FANDOM


The Icecream Slime is a foe and a summon in Epic Battle Fantasy 5. Icecream Slimes are primarily found in the Frozen Valley. It is a member of the Slimes enemy group.

Appearance

All of the Icecream Slimes are essentially a dollop of apparently bubblegum ice cream and all share a set of black beady eyes and the same slime smile.

The first variant of the Icecream Slime is pink with a stick of what appears to be chocolate on its side and a flat-bottom icecream cone on top of it.

The second variant is minty green instead of pink, and has two sticks of chocolate on it. It also has a small, triangular cone on its head.

The third variant is pale blue, with what seems to be another dollop of a white material (possibly more ice cream or whipped cream) on top of it. It has two sticks coming out from the top of it, and unlike the others types lacks a cone.

Overview

Icecream Slimes are weak foes which act as little more than a nuisance to the party. They have a small array of Ice attacks, which can potentially inflict Confuse and Chill. A bit more worryingly, on harder difficulties an Icecream Slime can land Hungry, effectively using up a party member's turn. That said, all of these attacks are low power, and except for Chill, all their status infliction rates are also very low. Ultimately, Icecream Slimes are not particularly dangerous foes, and can be dealt with easily when left alone. However, when paired with stronger foes they can worsen the situation considerably.

Defensively speaking, Icecream Slimes absorb Ice and resist Wind, but are weak to Bomb, Dark and especially Fire. In terms of status conditions, Icecream Slimes have no resistances but are very vulnerable to Death and Doom.

Statistics

EBF5 Foe Icon Icecream Slime
Icecream Slime EBF5
A blob made from icecream scoops. What flavor? Bubblegum, of course.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP Catch
54 4 4 4 4 4 3 5 1 1 5 50 90
Elemental
Resistance
EBF5 Element Fire EBF5 Element Thunder EBF5 Element Ice EBF5 Element Earth EBF5 Element Bio EBF5 Element Bomb EBF5 Element Water EBF5 Element Wind EBF5 Element Holy EBF5 Element Dark
-80% - 200% - - -50% - 50% - -50%
Status
Resistance
EBF5 Status Burn+Scorch EBF5 Status Stun EBF5 Status Chill+Freeze EBF5 Status Poison+Virus EBF5 Status Syphon EBF5 Status Curse+Bad Luck EBF5 Status Stagger+Confuse EBF5 Status Wet+Dry EBF5 Status Heavy+Light EBF5 Status Weak+Tired EBF5 Status Dispel EBF5 Status Death
- - - - - - - - - - - -100%
Debuff
Resistance
EBF5 StatDown Attack EBF5 StatDown Magic EBF5 StatDown Defence EBF5 StatDown Mdef EBF5 StatDown Accuracy EBF5 StatDown Evade
- - - - - -
Item Drop Rate
Icon EBF5 Item Snowball - - - -
Name Snowball - - - -
Chance 100% - - - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn Burn EBF5 Status Poison Poison EBF5 Status Virus Virus EBF5 Status Doom Doom
(if Death fails)
EBF5 Status Regenerate Regen
6.3% per stack,
up to 56.7%
3% per stack,
up to 27%
6% per stack,
up to 54%
25% -33.(3)%
Damage taken from first three is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.

Attacks and Abilities

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Jump & Dissolve Single 13 Stat Attack 20% EBF5 Element Ice -- -- -- 100% 10% 10%
Notes: Gets 10% chance of 1x EBF5 Status Hungry Hungry on Hard or Epic difficulties.
Jump & Back Single 13 Stat Attack 20% EBF5 Element Ice -- -- -- 100% 10% 10%
Notes: Gets 10% chance of 1x EBF5 Status Hungry Hungry on Hard or Epic difficulties.
Wafer Single 30/2 Stat Attack ---- -- -- -- 100% 10% 10%
Sudden Frost Single 25 Stat Magic 100% EBF5 Element Ice 100% 2x EBF5 Status Chill 100% 10% 10%
Spit Single 16 Stat Attack 20% EBF5 Element Ice 10% 1x EBF5 Status Confuse 100% 10% 10%
Notes: Status chance increased to 30% on Hard or Epic difficulties.

Battle logic

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

  • If catch score >55 and all players are Lovable → Surrender;
  • If Berserked → Jump & Back;
  • If Syphoned → Jump & Dissolve;
  • Otherwise → Jump & Back (1/5), Jump & Dissolve (1/5), Wafer (1/5), Sudden Frost (1/5), Spit (1/5).

Additionally, if any front line player has equipment that scares Slimes, the Icecream Slime will immediately Surrender and Flee on their turn.

Summon

The foe can be captured to be used as a summon.

EBF5 Foe Icon Icecream Slime
Icecream Slime SP EBF5 Status Freeze
Uses basic ice magic which chills a single target. 8 Kept
Target Power Type Element Status Effect Acc Crit RdF
Single 25 Stat Magic 100% EBF5 Element Ice 100% 3x EBF5 Status Chill 100% 10% 10%
Community content is available under CC-BY-SA unless otherwise noted.