- "All charged up! This'll be good"
- ―Lance, Epic Battle Fantasy 4
If Lance does not have the Charge status effect, Hyper Beam will cause him to prepare his weapon and gives him the status. This Charge will wear off after 3 turns, meaning that Lance will have to Charge again if he waits too long.
If Lance already has a Charge available, he will fire a massive white-colored beam with elemental particles and deals massive weapon-elemental damage to all enemy units, consuming the Charge status in the process. While very powerful, Hyper Beam's usefulness is somewhat hampered by the fact it takes 2 turns to use, and it's generally best to charge it up at the end of an enemy wave in preparation for the next wave.