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The Harpoon Turret is a foe in Epic Battle Fantasy 5. It is frequently found in the Iron Fortress, but a few also appear in The Rapture.

Appearance[]

The Harpoon Turret is a large, boxy cannon loaded with a massive silver blade on a retractable chain. Its barrel is black with angular red markings, while the rest of its frame is silver with red accents. A bulky silver piece connects it to a pair of hinges, allowing the Harpoon Turret to rotate upwards when being deployed or retracted. It also has a pair of small antennae and several wires sticking out of its back end, presumably used for communication or power functions.

Like all Turrets in EBF5, the Harpoon Turret emerges from a panel on the ground or on the hull of a tank.

Overview[]

Like all Turrets, the Harpoon Turret is an offensive support unit with a combination of damaging skills, buffs, and debuffs. Unlike most Turrets, it uses physical attacks by stabbing players with its harpoon, hitting the entire party for non-elemental damage. One of these attacks can actually push a party member out of battle, forcing someone in backup to replace them; this can be prevented if the target has Defend or Bless status.

Apart from stabbing or shuffling the party, the Harpoon Turret has the usual array of Turret support skills to work with - Electron Gun, Lock On, and Recycle - but it can also use Bind to reduce the entire party's Evade. On higher difficulty levels, it can also Stagger players with Harpoon Hit and grant Good Luck to its allies via Lock On.

Like most EBF5 Turrets, the Harpoon Turret is weak to Ice, Bomb, and especially Thunder and Earth (although it loses the latter weakness if deployed by the Neon Valkyrie). It can also lose access to most of its disruptive skills if afflicted with Syphon or Berserk, but take note that it can still use its harpoon attacks in this state. This makes it one of the few Turrets that will not automatically Surrender when Syphoned or Berserked on its turn.

Unlike most foes in EBF5 and like other Turrets, the Harpoon Turret cannot be captured to be used as a summon. It also has a stronger version called the Giga Harpoon.

Statistics[]

EBF5 Foe Icon Harpoon Turret
Harpoon Turret EBF5
This huge harpoon deals non-elemental damage to players, and can also pull a player out of backup against their will.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP Catch
344 2* 4 4 4 4 2 32 3.8 3.8 30 50 N/A*
Elemental
Resistance
EBF5 Element Fire EBF5 Element Thunder EBF5 Element Ice EBF5 Element Earth EBF5 Element Bio EBF5 Element Bomb EBF5 Element Water EBF5 Element Wind EBF5 Element Holy EBF5 Element Dark
- -80% -50% -80% 100% -50% - 100% - -
Status
Resistance
EBF5 Status Burn+Scorch EBF5 Status Stun EBF5 Status Chill+Freeze EBF5 Status Poison+Virus EBF5 Status Syphon EBF5 Status Curse+Bad Luck EBF5 Status Stagger+Confuse EBF5 Status Wet+Dry EBF5 Status Heavy+Light EBF5 Status Weak+Tired EBF5 Status Dispel EBF5 Status Death
- - - 100% - - 100% - - - - -
Debuff
Resistance
EBF5 StatDown HP EBF5 StatDown Attack EBF5 StatDown Magic EBF5 StatDown Defence EBF5 StatDown Mdef EBF5 StatDown Accuracy EBF5 StatDown Evade
- - - - - - -
Item Drop Rate
Icon Steel Plate Metal Gear Spring Nano Fibre -
Name Steel Plate Metal Gear Spring Nano Fibre -
Chance 50% 75% 100% 10% -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn Burn EBF5 Status Scorch Scorch EBF5 Status Poison Poison EBF5 Status Virus Virus EBF5 Status Doom Doom
(if Death fails)
EBF5 Status Regenerate Regen
3.5% per stack,
up to 31.5%
7% per stack,
up to 63%
Immune Immune 25% -33.(3)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.
Statistics with More Foe Resistance enabled.
EBF5 Foe Icon Harpoon Turret
Harpoon Turret EBF5
This huge harpoon deals non-elemental damage to players, and can also pull a player out of backup against their will.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP Catch
344 2* 4 4 4 4 2 32 3.8 3.8 30 50 N/A*
Elemental
Resistance
EBF5 Element Fire EBF5 Element Thunder EBF5 Element Ice EBF5 Element Earth EBF5 Element Bio EBF5 Element Bomb EBF5 Element Water EBF5 Element Wind EBF5 Element Holy EBF5 Element Dark
100% -80% -50% -80% 100% -50% 100% 100% - 200%
Status
Resistance
EBF5 Status Burn+Scorch EBF5 Status Stun EBF5 Status Chill+Freeze EBF5 Status Poison+Virus EBF5 Status Syphon EBF5 Status Curse+Bad Luck EBF5 Status Stagger+Confuse EBF5 Status Wet+Dry EBF5 Status Heavy+Light EBF5 Status Weak+Tired EBF5 Status Dispel EBF5 Status Death
- - - 100% - - 100% - - - - -
Debuff
Resistance
EBF5 StatDown HP EBF5 StatDown Attack EBF5 StatDown Magic EBF5 StatDown Defence EBF5 StatDown Mdef EBF5 StatDown Accuracy EBF5 StatDown Evade
- - - - - - -
Item Drop Rate
Icon Steel Plate Metal Gear Spring Nano Fibre -
Name Steel Plate Metal Gear Spring Nano Fibre -
Chance 50% 75% 100% 10% -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn Burn EBF5 Status Scorch Scorch EBF5 Status Poison Poison EBF5 Status Virus Virus EBF5 Status Doom Doom
(if Death fails)
EBF5 Status Regenerate Regen
0 0 Immune Immune 25% -33.(3)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.

The turret is neutral to Earth when attached to the Neon Valkyrie (changed to 50% resistance when More Foe Resistance is enabled).

Attacks and Abilities[]

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Harpoon Hit All 45 Physical ---- -- -- -- 100% 10% 10%
Notes: Gets 20% chance of 1xEBF5 Status Stagger Stagger on Hard or Epic difficulties.
Swap Players All 45 Physical ---- -- -- -- 100% 10% 10%
Notes: 100% chance of forcibly swapping one active player with a backup player.
Cannot swap out players with Status Defend Defend or EBF5 Status Bless Bless.
Recycle Anyone -- -- ---- -- -- -- -- -- --
Notes: Inverts the target's buffs/debuffs, turning negatives into positives, and vice versa.
Cannot miss and ignores EBF5 Status Lovable Lovable and EBF5 Status Target Target.
Lock On Ally -- -- ---- -- 50% Stat Accuracy -- -- --
Notes: Also gives 3xEBF5 Status Good Luck Good Luck on Hard or Epic difficulties.
Bind All -- -- ---- 100% 50% EBF5 StatDown Evade 150% -- --
Electron Gun Single 50/5 Magical 25% EBF5 Element Thunder 100% 2x EBF5 Status Confuse 100% 10% 10%

Battle Logic[]

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

  • If Syphoned, Berserked, or catch score >55 and all players are Lovable → Harpoon Hit (1/2), Swap Players (1/2);
  • Otherwise → Harpoon Hit (1/4), Swap Players (1/4);
    • If for any active player [sum of buffs - sum of debuffs] > 100%, or for any foe [sum of debuffs - sum of buffs] > 100% → Recycle (1/8), Lock On (1/8);
      • If the selected target has at least a 10% Evade debuff → Electron Gun (1/4);
      • Otherwise → Bind (1/8), Electron Gun (1/8);
    • Otherwise → Lock On (1/6);
      • If the selected target has at least a 10% Evade debuff → Electron Gun (1/3);
      • Otherwise → Bind (1/6), Electron Gun (1/6).

* Recycle always targets the best reverse target, ignoring Lovable and Target.

* Lock On will retarget to a different foe if their originally selected target has at least a 10% Accuracy buff (unless no other targets are available).

Unlike most other foes, the Harpoon Turret doesn't get a counter when Counter-Attacking Foes is enabled.

Trivia[]

  • The Harpoon Turret is the only Turret to have a direct upgraded counterpart: the Giga Harpoon.
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