Holy Light (named Shine in the third and fourth games) is one of Natalie's skills in Epic Battle Fantasy 3 and 4.
Description
Upon casting Shine, a ball of light will appear at a foe's location before exploding and dealing moderate Holy-elemental damage.
It is the weaker version of Judgement.
Enemies that can use this skill:
- EBF3
- Holy Eye
- Light Clay
- Rune Claw (only in Holy mode)
- EBF4
Epic Battle Fantasy 3
Shine | ||||||
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Advanced holy magic. Level 3: May lower target's accuracy. | ||||||
Target | Type | Element | Status Effect | Acc | Crit | RdF |
Single | 100% | 100% | 10% | 10% | ||
Level | Power | Status Chance | Status Strength | MP | AP Cost | |
1 | 50 | -- | -- | 10 | 200 | |
2 | 65 | -- | -- | 13 | 400 | |
3 | 80 | 50% | 50% | 16 | 800 | |
Requirement(s) (all) |
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Note: When used as a bonus spell from equipment, will cause no debuffs, and its power deviates from the standard host skill's power * host skill's special modifier formula by replacing the former with 40, which results in 40 power with Matt's Normal Attack, Quick Slash and Legend, 9.6 power with Cleaver and 120 power with Natalie's Normal Attack.
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Epic Battle Fantasy 4
In EBF4, the skills Fire, Thunder, and Ice need to be learned first as prerequisites - this is irrelevant however, as Natalie starts with them already learned. Shine can now also Weaken (for slow Attack and Magic Attack debuff) the affected enemy, instead of directly debuffing their Accuracy.