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"We need water skills, and I happen to have one!"
Matt meets a Flame Sprite, Epic Battle Fantasy 4

The Flame Sprite is a foe in Epic Battle Fantasy 4 and Adventure Story. It appears mostly in volcanic areas, such as Ashwood Forest (in EBF4). It is a member of the Sprites enemy class.

Appearance

The Flame Sprite's appearance resembles a flame, with its main body being red, and the top of the points on its head and legs being orange.

Overview

(insert in-battle behaviour summary and overall threat level here)

Statistics

Icon bestiary ebf4 flame sprite Flame Sprite EBF4
A creature that embodies the spirit of fire. Uses fire attacks.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP
137 4 4 4 4 4 3.8 16 3 2 16 50
Elemental
Resistance
Element Fire Element Thunder Element Ice Element Earth Element Poison Element Bomb Element Wind Element Water Element Holy Element Dark
200% - - -80% -50% 100% -80% -80% - -50%
Status
Resistance
Status Burn Status Stun Status Freeze Status Tired Status Poison Status Dispel Status Stagger Status Syphon Status Wet Status Weaken Status Curse Status Death
- - 100% - -50% - - - - - - -
Debuff
Resistance
StatDown Attack StatDown Magic StatDown Defence StatDown Mdef StatDown Accuracy StatDown Evade
- - - - - -
Item Drop Rate
Icon Item Red Feather Item Magma Sample Item Ruby - - - -
Name Red Feather Magma Sample Ruby - - - -
Chance 40% 10% 3% - - - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
Status Burn Burn Status Poison Poison Status Doom Doom
(if Death fails)
Status Regen Regen
-7% 4.5% per stack,
up to 40.5%
25% -33.(3)%
Final damage is randomized by ±5% (except for Doom) and rounded down.

Enters the battle with 3x (9x on Hard and Epic difficulties) Status Burn Burn, effectively regenerating each turn.

Attacks and Abilities

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Fireballs Single 26 Stat Magic 100% Element Fire 35% 1x Status Burn 100% 10% 10%
Smoke Burp All -- -- ---- 20%
50%
1x
15%
Status Burn
StatDown Accuracy
100% -- --
Hot Ash Everyone -- -- 100% Element Fire 80% 2x Status Burn 100% -- --

Battle logic

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

  • Berserked → Fireballs;
  • Syphoned → Nothing;
  • Otherwise → Fireballs (1/3), Smoke Burp (1/3), Hot Ash (1/3).
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