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This article lists abilities and mechanics utilizing the hidden Hit2HP stat. For a general description of the stat, see Stats#Hit2HP.

Formulas: (All depend on target's stats, not user's. Defence, Magic Defence, Defend have no impact; in EBF5, difficulty also affects damage from Burn, Scorch, Poison, Virus and Delete, decreasing it by 30% on Easy and 65% on Zero for both players and foes.)

  • Status effects
    • BurnMaxHP * Hit2HP * 0.0007 * Burn strength (MaxHP * Hit2HP * 0.0014 before EBF5), 100% Fire-elemental magical damage.
    • ScorchMaxHP * Hit2HP * 0.0014 * Scorch strength, 100% Fire-elemental magical damage.
    • Doom's damaging part (if Instant Death fails) — MaxHP * Hit2HP * 0.005, Non-elemental physical damage.
    • PoisonMaxHP * Hit2HP * 0.0006 * Poison strength, 100% Poison-elemental magical damage.
    • VirusMaxHP * Hit2HP * 0.0012 * Virus strength, 100% Poison-elemental magical damage.
    • DeleteMaxHP * Hit2HP * 0.0003 * number of turns the status has been applied for, 100% Non-elemental magical damage.
    • RegenMaxHP * Hit2HP / 150
  • Foes' healing abilities

Additionally, each of these is subject to damage randomization (with Doom and Delete damage being the only exceptions): ±5% for Burn, Scorch, Poison, Virus and Regen; ±15% for Purple Wasp's heal, ±5% for Medipack and ±10% for all other foe healing abilities

The following chart lists the Hit2HP value of each foe and player in EBF4, as well as how much damage/heal would the aforementioned statuses/abilities do to them, specified in % of maximum health (per turn). Please note that the chart does not consider subjects' elemental and status resistances, whether it's actually possible to inflict these statuses onto them / use these abilities on them, nor damage/heal randomization.

To do: Add table for EBF5, including columns for the new statuses like Scorch or Virus.

Subject(s) Hit2HP Burn Doom 1x Poison 9x Poison Regen & Wasp Megalixir Refresh Renew
Other foes
Players
50 7% 25% 3% 27% 33.(3)% 50% 111.(1)% 55.(5)%
Big Bushes (Green, Muddy)
Elementals (Earth, Fire, Ice, Thunder, Wind)

Razor Claw
Turrets (Dish, Fridge, Laser)
Undead Bear
30 4.2% 15% 1.8% 16.2% 20% 30% 66.(6)% 33.(3)%
Chimera Bear
Evil Worm
Monoliths (AncientCosmicSkyUndying , Viking)
25 3.5% 12.5% 1.5% 13.5% 16.(6)% 25% 55.(5)% 27.(7)%
Big Slimes (Sand, Sludge, Snow, Veggie)
Brown Bear
Defender
Dragons (Black, Blue, Brown, Gold, Red)
Golems (Drill, Earth, Ice)
Forts (Horse, Igloo)
20 2.8% 10% 1.2% 10.8% 13.(3)% 20% 44.(4)% 22.(2)%
Dark Players (Anna, Lance, Matt, Natalie)
Wooly Mammoth
10 1.4% 5% 0.6% 5.4% 6.(6)% 10% 22.(2)% 11.(1)%
Zombie Hydra 8 1.12% 4% 0.48% 4.32% 5.(3)% 8% 17.(7)% 8.(8)%
Armored Oak
Jack
Mighty Oak
Praetorian
Praetorian MKII
6 0.84% 3% 0.36% 3.24% 4% 6% 13.(3)% 6.(6)%
Sand Worm 5 0.7% 2.5% 0.3% 2.7% 3.(3)% 5% 11.(1)% 5.(5)%
Rafflesia
Rainbow Rafflesia
The Creator
The Destroyer
4 0.56% 2% 0.24% 2.16% 2.(6)% 4% 8.(8)% 4.(4)%
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