When cast, a barrage of spinning neon blue and purple shapes appear in front of the target enemy and ram into them, dealing high non-elemental damage that is based off the user's highest offensive stat.
Being non-elemental, Geometry usually has lower damage potential than actual elemental skills due to not being able to get boosted by weaknesses or certain status effects. However, its overall high power can still make it a decent coverage skill for Lance, Anna and NoLegs when facing foes that resist their main elements; Matt and Natalie already have complete elemental coverage through shared skills, so they generally won't need it as much.
Its two-turn cooldown prevents it from being used every turn, so Geometry is not the best source of consistent non-elemental offense. The higher Accuracy and higher critical hit rate are rather negligible as well, but they are still boons nonetheless.
Epic Battle Fantasy 5
| Powerful non-elemental skill, which hits a single target.
|Level||Power||Status Chance||Status Strength||AP Cost|
- The shapes present in the attack are reminiscent of the buttons on a Playstation controller (triangle, square, cross, circle).