
Heal is a recurring skill in the Epic Battle Fantasy series. It is a basic healing skill available for Natalie in Epic Battle Fantasy 1, 2 and 3, for all characters in Epic Battle Fantasy 4, and for all characters but Lance in Epic Battle Fantasy 5.
Description[]
When cast, Heal releases a small pulse of white energy on a single ally, restoring a portion of their HP. The amount of HP restored is based on the user's Magic Attack, but the skill does not account for the target's Magic Defence.
It has a multi-target version in Heal More, which is weaker (except in EBF2) and costs more MP but targets all players.
Equipping the Nurse Hat or Nurse Uniform will boost the power of Heal.
Epic Battle Fantasy[]
Heal is one of Natalie's "White Magic" skills.
Heal | ||||||
---|---|---|---|---|---|---|
Heals one player. | ||||||
Target | Type | Element | Status Effect | MP | RdF | |
Ally | ![]() |
-- | ---- | -- | 25 | 5% |
Power | Status Chance | Status Strength | |
---|---|---|---|
6000 | -- | -- |
Epic Battle Fantasy 2[]
Heal's MP cost is slightly lower, but it's also a bit weaker than before.
Heal | |||||||
---|---|---|---|---|---|---|---|
Heals one player. | |||||||
Target | Type | Element | Status Effect | MP | Acc | RdF | |
Ally | ![]() |
---- | -- | 20 | -- | 5% |
Power | Status Chance | Status Strength | |
---|---|---|---|
5000 | -- | -- |
Skill Bonuses | |
---|---|
Name | Effect |
Healer | 1.4x healing multiplier [1.2x healing multiplier] |
Healer x2 | 2x healing multiplier [1.4x healing multiplier] |
Regenerate | Sets target's Regen stacks to 10x (practically 9x due to the status cap) |
Epic Battle Fantasy 3[]
Heal is one of Natalie's default skills.
![]() |
Heal | |||||
---|---|---|---|---|---|---|
Basic healing magic. | ||||||
Target | Type | Element | Status Effect | Acc | Crit | RdF |
Ally | ![]() |
---- | -- | -- | -- | 10% |
Level | Power | Status Chance | Status Strength | MP | AP Cost | |
1 | 12 | -- | -- | 2 | N/A | |
2 | 18 | -- | -- | 4 | 30 | |
3 | 26 | -- | -- | 6 | 60 | |
4 | 34 | -- | -- | 8 | 120 | |
5 | 42 | -- | -- | 10 | 250 | |
6 | 50 | -- | -- | 12 | 500 | |
7 | 60 | -- | -- | 14 | 1200 | |
8 | 70 | -- | -- | 16 | 3000 |
Epic Battle Fantasy 4[]
Heal became a Special Skill available for all four characters, instead of being exclusive to Natalie. It and its multi-target version become available when Natalie joins the party in Ashwood Forest.
![]() |
Heal | |||||
---|---|---|---|---|---|---|
Basic healing magic. Heals an ally. | ||||||
Target | Type | Element | Status Effect | Acc | Crit | RdF |
Ally | ![]() |
---- | -- | -- | -- | 10% |
Level | Power | Status Chance | Status Strength | MP | AP Cost | |
1 | 22 | -- | -- | 2 | 10 | |
2 | 30 | -- | -- | 4 | 30 | |
3 | 38 | -- | -- | 6 | 60 | |
4 | 47 | -- | -- | 8 | 120 | |
5 | 56 | -- | -- | 10 | 250 | |
6 | 67 | -- | -- | 12 | 500 | |
7 | 80 | -- | -- | 14 | 1500 | |
8 | 100 | -- | -- | 16 | 5000 |
Epic Battle Fantasy 5[]
Heal can be learned by everyone but Lance, and it has a 1-turn cooldown. Natalie joins the party with the skill already learned at Level 1; it becomes Heal More at Level 4.
![]() |
Heal | |||||
---|---|---|---|---|---|---|
Simple healing magic which heals one ally.
| ||||||
Target | Type | Element | Status Effect | Acc | Crit | RdF |
Ally | ![]() |
---- | -- | -- | -- | 10% |
Level | Power | Status Chance | Status Strength | AP Cost | ||
1 | 20 | -- | -- | N/A | ||
2 | 30 | -- | -- | 30 | ||
3 | 40 | -- | -- | 60 |