FANDOM


The Green Creep is a foe and a summon in Epic Battle Fantasy 5. (insert typical locations) It is a member of the Creeps enemy group.

Appearance

(insert visual description)

Overview

(insert overview)

Statistics

EBF5 Foe Icon Green Creep
Green Creep EBF5
A turtle-like creature that bashes into enemies and allies with its shell. It goes on the defensive when its HP is low.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP Catch
230 4 4 4 4 4 3.6 38 3.7 3.7 22 33 20
Elemental
Resistance
EBF5 Element Fire EBF5 Element Thunder EBF5 Element Ice EBF5 Element Earth EBF5 Element Bio EBF5 Element Bomb EBF5 Element Water EBF5 Element Wind EBF5 Element Holy EBF5 Element Dark
- -50% - -80% - - 100% 50% - -
Status
Resistance
EBF5 Status Burn+Scorch EBF5 Status Stun EBF5 Status Chill+Freeze EBF5 Status Poison+Virus EBF5 Status Syphon EBF5 Status Curse+Bad Luck EBF5 Status Stagger+Confuse EBF5 Status Wet+Dry EBF5 Status Heavy+Light EBF5 Status Weak+Tired EBF5 Status Dispel EBF5 Status Death
- 50% - - - - - - - - - 50%
Debuff
Resistance
EBF5 StatDown Attack EBF5 StatDown Magic EBF5 StatDown Defence EBF5 StatDown Mdef EBF5 StatDown Accuracy EBF5 StatDown Evade
- - - - - -
Item Drop Rate
Icon EBF5 Item Sea Shell EBF5 Item Razor Claw EBF5 Item Liquid Ice - -
Name Sea Shell Razor Claw Liquid Ice - -
Chance 25% 15% 25% - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn Burn EBF5 Status Poison Poison EBF5 Status Virus Virus EBF5 Status Doom Doom
(if Death fails)
EBF5 Status Regenerate Regen
2.31% per stack,
up to 20.79%
1.98% per stack,
up to 17.82%
3.96% per stack,
up to 35.64%
16.5% -22%
Damage taken from first three is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.

Attacks and Abilities

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Hop Single 30 Stat Attack ---- -- -- -- 100% 10% 10%
3x Shell Bump Random 60/3 Stat Attack ---- -- -- -- 100% 10% 10%
5x Shell Bump Random
Random Allies
60/3
30/2
Stat Attack ---- -- -- -- 100% 10% 10%
Notes: Damage inflicted to allies scales off Player Weather Attack and Accuracy.
Buff Self -- -- ---- -- 40% Stat Defence -- -- --
Notes: Buff strength increased to 50% on Hard or Epic difficulties.
Also gets Status Defend Defend on Hard or Epic difficulties.

Battle logic

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

  • If catch score >55 and all players are Lovable;
    • <80% HP → Flee;
    • Otherwise → Nothing;
  • If Berserked;
    • If there's less than 3 foes left → 3x Shell Bump;
    • Otherwise → 5x Shell Bump;
  • <49% HP (<32% HP if playing on Hard/Epic), and didn't use Buff last turn → Buff;
  • Otherwise → Hop (1/3);
    • If there's less than 3 foes left → 3x Shell Bump (2/3);
    • Otherwise → 5x Shell Bump (2/3).

Summon

The foe can be captured to be used as a summon.

EBF5 Foe Icon Green Creep
Green Creep SP EBF5 Status Freeze
Bounces into a target 3 times with powerful non-elemental attacks.
  • Chooses a new target if the target dies.
55 Kept
Target Power Type Element Status Effect Acc Crit RdF
Single 380/3 Stat Attack ---- -- -- -- 100% 10% 10%
Note: Retargetting ignores EBF5 Status Lovable Lovable.
Community content is available under CC-BY-SA unless otherwise noted.