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Haunt

Haunt cast on a Chimera Bear in EBF4

Haunt is a Dark-elemental skill in Epic Battle Fantasy 2, Epic Battle Fantasy 3 and 4, used primarily by foes or through special effects of equipment. It has undergone major changes with each game.

Description

When cast, a black portal manifest underneath the target, releasing a large amount of black phantoms with red eyes. This deals Dark damage and typically severely debuffs the target.

Foe Users

Epic Battle Fantasy 2

Epic Battle Fantasy 3

Epic Battle Fantasy 4

Note: While they do not "use" the spell, the Dark Players play the animation on their defeat.

Epic Battle Fantasy 2

Inaccessible to players, it is used only by Zombie Hydra. It targets both players and attempts to debuff many of their stats in several hits.

Statistics
Name Target Power Type Element Status Effect Acc Crit RdF
Haunt All 32/4 Stat Magic 100% Element Dark 60% 20%
20%
20%
20%
StatDown Attack
StatDown Magic
StatDown Defence
StatDown Mdef
120% -- 10%
Notes: Each of four hits applies the corresponding ailment based on their order, one at a time.

Epic Battle Fantasy 3

Still inaccessible to players, Haunt is used by Dark Clay, Dark Golem and Rune Claw (only in Dark mode). Now it only targets one player, but it can inflict Doom, and the debuffs are stronger. If the debuff takes effect, it will always bring the stat to -50%, assuming the player doesn't have heavy resistance to the relevant debuff.

Statistics
Name Target Power Type Element Status Effect Acc Crit RdF
Haunt Single 35/5 Stat Magic 100% Element Dark 80% 300%
300%
300%
300%
3x
StatDown Attack
StatDown Magic
StatDown Defence
StatDown Mdef
Status Doom
100% 10% 10%
Notes: Each hit inflicts one ailment, selected at random, Doom is twice as likely to be selected.

Epic Battle Fantasy 4

Haunt can now be accessed by players, but only as a bonus spell from the Devil's Sunrise sword. Now it only inflicts Curse, without any direct debuffs, and it only hits once.

Statistics
Name Target Power Type Element Status Effect Acc Crit RdF
Haunt Single Variable Stat Magic 100% Element Dark 80% 8x Status Curse 100% 10% 10%
Notes: Power is 35 when cast by foes, or 50% of host skill's power when initiated by Devil's Sunrise.

Dark Players play its animation when defeated but do not actually cast the spell.

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