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The Gray Pixel is a foe and a summon in Epic Battle Fantasy 5. It is found in the Glitch Area of No Man's Land.

Appearance

Like the rest of the Pixels, this foe looks like a retro version of another foe in the game; in this case, it appears as a Metal Idol, complete with the same visual variants. It has very minimalistic animations reminiscent of early RPGs.

Overview

The Gray Pixel's base HP is easily the lowest of any foe in the game, but it compensates with absurdly high Defence and Magic Defence; its defenses are just under 250 times higher than the average foe, causing most of the party's attacks to deal single-digit damage when it is first encountered. It also has sizable offensive stats, making its attacks surprisingly strong if not dealt with appropriately.

Offensively, the Gray Pixel has 3 attacks: a weak but extremely accurate multi-target shockwave that's fully Thunder-elemental and has a chance to debuff their Magic Defence, a random-targeted physical Bomb attack that may inflict Stagger, and a partly Thunder-based magic attack that's slightly more accurate and has a fairly high chance to Confuse the victim for 2 turns on Hard or Epic difficulty. If the party has Magic Defence debuffs, the Gray Pixel will cease using its shockwave attack in favor of its Thunder Strike; this deals a lot of damage if the victim is debuffed, so maintaining Magic Defence and/or Morale support is handy to reduce damage.

Aside from its ridiculously high defenses, the Gray Pixel's resistances aren't too great; it's only resistant to Bio and immune to Stun, Doom and Instant Death. On the other hand, it's very weak to Fire and slightly less weak to Water; it is also very easy to Stagger. With the "More Foe Resistance" challenge enabled, it becomes neutral to Water, absorbs Bomb and Thunder, and gains significant resistance to all non-HP stat debuffs.

Statistics

EBF5 Foe Icon Gray Pixel.png
Gray Pixel EBF5
This thing looks pretty weak - and it's barely got any HP! You can probably kill it in one hit, right?
Statistics
Base
Statistics
Stat HP.png Stat Attack.png Stat Defence.png Stat Magic.png Stat Mdef.png Stat Accuracy.png Stat Evade.png Exp AP SP Gold Hit2HP Catch
1.11 8 999 8 999 4 4.2 22 2.1 2.1 16 40 15
Elemental
Resistance
EBF5 Element Fire.png EBF5 Element Thunder.png EBF5 Element Ice.png EBF5 Element Earth.png EBF5 Element Bio.png EBF5 Element Bomb.png EBF5 Element Water.png EBF5 Element Wind.png EBF5 Element Holy.png EBF5 Element Dark.png
-80% - - - 50% - -50% - - -
Status
Resistance
EBF5 Status Burn+Scorch.png EBF5 Status Stun.png EBF5 Status Chill+Freeze.png EBF5 Status Poison+Virus.png EBF5 Status Syphon.png EBF5 Status Curse+Bad Luck.png EBF5 Status Stagger+Confuse.png EBF5 Status Wet+Dry.png EBF5 Status Heavy+Light.png EBF5 Status Weak+Tired.png EBF5 Status Dispel.png EBF5 Status Death.png
- 100% - - - - -100% - - - - 100%
Debuff
Resistance
EBF5 StatDown HP.png EBF5 StatDown Attack.png EBF5 StatDown Magic.png EBF5 StatDown Defence.png EBF5 StatDown Mdef.png EBF5 StatDown Accuracy.png EBF5 StatDown Evade.png
- - - - - - -
Item Drop Rate
Icon Steel Plate Shuriken Floppy P2 Processor -
Name Steel Plate Shuriken Floppy P2 Processor -
Chance 20% 25% 10% 2% -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn.png Burn EBF5 Status Scorch.png Scorch EBF5 Status Poison.png Poison EBF5 Status Virus.png Virus EBF5 Status Doom.png Doom
(if Death fails)
EBF5 Status Regenerate.png Regen
5.04% per stack,
up to 45.36%
10.08% per stack,
up to 90.72%
1.2% per stack,
up to 10.8%
2.4% per stack,
up to 21.6%
Immune -26.(6)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.
Statistics with More Foe Resistance enabled.
EBF5 Foe Icon Gray Pixel.png
Gray Pixel EBF5
This thing looks pretty weak - and it's barely got any HP! You can probably kill it in one hit, right?
Statistics
Base
Statistics
Stat HP.png Stat Attack.png Stat Defence.png Stat Magic.png Stat Mdef.png Stat Accuracy.png Stat Evade.png Exp AP SP Gold Hit2HP Catch
1.11 8 999 8 999 4 4.2 22 2.1 2.1 16 40 15
Elemental
Resistance
EBF5 Element Fire.png EBF5 Element Thunder.png EBF5 Element Ice.png EBF5 Element Earth.png EBF5 Element Bio.png EBF5 Element Bomb.png EBF5 Element Water.png EBF5 Element Wind.png EBF5 Element Holy.png EBF5 Element Dark.png
-80% 200% - - 50% 150% - - - -
Status
Resistance
EBF5 Status Burn+Scorch.png EBF5 Status Stun.png EBF5 Status Chill+Freeze.png EBF5 Status Poison+Virus.png EBF5 Status Syphon.png EBF5 Status Curse+Bad Luck.png EBF5 Status Stagger+Confuse.png EBF5 Status Wet+Dry.png EBF5 Status Heavy+Light.png EBF5 Status Weak+Tired.png EBF5 Status Dispel.png EBF5 Status Death.png
- 100% - - - - -100% - - - - 100%
Debuff
Resistance
EBF5 StatDown HP.png EBF5 StatDown Attack.png EBF5 StatDown Magic.png EBF5 StatDown Defence.png EBF5 StatDown Mdef.png EBF5 StatDown Accuracy.png EBF5 StatDown Evade.png
- 50% 50% 50% 50% 50% 50%
Item Drop Rate
Icon Steel Plate Shuriken Floppy P2 Processor -
Name Steel Plate Shuriken Floppy P2 Processor -
Chance 20% 25% 10% 2% -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn.png Burn EBF5 Status Scorch.png Scorch EBF5 Status Poison.png Poison EBF5 Status Virus.png Virus EBF5 Status Doom.png Doom
(if Death fails)
EBF5 Status Regenerate.png Regen
5.04% per stack,
up to 45.36%
10.08% per stack,
up to 90.72%
1.2% per stack,
up to 10.8%
2.4% per stack,
up to 21.6%
Immune -26.(6)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.


Attacks and Abilities

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Thunder Strike Single 27 Magical 50% EBF5 Element Thunder.png -- -- -- 150% 10% 10%
Notes: Gets 66% chance of 2x Confuse on Hard or Epic difficulties.
Bomb Barrage Random 48/3 Physical 100% EBF5 Element Bomb.png 10% 1x EBF5 Status Stagger.png 100% 10% 10%
Notes: Status chance increased to 33% on Hard or Epic difficulties.
Shockwave All 8 Magical 100% EBF5 Element Thunder.png 33% 20% EBF5 StatDown Mdef.png 300% 10% 10%
Notes: Debuff chance and strength increased to 66% and 30% respectively on Hard or Epic difficulties.

Battle Logic

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

Action

  • If catch score >55 and all players are Lovable → Surrender;
  • If Syphoned or Berserked → Bomb Barrage;
  • If a randomly selected player has at least a 10% Magic Defence debuff → Thunder Strike (2/3), Bomb Barrage (1/3);
  • Otherwise → Bomb Barrage (1/3), Thunder Strike (1/3), Shockwave (1/3).

Counter (only if Counter-Attacking Foes is enabled)

  • 50% → Bomb Barrage.

Summon

The Gray Pixel can be captured and used as a summon; it can also be called between turns by the Power Paw. It uses a modified version of Bomb Barrage on a single foe, dealing three hits of very weak physical Bomb damage with a high chance to inflict five stacks of Weaken. While it's far from the only source of the status, its low damage and SP cost make it a cost-efficient option until the Peace Badge is acquired late in the game (especially against Holy-resistant foes that would benefit from Blessed Barrage or Holy Light.

EBF5 Foe Icon Gray Pixel.png
Gray Pixel SP Whether the summon cures Freeze from players by forcing them to move (jump off the screen)
Hits a foe with some weak bomb attacks, making them very weakened. 9 Kept
Target Power Type Element Status Effect Acc Crit RdF
Single 20/3 Physical 100% EBF5 Element Bomb.png 100% 5x EBF5 Status Weak.png 100% 10% 10%
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