The Gunslinger is a member of the Slinger family of enemies in the Epic Battle Fantasy series. They roam in ancient areas like Kitten Kingdom Ruins or near mechanical factories like the Waste Disposal Plant; in EBF5, they appear in the Data Bunker. It can often be seen together with its stabby counterpart, the Swordslinger.
Appearance[]
The Gunslinger has a very similar appearance compared to its Swordslinger brethren, being a floating robot wearing a long, old, tattered brown coat. Its metallic face is partially covered by a wide brimmed cowboy hat. The only difference between the two is the decoration on their hat; while the Swordslinger appears to have part of a sabre attached to the front of its hat, the Gunslinger has a magazine clipped to the back instead.
In Adventure Story, its coat is buttoned up, and instead of storing many guns under it, the Gunslinger wields one large cannon. Its face is less visible and it has no magazine on its hat.
An "elite" variant of the Gunslinger appears in the last area of Adventure Story. Its white face contrasts its black clothes, and it wears a top hat instead of a cowboy hat. The gun it wields has a sharp metal "fin", possibly for aiming.
Overview[]
In the main EBF games, the Gunslinger primarily attacks with Bomb and Thunder attacks which repeatedly hit random targets. Its attacks are overall low powered and not very threatening, save for Headshot, an inaccurate attack with a very high chance to instantly down its target.
In Adventure Story, the Gunlinger attacks with large bullets that travel in a straight line. They can usually be avoided by jumping or ducking, and can be bounced on using Matt's aerial attack. The elite variant has more HP and shoots 3 bullets in a row.
Statistics[]
Epic Battle Fantasy 3[]
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Gunslinger | Mysterious Shooter | EBF3 |
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Can snipe players for instant death. Uses a variety of bomb moves. |
Statistics | ||||||||||
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Base Statistics |
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Exp | AP | Gold |
180 | 4 | 4 | 4 | 4 | 4 | 4.3 | 30 | 7 | 40 | |
Elemental Resistance |
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- | -70% | - | -90% | - | 50% | 100% | - | - | -80% | |
Status Resistance |
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100% | - | - | - | - | - | - | ||||
Debuff Resistance |
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- | - | - | - | - | - |
Item Drop Rate | |||||||
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Icon | ![]() |
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- | - | - |
Name | Metal Gear | Microcontroller | Steel Plate | RAM Chip | - | - | - |
Chance | 100% | 80% | 60% | 10% | - | - | - |
Epic Battle Fantasy 4[]
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Gunslinger | EBF4 |
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A wandering robot which uses bomb and thunder attacks. Has low accuracy but high power. |
Statistics | ||||||||||||
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Base Statistics |
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Exp | AP | SP | Gold | Hit2HP |
180 | 4 | 4 | 4 | 4 | 3.5 | 4.2 | 30 | 3 | 3 | 30 | 50 | |
Elemental Resistance |
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- | - | - | 50% | 50% | -80% | -80% | -80% | - | - | |||
Status Resistance |
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- | - | - | - | 100% | - | - | - | - | - | - | - | |
Debuff Resistance |
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- | - | - | - | - | - |
Item Drop Rate | |||||||
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Icon | ![]() |
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- | - | - |
Name | Springy Spring | Wool | Gunpowder | Microcontroller | - | - | - |
Chance | 80% | 60% | 50% | 100% | - | - | - |
Status Damage | |||
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Damage taken from status effects, in % of maximum health (per turn), including elemental resistances: | |||
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7% | Immune | 25% | -33.(3)% |
Final damage is randomized by ±5% (except for Doom) and rounded down. |
Prior to the Battle Mountain update, it instead had -80% Thunder and no Water resistance.
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Gunslinger | EBF4 |
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A wandering robot which uses bomb and thunder attacks. Has low accuracy but high power. |
Statistics | ||||||||||||
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Base Statistics |
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Exp | AP | SP | Gold | Hit2HP |
180 | 4 | 4 | 4 | 4 | 3.5 | 4.2 | 30 | 3 | 3 | 30 | 50 | |
Elemental Resistance |
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- | - | - | 50% | 50% | 50% | -80% | -80% | - | 50% | |||
Status Resistance |
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- | - | - | - | 100% | - | - | - | - | - | - | 50% | |
Debuff Resistance |
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- | - | - | - | 100% | - |
Item Drop Rate | |||||||
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Icon | ![]() |
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- | - | - |
Name | Springy Spring | Wool | Gunpowder | Microcontroller | - | - | - |
Chance | 80% | 60% | 50% | 100% | - | - | - |
Status Damage | |||
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Damage taken from status effects, in % of maximum health (per turn), including elemental resistances: | |||
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7% | Immune | 25% | -33.(3)% |
Final damage is randomized by ±5% (except for Doom) and rounded down. |
Epic Battle Fantasy 5[]
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Gunslinger | EBF5 |
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This shady character can snipe targets and deliver instant death. They have a variety of guns at their disposal. |
Statistics | |||||||||||||
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Base Statistics |
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Exp | AP | SP | Gold | Hit2HP | Catch |
271 | 3.5 | 4 | 3.5 | 4 | 4 | 4.4 | 18 | 3.6 | 3.6 | 30 | 35 | 12 | |
Elemental Resistance |
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- | -50% | - | 50% | 100% | -50% | -80% | - | - | - | ||||
Status Resistance |
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100% | - | 100% | 100% | 50% | 100% | 100% | 100% | 100% | 100% | - | - | ||
Debuff Resistance |
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- | 30% | 30% | 30% | 30% | 30% | 30% |
Item Drop Rate | |||||||
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Name | Spring | Copper Pipe | Gunpowder | Hand Bomb | Leather | ||
Chance | 75% | 75% | 50% | 25% | 25% |
Status Damage | |||||
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Damage taken from status effects, in % of maximum health (per turn), including elemental resistances: | |||||
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Immune | Immune | Immune | Immune | 17.5% | -% |
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties. Final damage is randomized by ±5% (except for Doom) and rounded down. |
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Gunslinger | EBF5 |
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This shady character can snipe targets and deliver instant death. They have a variety of guns at their disposal. |
Statistics | |||||||||||||
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Base Statistics |
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Exp | AP | SP | Gold | Hit2HP | Catch |
271 | 3.5 | 4 | 3.5 | 4 | 4 | 4.4 | 18 | 3.6 | 3.6 | 30 | 35 | 12 | |
Elemental Resistance |
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- | -50% | - | 100% | 100% | -50% | 50% | - | - | - | ||||
Status Resistance |
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100% | 100% | 100% | 100% | 50% | 100% | 100% | 100% | 100% | 100% | - | - | ||
Debuff Resistance |
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- | 30% | 30% | 30% | 30% | 30% | 30% |
Item Drop Rate | |||||||
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Icon | ![]() |
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Name | Spring | Copper Pipe | Gunpowder | Hand Bomb | Leather | ||
Chance | 75% | 75% | 50% | 25% | 25% |
Status Damage | |||||
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Damage taken from status effects, in % of maximum health (per turn), including elemental resistances: | |||||
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Immune | Immune | Immune | Immune | 17.5% | -% |
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties. Final damage is randomized by ±5% (except for Doom) and rounded down. |
As with all the Classic foes, the Gunslinger is immune to both Invisible and Enchanted.
Attacks and Abilities[]
Epic Battle Fantasy 3[]
Attack List | ||||||||||
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Attack | Target | Power | Type | Element | Status Effect | Acc | Crit | RdF | ||
Chainsaw Gun | Random | 80/6 | ![]() |
100% ![]() |
-- | -- | -- | 120% | 10% | 10% |
Cannon Volley | Random | 110/5 | ![]() |
100% ![]() |
-- | -- | -- | 90% | 10% | 10% |
Rocket (Hand Bomb) |
Single | 50 | ![]() |
100% ![]() |
-- | -- | -- | 110% | 10% | 20% |
Headshot | Single | 60 | ![]() |
100% ![]() |
80% | -- | ![]() |
40% | 20% | 10% |
Epic Battle Fantasy 4[]
Attack List | ||||||||||
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Attack | Target | Power | Type | Element | Status Effect | Acc | Crit | RdF | ||
Chainsaw Gun | Random | 60/6 | ![]() |
50% ![]() |
-- | -- | -- | 100% | 10% | 10% |
Cannon Volley | Random | 80/5 | ![]() |
100% ![]() |
30% | -- | ![]() |
100% | 10% | 10% |
Rocket (Plasma Field) |
Centered | 42 | ![]() |
75% ![]() |
60% | 30% | ![]() |
130% | 10% | 10% |
Headshot | Single | 100 | ![]() |
50% ![]() |
100% | -- | ![]() |
50% | 10% | 10% |
Epic Battle Fantasy 5[]
Attack List | ||||||||||
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Attack | Target | Power | Type | Element | Status Effect | Acc | Crit | RdF | ||
Chainsaw Gun | Random | 110/6 | ![]() |
100% ![]() |
-- | -- | -- | 100% | 10% | 10% |
Cannon Volley | Random | 180/5 | ![]() |
100% ![]() |
-- | -- | -- | 80% | 10% | 10% |
Rocket (Hand Bomb) |
Single | 70 | ![]() |
100% ![]() |
-- | -- | -- | 150% | 10% | 10% |
Headshot | Single | 150 | ![]() |
100% ![]() |
60% | -- | ![]() |
40% | 10% | 10% |
Notes: Status chance increased to 100% on Hard or Epic difficulties. |
Battle Logic[]
The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.
Epic Battle Fantasy 3[]
- Berserked → Chainsaw Gun;
- Syphoned → Headshot;
- Otherwise → Chainsaw Gun (1/4), Cannon Volley (1/4), Rocket (1/4), Headshot (1/4).
Epic Battle Fantasy 4[]
- Anything → Chainsaw Gun (1/4), Cannon Volley (1/4), Rocket (1/4), Headshot (1/4).
Epic Battle Fantasy 5[]
Action
- If Syphoned → Nothing;
- If Berserked → Chainsaw Gun;
- Otherwise → Chainsaw Gun (1/4), Cannon Volley (1/4), Rocket (1/4), Headshot (1/4).
Counter (only if Counter-Attacking Foes is enabled)
- 25% and not Syphoned → Chainsaw Gun.
Additionally, like all the Classic foes, the Gunslinger ignores the Lovable status on players.
Adventure Story[]
In this spinoff game, Gunslingers appear as enemies in the second area of the game (the Desert). They move back and forth on their platforms, but attempt to chase Matt if they spot him. Periodically, they will raise their cannons and fire a large bullet at Matt, which must be dodged. As usual, Matt can also take damage if he touches the Gunslinger itself.
Unlike the main EBF games, the Gunslinger does not have a melee-focused counterpart. However, it does have an upgraded version/alternate species that appears in later levels: the Black Gunslinger. This version of the Gunslinger is identifiable by its black clothing and new hat design. It moves faster, does more damage, and fires three bullets at a time.
- This section is incomplete. You can help Epic Battle Fantasy Wiki by adding required information to it.
To do: Exact stats. "moves faster" and "does more damage" is not enough.
Summon[]
Epic Battle Fantasy 5[]
The foe can be captured to be used as a summon. When summoned, the Gunslinger uses its Headshot against a single target. While cheap and powerful, the summon will always have at least a 50% chance of missing. It should be noted that since targets that are inflicted with Freeze and Stun are incapable of dodging, it's still guaranteed to hit them (the same applies for the EBF1 simulation foes, since they have 0 Evade).
Trivia[]
- As mentioned in concept art galleries of Epic Battle Fantasy 3 and 4, the design for the Gunslinger enemy came from a DeviantArt member named kmau.