The Giant Red Slime is a foe in Epic Battle Fantasy 3. It appears mostly around the fiery wasteland that is the Volcano Peak. It is a member of the Giant Slime enemy class.
Appearance
The Giant Red Slime looks like most other Giant Slimes; it is an oversized version of the smaller Red Slime with three smaller blobs for "limbs". It has a multitude of brown stones protruding from its back (one of which has speared a tiny Red Slime) and is filled with an assortment of bones from some unknown animal.
Overview
The Giant Red Slime is a mighty foe who takes no damage from Magic and can unleash a fearsome barrage of Fire and Earth elemental attacks. A Giant Red Slime can not only deal heavy fire damage but also debuff either defence stat as well as heal its allies. Note that the Giant Red Slime will never heal itself when using its Hot Ash attack.
Despite being weak to Poison damage, it will take no damage from the poison status.
Due to their Magic immunity, Natalie's only viable option is the Meow Meow attack. Lance's Deep Blue gun will deal some serious damage with Double Shot, but the player should stick to having Matt use Seiken.
Statistics
Giant Red Slime | Volcano Dwelling Slime | EBF3 | |
---|---|---|---|
Massive flame slime, casts fire spells. Immune to magical damage. |
Statistics | ||||||||||
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Base Statistics |
Exp | AP | Gold | |||||||
450 | 4 | 4 | 4 | 4 | 4 | 3.8 | 80 | 15 | 80 | |
Elemental Resistance |
||||||||||
300% | - | - | -100% | - | 100% | -80% | - | -70% | - | |
Status Resistance |
||||||||||
- | - | - | -100% | - | - | - | ||||
Debuff Resistance |
||||||||||
- | - | - | - | - | - |
Item Drop Rate | |||||||
---|---|---|---|---|---|---|---|
Icon | - | - | - | ||||
Name | Cupcake | Red Potion | Magmaball | Ruby | - | - | - |
Chance | 100% | 80% | 60% | 40% | - | - | - |
The Giant Red Slime is completely immune to any source of magical damage, any magical attack that hits it will deal 0 damage instead. However, that doesn't prevent status effects nor stat debuffs from being inflicted.
Prior to the 2016 update, Fire- and Poison-elemental attacks were an exception to the rule, independent of their element %. With these exceptions cut, the slime can no longer heal from its own Hot Ash attack, and cannot be damaged by the Poison status.
Attacks and Abilities
Attack List | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Attack | Target | Power | Type | Element | Status Effect | Acc | Crit | RdF | ||
Body Slam | Single | 60 | 50% | -- | -- | -- | 100% | 10% | 10% | |
Ground Pound | All | 35 | 100% | -- | -- | -- | 110% | 10% | 10% | |
Hot Ash | Everyone | 30/3 | 100% | 20% | 15% | 200% | 10% | 10% | ||
Notes: Allies will only be hit for 15/3 power and won't ever have their Magic Defence debuffed. | ||||||||||
Firestorm | All | 33/3 | 100% | 50% | 5% | 100% | 10% | 10% | ||
Dragon Flame | Single | 70 | 100% | 50% | 1x | 110% | 20% | 10% |
Battle logic
The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.
- Berserked → Body Slam;
- Syphoned → Body Slam (1/2), Ground Pound (1/2);
- Otherwise → Body Slam (3/12), Ground Pound (3/12), Hot Ash (4/12), Firestorm (1/12), Dragon Flame (1/12).