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The Hermit Creep is a foe and a summon in Epic Battle Fantasy 5. (insert typical locations) It is a member of the Creeps enemy group.

Appearance

(insert visual description)

Overview

(insert overview)

Statistics

EBF5 Foe Icon Hermit Creep
Hermit Creep EBF5
It's not very social. It carries its home with it, so it can quickly retreat. It's also got a lot of water attacks.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP Catch
230 4 4 4 4 4 3.6 38 3.7 3.7 22 33 20
Elemental
Resistance
EBF5 Element Fire EBF5 Element Thunder EBF5 Element Ice EBF5 Element Earth EBF5 Element Bio EBF5 Element Bomb EBF5 Element Water EBF5 Element Wind EBF5 Element Holy EBF5 Element Dark
50% -50% - -80% -50% - 200% 50% -50% -
Status
Resistance
EBF5 Status Burn+Scorch EBF5 Status Stun EBF5 Status Chill+Freeze EBF5 Status Poison+Virus EBF5 Status Syphon EBF5 Status Curse+Bad Luck EBF5 Status Stagger+Confuse EBF5 Status Wet+Dry EBF5 Status Heavy+Light EBF5 Status Weak+Tired EBF5 Status Dispel EBF5 Status Death
- 50% - - - - - - - - - 50%
Debuff
Resistance
EBF5 StatDown Attack EBF5 StatDown Magic EBF5 StatDown Defence EBF5 StatDown Mdef EBF5 StatDown Accuracy EBF5 StatDown Evade
- - - - - -
Item Drop Rate
Icon EBF5 Item Sea Shell EBF5 Item Liquid Ice EBF5 Item Razor Claw EBF5 Item Bone Spike -
Name Sea Shell Liquid Ice Razor Claw Bone Spike -
Chance 100% 50% 30% 5% -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn Burn EBF5 Status Poison Poison EBF5 Status Virus Virus EBF5 Status Doom Doom
(if Death fails)
EBF5 Status Regenerate Regen
1.155% per stack,
up to 10.395%
2.97% per stack,
up to 26.73%
5.94% per stack,
up to 53.46%
16.5% -22%
Damage taken from first three is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.

Attacks and Abilities

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Shell Burst Single 35 Stat Attack 25% EBF5 Element Water -- -- -- 100% 10% 10%
Notes: Gets 33% chance of 1xEBF5 Status Wet Wet on Hard or Epic difficulties.
Flip Single 38 Stat Attack ---- -- -- -- 100% 10% 10%
Geyser All 20 Stat Attack 100% EBF5 Element Water 40% 1x EBF5 Status Wet 100% 10% 10%
Whirlpool Single 40 Stat Magic 100% EBF5 Element Water 80%
60%
2x
15%
EBF5 Status Wet
EBF5 StatDown Evade
100% 10% 10%
Buff Self -- -- ---- -- 1x Status Defend -- -- --
Notes: Also gets both a 30%Stat Mdef Magic Defence and a 30%Stat Defence Defence buff on Hard or Epic difficulties.

Battle logic

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

  • If Syphoned, catch score >55 and all players are Lovable → Surrender;
  • If catch score >55 and all players are Lovable → Geyser (1/2), Buff (1/2);
  • If Syphoned or Berserked → Shell Burst (1/2), Flip (1/2);
  • If Buff was used last turn → Shell Burst (1/4), Flip (1/4), Geyser (1/4), Whirlpool (1/4);
  • <24% HP → Buff;
  • Otherwise → Shell Burst (1/5), Flip (1/5), Geyser (1/5), Whirlpool (1/5), Buff (1/5).

Summon

The foe can be captured to be used as a summon.

EBF5 Foe Icon Hermit Creep
Hermit Creep SP EBF5 Status Freeze
Cuts a single target with an advanced non-elemental attack. 27 Kept
Target Power Type Element Status Effect Acc Crit RdF
Single 160 Stat Attack ---- -- -- -- 100% 10% 10%
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