Food is a category of items in the Epic Battle Fantasy series, making its first appearance in the third game. It is used to replenish characters' HP and MP, clear away status ailments or debuffs, buff their statistics, and provide some other miscellaneous bonuses during battle, or even increase their stats permanently.
Food are essentially a replacement for well-known generic "potions" commonly present in video games (especially RPGs), including the first two games of the series. Following Epic Battle Fantasy's light-hearted nature, food are mostly fruits, sweets, cakes, fast-foods, drinks, and a few fairly humorous items.
Food can be found in chests and is occasionally dropped by enemies. It can also be bought (and sold) at the Old Brick Inn, located in The Town.
In this game, characters will express their reaction to food eaten, different for each player. A heart signalizes they like the item, a skull is the opposite, and no expression means neutral reaction. This is only for visuals and has no impact on the item's effects.
|Kiwi||Heals an ally for 300 HP.||30||-||-|
|Pumpkin||Heals an ally for 1,500 HP. Great for Halloween.||150||-||-|
|Coconut||Heals an ally for 5,000 HP. Kills more people than sharks.||480||-|
|Watermelon||Heals an ally for 10,000 HP. Smash it at the beach.||1000||-||-|
|Pineapple||Heals all living party members for 3,000 HP.||1500||-||-|
|Muffin||Heals an ally for 50 MP.||120||-||-|
|Icecream||Heals an ally for 200 MP.||600||-||-|
|Cupcake||Heals an ally for 500 MP.||1400||-||-|
|Sundae||Heals an ally for 1000 MP.||3000||-||-|
|Softdrink||Buffs an ally's accuracy by 70%.||300||-|
|Beer||Buffs an ally's attack by 70%.||300|
|Milk||Buffs an ally's magic attack by 70%.||300||-|
|Coffee||Revives a fallen ally.||1000||-||-|
|Garlic||Heals status defects. Is disgusting.||10|
|Hamburger||Fully heals HP and MP. Boosts fatness.||10000|
|Pizza||Fully heals all living party members. Tastes real good.||40000||-||-|
Note that although Natalie is supposed to like Coffee, reactions can be displayed only when the character is alive; since Coffee only works on dead characters, Natalie's reaction to it goes unused.
A special type of Food that permanently increases a character's statistics by a fixed amount when eaten; the final stat is calculated by
(base scaled to level + total food bonus) * total equipment bonus * in-battle (de)buff. It is considerably rarer than normal food and cannot be purchased in a shop; it can only be found in chests or received as a reward for completing quests.
NOTE: In EBF3, healing skills are unaffected by permanent food bonuses for Magic Attack due to an oversight in coding. Fortunately, they should be plenty strong enough either way.
|Choco Cornet||Permanently increases HP by 100.|
|Yoghurt||Permanently increases MP by 10.|
|Bacon||Permanently increases Attack by 3.|
|Beef||Permanently increases Defence by 2.|
|Cake||Permanently increases Magic Attack by 3.|
|Chocolate||Permanently increases Magic Defence by 2.|
|Lollipop||Permanently increases Accuracy by 1.|
|Gummy Bear||Permanently increases Evade by 1.|
- Fatty — Eat a Hamburger. (Must be consumed in-battle, not in overworld)
Food can be found in chests or dropped by certain foes, but each town contains a dedicated Food Shop where it can be bought and sold. However, some foods (Burger, Pizza, and Orange Juice) are sold at the Rare Shop instead of the Food Shop, while Chili Sauce can't be bought in a shop at all.
The Battle Mountain update has completely changed the stats of Crisps and Chips. This article lists both updated and old requirements, with the latter marked by square brackets.
Unlike the previous game, stat-boosting foods are available in a shop — the special Rare Shop located in the Whitefall Town. However, unlike normal shops, the prices in the Rare Shop double each time another item of the same kind is bought (starting from 1000), which makes buying consecutive items quite expensive. Some foes can drop certain stat boosters, although the chances of them doing so is low enough to make farming next to useless.
EBF4 also changed the way stat-boosting foods work; they now provide a percentage-based bonus (2% for each item) instead of a fixed value. The final stat is now calculated with the following formula:
base scaled to level * total food bonus * total equipment bonus * in-battle (de)buff.
The v2 update added the option to reset all used steroids, allowing the player to redistribute them at any point in the game.
- Lunchtime — consume any Food item in the overworld. (Permanent Stat Booster foods doesn't count towards it.)
- Taste Pain — consume Chilli Sauce. (In the overworld, feeding it to a player whose Limit Break bar is already full won't consume the item, yet still award the Medal.)
- Overpriced Snacks — buy enough of an item in the Rare Shop (which includes more than just these items) to raise its price to at least 500,000 gold.
- Permanent Stat Boost — consume a permanent stat booster.
Food items can be bought in five shops: Sadie's Food Shop in Hope Harbor, Pam's Food Shop in Hope Harbor, the makeshift stall in Iron Fortress, Ronja's Food Shops in Greenwood Village and Barman's Food Shop in Redpine Town. V2 adds Val and Hal's Food and Material Shop in The Great Sea.
|Pumpkin||Heals an ally for 300 HP, or 20% of their max HP. Whichever is higher.||30|
|Pineapple||Heals an ally for 1000 HP, or 40% of their max HP. Whichever is higher.||160|
|Watermelon||Heals an ally for 3000 HP, or 60% of their max HP. Whichever is higher.||700|
|Dragon Fruit||Heals an ally for 10000 HP, or 80% of their max HP. Whichever is higher.||6000|
|Raspberries||Heals all living party members for 200 HP, or 20% of their max HP. Whichever is higher.||250|
|Blueberries||Heals all living party members for 1000 HP, or 30% of their max HP. Whichever is higher.||1600|
|Cloudberries||Heals all living party members for 6000 HP, or 40% of their max HP. Whichever is higher.||8000|
|Garlic||Heals an ally's status problems.||20|
|Banana||Heals an ally's debuff problems.||30|
|Pretzel||Heals the debuff problems of all allies, and stuffs them for 2 turns.||4000|
|Apple||Reduces an ally's cooldowns by 1.||100|
|Cupcake||Reduces an ally's cooldowns by 2, and stuffs them for 3 turns.||1000|
|Beer||Buffs an ally's attack by 60%.||400|
|Cola||Buffs an ally's magic attack by 60%.||400|
|Iron Brew||Buffs an ally's accuracy by 60%.||400|
|Energy Drink||Buffs an ally's evade by 60%.||400|
|Coffee||Revives a fallen ally with 30% HP.||500|
|Espresso||Revives a fallen ally with 100% HP and buffs their HP by 50%. Very rare.||N/A|
|Chili Pepper||Fills up an ally's Limit Bar instantly and also scorches them. Very rare.||N/A|
|Orange Juice||Buffs an ally's maximum HP by 100%. Very rare.||N/A|
|Crisps||Reduces the cooldowns of all allies by 1, and stuffs them for 1 turn.||3000|
|Chips||Heals all living party members for 60% of their max HP, and stuffs them for 2 turns.||10000|
|Hamburger||Fully heals an ally, reduces their cooldowns by 3, and stuffs them for 3 turns.||10000|
|Pizza||Fully heals all living party members, reduces their cooldowns by 3, and stuffs them for 3 turns. Very rare.||N/A|
These items boost the characters' stats permanently. Unlike in previous games, each character has their own set of Steroids (some of which boost two stats at the same time), which removes a layer of party customization. Other than that, they are largely the same as in EBF4: they are generally obtained from chests and quests, but a few foes have a very low chance of dropping some; they can also be bought from Steroid Shops in Hope Harbor, Greenwood Village, and Redpine Town, with the price starting at 1000 gold and doubling each time one of the same kind is purchased.
Steroids provide a percentage bonus to the base stat, with different types providing different boosts. The final stat is calculated by:
base scaled to level * total food bonus * total equipment bonus * in-battle (de)buff).
Using a Steroid for the first time awards the Roid Rage Medal.
|Magic Attack &
- The effects of food that boosts stats permanently are always stored as a separate value and are affected by any bonuses normally, so you don't have to rush or wait to get the most benefit from them. In that sense, this type of food is "installed", not "consumed".
- The Honeycomb being used as the permanent HP booster item in EBF4 may be a reference to the Banjo-Kazooie series, where honeycombs are used to represent the player's health.
- The Beer can's appearance, with a red T letter on a yellow background, is based on a common Scottish Alcoholic beverage, Tennent's Lager.
- Iron Brew is also based on a real life Scottish drink, Irn-Bru.
- Two of Anna's Steroids, the Mint Leaf and Hard Nut, are references to the Golden Sun series. In it, there are permanent stat boosters with the same names. Appropriately, in Golden Sun Mint raises the eater's agility while Hard Nuts raise defense.