damage is randomized by ±5% (except for Doom) and rounded down. |
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Eyeball | EBF4 |
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A floating eyeball which uses non-elemental attacks. |
Statistics | ||||||||||||
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Base Statistics |
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Exp | AP | SP | Gold | Hit2HP |
126 | 4 | 4 | 4 | 4 | 4 | 4 | 16 | 2.2 | 2.2 | 14 | 50 | |
Elemental Resistance |
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50% | -60% | -60% | 100% | 200% | - | - | 50% | - | 100% | |||
Status Resistance |
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- | - | - | - | - | - | 100% | - | - | - | - | 100% | |
Debuff Resistance |
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- | - | - | - | 50% | 50% |
Item Drop Rate | |||||||
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Icon | ![]() |
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- | - | - | - | - |
Name | Dragon Scales | Solid Spike | - | - | - | - | - |
Chance | 20% | 10% | - | - | - | - | - |
Status Damage | |||
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Damage taken from status effects, in % of maximum health (per turn), including elemental resistances: | |||
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3.5% | -3% per stack, up to -27% |
Immune | -33.(3)% |
Final damage is randomized by ±5% (except for Doom) and rounded down. |
Epic Battle Fantasy 5[]
Eyeball | EBF5 | |
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Eyeballs use non-elemental laser magic, and don't do much else. They've been around since the dawn of time. |
Statistics | |||||||||||||
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Base Statistics |
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Exp | AP | SP | Gold | Hit2HP | Catch |
197 | 4 | 4 | 4 | 4 | 400 | 0 | 14 | 5 | 5 | 44 | 40 | 35 | |
Elemental Resistance |
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- | - | -100% | - | - | - | - | - | - | - | ||||
Status Resistance |
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100% | - | 100% | - | - | 100% | 100% | 100% | 100% | 100% | - | - | ||
Debuff Resistance |
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- | 30% | 30% | 30% | 30% | 30% | 30% |
Item Drop Rate | |||||||
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Icon | ![]() |
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- | ||
Name | Earth Ball | Earth Ball | Bio Virus | Cloudberries | - | ||
Chance | 40% | 40% | 10% | 5% | - |
Status Damage | |||||
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Damage taken from status effects, in % of maximum health (per turn), including elemental resistances: | |||||
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Immune | Immune | 2.4% per stack, up to 21.6% |
4.8% per stack, up to 43.2% |
20% | -26.(6)% |
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties. Final damage is randomized by ±5% (except for Doom) and rounded down. |
Eyeball | EBF5 | |
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Eyeballs use non-elemental laser magic, and don't do much else. They've been around since the dawn of time. |
Statistics | |||||||||||||
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Base Statistics |
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Exp | AP | SP | Gold | Hit2HP | Catch |
197 | 4 | 4 | 4 | 4 | 400 | 0 | 14 | 5 | 5 | 44 | 40 | 35 | |
Elemental Resistance |
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- | - | -50% | 100% | - | - | - | - | - | - | ||||
Status Resistance |
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100% | - | 100% | - | - | 100% | 100% | 100% | 100% | 100% | - | - | ||
Debuff Resistance |
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- | 30% | 30% | 30% | 30% | 30% | 30% |
Item Drop Rate | |||||||
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Icon | ![]() |
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Name | Earth Ball | Earth Ball | Bio Virus | Cloudberries | - | ||
Chance | 40% | 40% | 10% | 5% | - |
Status Damage | |||||
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Damage taken from status effects, in % of maximum health (per turn), including elemental resistances: | |||||
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Immune | Immune | 2.4% per stack, up to 21.6% |
4.8% per stack, up to 43.2% |
20% | -26.(6)% |
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties. Final damage is randomized by ±5% (except for Doom) and rounded down. |
As with all the Classic foes, the Eyeball is immune to both Invisible and Enchanted.
Attacks and Abilities[]
Epic Battle Fantasy[]
Attack List | ||||||||||
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Attack | Target | Power | R.Power | Type | Status Effect | RdF | ||||
Eyebash | Single | 1000 | -- | ![]() |
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-- | -- | -- | 10% | |
Bubble Pulse | Single | 2500 | -- | ![]() |
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-- | -- | -- | 10% | |
Laser | All | 1000 | -- | ![]() |
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-- | -- | -- | 10% |
Epic Battle Fantasy 3[]
Attack List | ||||||||||
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Attack | Target | Power | Type | Element | Status Effect | Acc | Crit | RdF | ||
Eyebash | Single | 22 | ![]() |
---- | -- | -- | -- | 100% | 10% | 10% |
Bubble Pulse | Single | 35 | ![]() |
---- | 30% | 2x | ![]() |
100% | 10% | 10% |
Laser | All | 28 | ![]() |
---- | -- | -- | -- | 90% | 10% | 10% |
Epic Battle Fantasy 4[]
Attack List | ||||||||||
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Attack | Target | Power | Type | Element | Status Effect | Acc | Crit | RdF | ||
Eyebash | Single | 16 | ![]() |
---- | -- | -- | -- | 100% | 10% | 10% |
Bubble Pulse | Single | 24 | ![]() |
---- | 20% | 1x | ![]() |
100% | 10% | 10% |
Laser | All | 10 | ![]() |
---- | -- | -- | -- | 100% | 10% | 10% |
Epic Battle Fantasy 5[]
Attack List | ||||||||||
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Attack | Target | Power | Type | Element | Status Effect | Acc | Crit | RdF | ||
Eyebash | Single | 50 | ![]() |
---- | -- | -- | -- | 100% | 10% | 10% |
Bubble Pulse | Single | 60 | ![]() |
---- | -- | -- | -- | 100% | 10% | 10% |
Laser | All | 25 | ![]() |
---- | -- | -- | -- | 100% | 10% | 10% |
Battle Logic[]
Epic Battle Fantasy[]
- Anything → Eyebash (2/5), Laser (2/5), Bubble Pulse (1/5).
Epic Battle Fantasy 3[]
- Berserked or/and Syphoned → Eyebash;
- Otherwise → Eyebash (1/3), Bubble Pulse (1/3), Laser (1/3).
Epic Battle Fantasy 4[]
- Syphoned → Eyebash;
- Otherwise → Eyebash (1/3), Bubble Pulse (1/3), Laser (1/3).
Epic Battle Fantasy 5[]
Action
- If Syphoned → Eyebash;
- If Berserked → Laser;
- Otherwise → Eyebash (2/5), Bubble Pulse (2/5), Laser (1/5).
Counter (only if Counter-Attacking Foes is enabled)
- 25% and not Syphoned → Laser.
Additionally, like all the Classic foes, the Eyeball ignores the Lovable status on players.
Summon[]
Epic Battle Fantasy 5[]
The Eyeball can be captured and used as a summon. It uses its Laser attack to hit all foes with some non-elemental magic damage.
Eyeball | SP | ![]() | |||||||
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Simply hits all foes with non-elemental magic damage. | 28 | Kept | |||||||
Target | Power | Type | Element | Status Effect | Acc | Crit | RdF | ||
All | 105 | ![]() |
---- | -- | -- | -- | 100% | 10% | 10% |
Trivia[]
- The Eyeball is usually associated with the Beholder, but the exact relationship between the two is unclear.
- The Devourer of Epic Battle Fantasy 5 also bears a certain resemblance to Eyeballs and the Beholder. Once again, the relationship between these foes remains ambiguous.
- So far, Epic Battle Fantasy 2 is the only main series game where Eyeballs have not made an appearance.