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The Icicle Creep is a foe and a summon in Epic Battle Fantasy 5. The are largely found in the Ice Caves beneath Hope Harbor as well as in Frozen Valley. It is a member of the Creeps enemy group.

Appearance

Icicle Creeps are six-legged arthropods of some sort that have navy blue skin and have a massive blue shard of ice on their back for their "shell". They have a large mandible and a set of four yellow eyes with black irises.

Apparently, global warming melts the ice on their back/threatens their habitats.

Overview

Icicle Creeps are foes capable of defensive tactics and a lot of Ice. They can hit the party with moderate Ice attacks, and are capable of inflicting Chill and Freeze when doing so. While the chances are not alarmingly high, this can increase the chances of being frozen by other foes, especially if a foe capable of inflicting Wet is present. Icicle Creeps are also capable of Defending, and will apply a generous Magic Defence buff to themselves on harder difficulties. Overall, while Icicle Creeps can put the party in an easily frozen situation, they are not overly dangerous for the most part.

Icicle Creeps absorb Ice and Water. However, they are weak to Bio, Fire, Holy and especially Earth. This means that while Cataclysm and Lumber work best, the party has plenty of means through which to take down Icicle Creeps.

Statistics

EBF5 Foe Icon Icicle Creep.png
Icicle Creep EBF5
Beautiful creatures such as this are threatened by global warming. Try not to get stabbed with an icicle!
Statistics
Base
Statistics
Stat HP.png Stat Attack.png Stat Defence.png Stat Magic.png Stat Mdef.png Stat Accuracy.png Stat Evade.png Exp AP SP Gold Hit2HP Catch
230 4 4 4 4 4 3.6 38 3.7 3.7 22 33 20
Elemental
Resistance
EBF5 Element Fire.png EBF5 Element Thunder.png EBF5 Element Ice.png EBF5 Element Earth.png EBF5 Element Bio.png EBF5 Element Bomb.png EBF5 Element Water.png EBF5 Element Wind.png EBF5 Element Holy.png EBF5 Element Dark.png
-50% - 200% -80% -50% - 200% - -50% -
Status
Resistance
EBF5 Status Burn+Scorch.png EBF5 Status Stun.png EBF5 Status Chill+Freeze.png EBF5 Status Poison+Virus.png EBF5 Status Syphon.png EBF5 Status Curse+Bad Luck.png EBF5 Status Stagger+Confuse.png EBF5 Status Wet+Dry.png EBF5 Status Heavy+Light.png EBF5 Status Weak+Tired.png EBF5 Status Dispel.png EBF5 Status Death.png
- 50% 100% - - - - - - - - 50%
Debuff
Resistance
EBF5 StatDown HP.png EBF5 StatDown Attack.png EBF5 StatDown Magic.png EBF5 StatDown Defence.png EBF5 StatDown Mdef.png EBF5 StatDown Accuracy.png EBF5 StatDown Evade.png
- - - - - - -
Item Drop Rate
Icon Solid Water Liquid Ice Glass Shards - -
Name Solid Water Liquid Ice Glass Shards - -
Chance 100% 25% 25% - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn.png Burn EBF5 Status Scorch.png Scorch EBF5 Status Poison.png Poison EBF5 Status Virus.png Virus EBF5 Status Doom.png Doom
(if Death fails)
EBF5 Status Regenerate.png Regen
3.465% per stack,
up to 31.185%
6.93% per stack,
up to 62.37%
2.97% per stack,
up to 26.73%
5.94% per stack,
up to 53.46%
16.5% -22%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.
Statistics with More Foe Resistance enabled.
EBF5 Foe Icon Icicle Creep.png
Icicle Creep EBF5
Beautiful creatures such as this are threatened by global warming. Try not to get stabbed with an icicle!
Statistics
Base
Statistics
Stat HP.png Stat Attack.png Stat Defence.png Stat Magic.png Stat Mdef.png Stat Accuracy.png Stat Evade.png Exp AP SP Gold Hit2HP Catch
230 4 4 4 4 4 3.6 38 3.7 3.7 22 33 20
Elemental
Resistance
EBF5 Element Fire.png EBF5 Element Thunder.png EBF5 Element Ice.png EBF5 Element Earth.png EBF5 Element Bio.png EBF5 Element Bomb.png EBF5 Element Water.png EBF5 Element Wind.png EBF5 Element Holy.png EBF5 Element Dark.png
-50% - 200% - -50% - 200% 100% - -
Status
Resistance
EBF5 Status Burn+Scorch.png EBF5 Status Stun.png EBF5 Status Chill+Freeze.png EBF5 Status Poison+Virus.png EBF5 Status Syphon.png EBF5 Status Curse+Bad Luck.png EBF5 Status Stagger+Confuse.png EBF5 Status Wet+Dry.png EBF5 Status Heavy+Light.png EBF5 Status Weak+Tired.png EBF5 Status Dispel.png EBF5 Status Death.png
- 50% 100% - - - - - - - - 50%
Debuff
Resistance
EBF5 StatDown HP.png EBF5 StatDown Attack.png EBF5 StatDown Magic.png EBF5 StatDown Defence.png EBF5 StatDown Mdef.png EBF5 StatDown Accuracy.png EBF5 StatDown Evade.png
- - - - - - -
Item Drop Rate
Icon Solid Water Liquid Ice Glass Shards - -
Name Solid Water Liquid Ice Glass Shards - -
Chance 100% 25% 25% - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn.png Burn EBF5 Status Scorch.png Scorch EBF5 Status Poison.png Poison EBF5 Status Virus.png Virus EBF5 Status Doom.png Doom
(if Death fails)
EBF5 Status Regenerate.png Regen
3.465% per stack,
up to 31.185%
6.93% per stack,
up to 62.37%
2.97% per stack,
up to 26.73%
5.94% per stack,
up to 53.46%
16.5% -22%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.


Attacks and Abilities

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Shell Burst Single 35 Physical 50% EBF5 Element Ice.png -- -- -- 100% 10% 10%
Notes: Gets 33% chance of 1xEBF5 Status Chill.png Chill on Hard or Epic difficulties.
Icicles Single 38 Physical 50% EBF5 Element Ice.png -- -- -- 100% 10% 10%
Notes: Gets 33% chance of 1xEBF5 Status Chill.png Chill on Hard or Epic difficulties.
Tundra Single 55 Physical 100% EBF5 Element Ice.png 20% 2x EBF5 Status Chill.png 100% 10% 10%
Iceshard Single 40 Magical 100% EBF5 Element Ice.png 10% 2x EBF5 Status Freeze.png 100% 10% 10%
Defend Self -- -- ---- -- 1x Status Defend.png -- -- --
Notes: Also gives a 50%Stat Mdef.png Magic Defence buff on Hard or Epic difficulties.

Battle Logic

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

Action

  • If catch score >55 and all players are Lovable → Surrender;
  • If Syphoned or Berserked → Shell Burst (1/2), Icicles (1/2);
  • If it used Defend last turn → Shell Burst (1/4), Icicles (1/4), Tundra (1/4), Iceshard (1/4);
  • <24% HP → Defend;
  • Otherwise → Shell Burst (1/5), Icicles (1/5), Tundra (1/5), Iceshard (1/5), Defend (1/5).

Counter (only if Counter-Attacking Foes is enabled)

  • 25% and not Syphoned → Tundra (1/2), Iceshard (1/2).

Summon

The foe can be captured to be used as a summon.

EBF5 Foe Icon Icicle Creep.png
Icicle Creep SP Whether the summon cures Freeze from players by forcing them to move (jump off the screen)
Stings with an advanced ice attack, which may chill the target. 26 Kept
Target Power Type Element Status Effect Acc Crit RdF
Single 140 Physical 100% EBF5 Element Ice.png 50% 2x EBF5 Status Chill.png 100% 10% 10%
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