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Shine

Holy Light (named Shine in the third and fourth games) is one of Natalie's skills in Epic Battle Fantasy 3 and 4.

Description

Upon casting Shine, a ball of light will appear at a foe's location before exploding and dealing moderate Holy-elemental damage.

It is the weaker version of Judgement.

Enemies that can use this skill:

Epic Battle Fantasy 3

EBF3 Skill Shine
Shine
Advanced holy magic. Level 3: May lower target's accuracy.
Target Type Element Status Effect Acc Crit RdF
Single Magical 100% Element Holy StatDown Accuracy 100% 10% 10%
Level Power Status Chance Status Strength MP AP Cost
1 50 -- -- 10 200
2 65 -- -- 13 400
3 80 50% 50% 16 800
Requirement(s)
(all)
EBF3 Skill Fire EBF3 Skill Thunder EBF3 Skill Ice
Note: When used as a bonus spell from equipment, will cause no debuffs, and its power deviates from the standard host skill's power * host skill's special modifier formula by replacing the former with 40, which results in 40 power with Matt's Normal Attack, Quick Slash and Legend, 9.6 power with Cleaver and 120 power with Natalie's Normal Attack.

Epic Battle Fantasy 4

In EBF4, the skills Fire, Thunder, and Ice need to be learned first as prerequisites - this is irrelevant however, as Natalie starts with them already learned. Shine can now also Weaken (for slow Attack and Magic Attack debuff) the affected enemy, instead of directly debuffing their Accuracy.

EBF4 Skill Shine
Shine
Advanced holy magic. May weaken targets.
Target Type Element Status Effect Acc Crit RdF
Single Magical 100% Element Holy Status Weaken 100% 10% 10%
Level Power Status Chance Status Strength MP AP Cost
1 60 30% 4x 12 200
2 90 40% 4x 16 400
3 120 50% 4x 20 800
Requirement(s)
(all)
EBF4 Skill Fire EBF4 Skill Thunder EBF4 Skill Ice
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