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The Putrid Worm is a foe and a summon in Epic Battle Fantasy 5. It is typically encountered in the Wild Tropics.

Appearance[]

The Putrid Worm is a small, caterpillar-like creature with a pale green underside and a lime green back. It has large emerald eyes, matching the color of the spots and stripes on its body. A pair of thick antennae with pink tips protrude from its head, and its back is dotted with thin white spines or hairs.

The Putrid Worm has several variants, distinguished by the teeth in their mouths:

  1. Four small fangs protruding from the upper lip.
  2. A single square tooth protruding from the middle of the lower lip.
  3. One triangular fang protruding from the upper lip.
  4. Two triangular fangs protruding from the lower lip.
  5. One triangular fang protruding from the corner of the lower lip.

Overview[]

Putrid Worms have a few weak physical attacks (including one part-Bio attack), but are only really notable for their ability to sharply debuff Evade and inflict a bit of Poison. While they can give themselves Regen, their HP is too low for this to matter much, especially since their Evade is a bit below-average. All of their skills have a chance to summon more of their kind unless they're fighting alongside Anna in No Man's Land.

On higher difficulty levels, Putrid Worms gain stronger status infliction abilities; their Sting inflicts more Poison stacks, their Spider Web inflicts Bad Luck along with the Evade drop, and their Bite has a high chance to saddle the victim with Virus. Their defensive skill also buffs their Evade, and they begin battle with a few stacks of Poison on themselves, allowing them to passively regain HP for a while. The chance of their skills summoning backup also increases quite a bit.

Putrid Worms absorb Bio, but are weak to Earth and especially Fire. Multi-target Fire skills like Flame Burst and Fire Storm work exceptionally well, but a quick shot of Tremor or Magma will do the trick when they are first encountered. They're also very vulnerable to Poison and Virus, but this works in their favor, given their Bio absorption. If "More Foe Resistance" is enabled, they also absorb Water.

Statistics[]

EBF5 Foe Icon Putrid Worm
Putrid Worm EBF5
A pathetically weak enemy that nevertheless has a painful poisonous sting. Worms also attract more worms.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP Catch
77 4 4 4 4 4 3.5 6 1 1 6 50 60
Elemental
Resistance
EBF5 Element Fire EBF5 Element Thunder EBF5 Element Ice EBF5 Element Earth EBF5 Element Bio EBF5 Element Bomb EBF5 Element Water EBF5 Element Wind EBF5 Element Holy EBF5 Element Dark
-80% - - -50% 200% - - - - -
Status
Resistance
EBF5 Status Burn+Scorch EBF5 Status Stun EBF5 Status Chill+Freeze EBF5 Status Poison+Virus EBF5 Status Syphon EBF5 Status Curse+Bad Luck EBF5 Status Stagger+Confuse EBF5 Status Wet+Dry EBF5 Status Heavy+Light EBF5 Status Weak+Tired EBF5 Status Dispel EBF5 Status Death
- - - -100% - - - - - - - -
Debuff
Resistance
EBF5 StatDown HP EBF5 StatDown Attack EBF5 StatDown Magic EBF5 StatDown Defence EBF5 StatDown Mdef EBF5 StatDown Accuracy EBF5 StatDown Evade
- - - - - - -
Item Drop Rate
Icon Cactus Silk - - -
Name Cactus Silk - - -
Chance 10% 5% - - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn Burn EBF5 Status Scorch Scorch EBF5 Status Poison Poison EBF5 Status Virus Virus EBF5 Status Doom Doom
(if Death fails)
EBF5 Status Regenerate Regen
6.3% per stack,
up to 56.7%
12.6% per stack,
up to 113.4%
-3% per stack,
up to -27%
-6% per stack,
up to -54%
25% -33.(3)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.
Statistics with More Foe Resistance enabled.
EBF5 Foe Icon Putrid Worm
Putrid Worm EBF5
A pathetically weak enemy that nevertheless has a painful poisonous sting. Worms also attract more worms.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP Catch
77 4 4 4 4 4 3.5 6 1 1 6 50 60
Elemental
Resistance
EBF5 Element Fire EBF5 Element Thunder EBF5 Element Ice EBF5 Element Earth EBF5 Element Bio EBF5 Element Bomb EBF5 Element Water EBF5 Element Wind EBF5 Element Holy EBF5 Element Dark
-80% - - -50% 200% - 200% - - -
Status
Resistance
EBF5 Status Burn+Scorch EBF5 Status Stun EBF5 Status Chill+Freeze EBF5 Status Poison+Virus EBF5 Status Syphon EBF5 Status Curse+Bad Luck EBF5 Status Stagger+Confuse EBF5 Status Wet+Dry EBF5 Status Heavy+Light EBF5 Status Weak+Tired EBF5 Status Dispel EBF5 Status Death
- - - -100% - - - - - - - -
Debuff
Resistance
EBF5 StatDown HP EBF5 StatDown Attack EBF5 StatDown Magic EBF5 StatDown Defence EBF5 StatDown Mdef EBF5 StatDown Accuracy EBF5 StatDown Evade
- - - - - - -
Item Drop Rate
Icon Cactus Silk - - -
Name Cactus Silk - - -
Chance 10% 5% - - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn Burn EBF5 Status Scorch Scorch EBF5 Status Poison Poison EBF5 Status Virus Virus EBF5 Status Doom Doom
(if Death fails)
EBF5 Status Regenerate Regen
6.3% per stack,
up to 56.7%
12.6% per stack,
up to 113.4%
-3% per stack,
up to -27%
-6% per stack,
up to -54%
25% -33.(3)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.

On Hard/Epic, enters the battle with 3x EBF5 Status Poison Poison on self.

Attacks and Abilities[]

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Sting Single 10 Physical 50% EBF5 Element Bio 100% 3x EBF5 Status Poison 50% 10% 10%
Notes: Status strength increased to 5x on Hard or Epic difficulties,
Bite Single 14 Physical ---- -- -- -- 66% 10% 10%
Notes: Gets 66% chance of 3xEBF5 Status Virus Virus on Hard or Epic difficulties.
Spider Web Single 10 Physical ---- 100% 50% EBF5 StatDown Evade 150% 10% 10%
Notes: Also gets 100% chance of 3xEBF5 Status Bad Luck Bad Luck on Hard or Epic difficulties.
Curl Up Self -- -- ---- -- 3x EBF5 Status Regenerate -- -- --
Notes: Also gives a 25%Stat Evade Evade buff on Hard or Epic difficulties.

Battle Logic[]

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

Action

  • If catch score >55 and all players are Lovable → Surrender;
  • If Berserked → Bite;
  • If Syphoned → Sting (1/2), Bite (1/2);
  • Otherwise;
    • If the selected target has at least a 10% Evade debuff → Bite (1/2);
      • If the Putrid Worm has Regen → Sting (1/2);
      • Otherwise → Sting (1/4), Curl Up (1/4);
    • Otherwise → Bite (1/4), Spider Web (1/4);
      • If the Putrid Worm has Regen → Sting (1/2);
      • Otherwise → Sting (1/4), Curl Up (1/4).

Additionally, any action other than Surrender has a 15% (40% in Hard/Epic) chance to summon another Putrid Worm; it will be the same level as the user. This summoning is disabled during Anna's boss fight.

Counter (only if Counter-Attacking Foes is enabled)

  • 25% and not Syphoned → Spider Web.

Summon[]

The Putrid Worm can be captured and used as a summon; in Equip Remix, the Alt Hobo Clothes can passively summon it between turns. It uses Spider Web to hit the targeted foe with a small amount of non-elemental physical damage while massively debuffing their Evade.

The Putrid Worm summon is a fantastic asset for capturing other foes, especially since it can be acquired very early on. Its pitiful damage minimizes the risk of killing the target and its enormous Evade debuff gives a good boost to their capture score. It has competition later in the game, where some foes are resistant to Evade debuffs and other capture-boosting options become available (including the Red Flybot and NoLegs Doll summons), but it remains a useful asset for most capturing scenarios.

EBF5 Foe Icon Putrid Worm
Putrid Worm SP Whether the summon cures Freeze from players by forcing them to move (jump off the screen)
Uses a weak non-elemental web attack to drastically debuff a foe's evade. 16 Kept
Target Power Type Element Status Effect Acc Crit RdF
Single 5 Physical ---- 100% 80% EBF5 StatDown Evade 100% 10% 10%

Trivia[]

  • On a NG++ and beyond, if the final boss has been previously captured, it will be replaced by an uncatchable Putrid Worm scaled to be 20 levels above the party. (see here)
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