The Icicle Creep is a foe and a summon in Epic Battle Fantasy 5. The are largely found in the Ice Caves beneath Hope Harbor as well as in Frozen Valley. It is a member of the Creeps enemy group.
Appearance[]
Icicle Creeps are six-legged arthropods of some sort that have navy blue skin and have a massive blue shard of ice on their back for their "shell". They have a large mandible and a set of four yellow eyes with black irises.
Apparently, global warming melts the ice on their back/threatens their habitats.
Overview[]
Icicle Creeps are foes capable of defensive tactics and a lot of Ice. They can hit the party with moderate Ice attacks, and are capable of inflicting Chill and Freeze when doing so. While the chances are not alarmingly high, this can increase the chances of being frozen by other foes, especially if a foe capable of inflicting Wet is present. Icicle Creeps are also capable of Defending, and will apply a generous Magic Defence buff to themselves on harder difficulties. Overall, while Icicle Creeps can put the party in an easily frozen situation, they are not overly dangerous for the most part.
Icicle Creeps absorb Ice and Water. However, they are weak to Bio, Fire, Holy and especially Earth. This means that while Cataclysm and Lumber work best, the party has plenty of means through which to take down Icicle Creeps.
Statistics[]
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Icicle Creep | EBF5 |
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Beautiful creatures such as this are threatened by global warming. Try not to get stabbed with an icicle! |
Statistics | |||||||||||||
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Base Statistics |
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Exp | AP | SP | Gold | Hit2HP | Catch |
230 | 4 | 4 | 4 | 4 | 4 | 3.6 | 38 | 3.7 | 3.7 | 22 | 33 | 20 | |
Elemental Resistance |
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-50% | - | 200% | -80% | -50% | - | 200% | - | -50% | - | ||||
Status Resistance |
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- | 50% | 100% | - | - | - | - | - | - | - | - | 50% | ||
Debuff Resistance |
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- | - | - | - | - | - | - |
Item Drop Rate | |||||||
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Icon | ![]() |
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- | - | ||
Name | Solid Water | Liquid Ice | Glass Shards | - | - | ||
Chance | 100% | 25% | 25% | - | - |
Status Damage | |||||
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Damage taken from status effects, in % of maximum health (per turn), including elemental resistances: | |||||
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3.465% per stack, up to 31.185% |
6.93% per stack, up to 62.37% |
2.97% per stack, up to 26.73% |
5.94% per stack, up to 53.46% |
16.5% | -22% |
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties. Final damage is randomized by ±5% (except for Doom) and rounded down. |
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Icicle Creep | EBF5 |
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Beautiful creatures such as this are threatened by global warming. Try not to get stabbed with an icicle! |
Statistics | |||||||||||||
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Base Statistics |
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Exp | AP | SP | Gold | Hit2HP | Catch |
230 | 4 | 4 | 4 | 4 | 4 | 3.6 | 38 | 3.7 | 3.7 | 22 | 33 | 20 | |
Elemental Resistance |
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-50% | - | 200% | - | -50% | - | 200% | 100% | - | - | ||||
Status Resistance |
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- | 50% | 100% | - | - | - | - | - | - | - | - | 50% | ||
Debuff Resistance |
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- | - | - | - | - | - | - |
Item Drop Rate | |||||||
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Icon | ![]() |
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- | - | ||
Name | Solid Water | Liquid Ice | Glass Shards | - | - | ||
Chance | 100% | 25% | 25% | - | - |
Status Damage | |||||
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Damage taken from status effects, in % of maximum health (per turn), including elemental resistances: | |||||
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3.465% per stack, up to 31.185% |
6.93% per stack, up to 62.37% |
2.97% per stack, up to 26.73% |
5.94% per stack, up to 53.46% |
16.5% | -22% |
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties. Final damage is randomized by ±5% (except for Doom) and rounded down. |
Attacks and Abilities[]
Attack List | ||||||||||
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Attack | Target | Power | Type | Element | Status Effect | Acc | Crit | RdF | ||
Shell Burst | Single | 35 | ![]() |
50% ![]() |
-- | -- | -- | 100% | 10% | 10% |
Notes: Gets 33% chance of 1x![]() | ||||||||||
Icicles | Single | 38 | ![]() |
50% ![]() |
-- | -- | -- | 100% | 10% | 10% |
Notes: Gets 33% chance of 1x![]() | ||||||||||
Tundra | Single | 55 | ![]() |
100% ![]() |
20% | 2x | ![]() |
100% | 10% | 10% |
Iceshard | Single | 40 | ![]() |
100% ![]() |
10% | 2x | ![]() |
100% | 10% | 10% |
Defend | Self | -- | -- | ---- | -- | 1x | ![]() |
-- | -- | -- |
Notes: Also gives a 50%![]() |
Battle Logic[]
The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.
Action
- If catch score >55 and all players are Lovable → Surrender;
- If Syphoned or Berserked → Shell Burst (1/2), Icicles (1/2);
- If it used Defend last turn → Shell Burst (1/4), Icicles (1/4), Tundra (1/4), Iceshard (1/4);
- <24% HP → Defend;
- Otherwise → Shell Burst (1/5), Icicles (1/5), Tundra (1/5), Iceshard (1/5), Defend (1/5).
Counter (only if Counter-Attacking Foes is enabled)
- 25% and not Syphoned → Tundra (1/2), Iceshard (1/2).
Summon[]
The foe can be captured to be used as a summon.
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Icicle Creep | SP | ![]() | ||||||
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Stings with an advanced ice attack, which may chill the target. | 26 | Kept | |||||||
Target | Power | Type | Element | Status Effect | Acc | Crit | RdF | ||
Single | 140 | ![]() |
100% ![]() |
50% | 2x | ![]() |
100% | 10% | 10% |