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[[File:Judgement.png|thumb|150px|Judgement hitting a Green Bush]]
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[[File:Judgement.png|thumb|250px|Judgement hitting a no longer identifiable foe.]]
'''Judgement''' is one of [[Natalie|Natalie's]] recurring spell in the {{EBF|s}}.
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'''Judgement''' is one of [[Natalie|Natalie's]] recurring spells in the {{EBF|s}}.
   
 
==Description==
 
==Description==
 
Judgement creates an elaborate runic pattern beneath a single target before dropping a massive white beam of energy upon them, dealing heavy holy damage.
 
Judgement creates an elaborate runic pattern beneath a single target before dropping a massive white beam of energy upon them, dealing heavy holy damage.
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  +
The side effects of Judgment vary from game to game; prior to ''EBF3'', Judgement healed Natalie for a portion of the damage dealt. In ''EBF3'' it can debuff Accuracy after attaining level 3, while in ''EBF4'' Judgement boasts high accuracy and a chance to Weaken foes. Finally, ''EBF5'' goes back to the original setup of Judgement with the healing component, but also gives it a moderate cooldown time.
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== Foe Users ==
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=== ''Epic Battle Fantasy 4'' ===
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* [[Diamond Golem]]
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* [[Gold Dragon]]
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* [[Godcat|Light Godcat]]
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=== ''Epic Battle Fantasy 5'' ===
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* [[Crystal Hydra]] (only when decapitated)
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* [[Natalia]]
   
 
==''[[Epic Battle Fantasy]]''==
 
==''[[Epic Battle Fantasy]]''==
Judgement is part of Natalie's WMagic skill set, as well as one of her only offensive White Magic skills. It damages a single target for massive Holy damage, while also heals Natalie for a portion of dealt damage. Judgement costs 100 mana to use.
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Judgement is Natalie's only offensive White Magic skill. It damages a single target for massive Holy damage, and also heals Natalie.
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{{SkillTableEBF1
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|Name = Judgement
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|Description = Deals large Holy damage to a single foe. Also heals the user.
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|Target = Single<br/>Self
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|Element = Holy
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|Damage Type1 = [[File:Stat Magic.png|link=Stats#Magic Attack]]<br />[[File:Stat Magic.png|link=Stats#Magic Attack]]
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|Damage Type2 = [[File:Stat Magic Defence.png|link=Stats#Magic Defence]]<br />--
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|Power = 10000<br/>4000
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|MP = 100
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|RdF = 10%<br/>5%}}
 
==''[[Epic Battle Fantasy 2]]''==
 
==''[[Epic Battle Fantasy 2]]''==
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Judgement got a very slight damage boost, but it also heals less HP. It now can also remove the target's buffs. The in-game description incorrectly states the skill has 10000 power instead of 10800.
Judgement has 100 base power, 120 accuracy and costs 100 mana. One [[Skill Bonuses|Skill Bonus]] is available to augment Judgement:
 
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*Genesis: Boosts Judgement by 40%
 
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{{SkillTableEBF2
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|Name = Judgement
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|Description = May debuff the foe and also heals the user.
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|Target = Single<br/>Self
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|CustomElement = 100% {{ElemIcon|Holy}}<br />----
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|Damage Type1 = [[File:Stat Magic.png|link=Stats#Magic Attack]]<br />[[File:Stat Magic.png|link=Stats#Magic Attack]]
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|Damage Type2 = [[File:Stat Magic Defence.png|link=Stats#Magic Defence]]<br />--
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|Power = 10800<br/>3300
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|StatusIcon = [[File:Status Dispel.png|link=Dispel (status)|Debuff (status)]]
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|StatusChance = 80%
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|MP = 100
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|Acc = 120%<br/>--
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|RdF = 10%<br/>5%}}
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{{SkillBonuses
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|Skill Bonus1 = Genesis
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|Effect1 = 1.4x damage multiplier
 
}}
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==''[[Epic Battle Fantasy 3]]''==
 
==''[[Epic Battle Fantasy 3]]''==
 
Judgement no longer heals Natalie after damaging the enemy.
 
Judgement no longer heals Natalie after damaging the enemy.
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{{SkillTableV2
 
{{SkillTableV2
 
|Name = Judgement
 
|Name = Judgement
 
|Game = EBF3
 
|Game = EBF3
|Description = Expert holy magic.
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|Description = Expert holy magic. Level 3: May lower target's accuracy.
 
|Target = Single
 
|Target = Single
 
|Element = Holy
 
|Element = Holy
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|lvl3StatusChance = 40%
 
|lvl3StatusChance = 40%
 
|lvl3StatusStrength = 20%
 
|lvl3StatusStrength = 20%
|req1 = Shine
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|req1 = Shine}}
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}}
 
===''[[Epic Battle Fantasy 4]]''===
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==''[[Epic Battle Fantasy 4]]''==
Judgement now has a chance to weaken the target.
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Judgement now has a chance to Weaken the target instead of an accuracy debuff.
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{{SkillTableV2
 
{{SkillTableV2
 
|Name = Judgement
 
|Name = Judgement
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|lvl3StatusChance = 60%
 
|lvl3StatusChance = 60%
 
|req1 = Shine}}
 
|req1 = Shine}}
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==''[[Epic Battle Fantasy 5]]''==
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Judgement now no longer inflicts weaken, instead going back to healing Natalie for a portion of the damage dealt.
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{{SkillTableV2
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|Name = Judgement
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|Game = EBF5
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|Description = Very powerful holy magic which blasts a single target and drains their HP.
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*High accuracy.
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*Has a 2-turn cooldown.
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|Target = Single
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|Element = Holy
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|Element % = 100%
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|Damage Type = Magical
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|Acc = 150%
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|Crit = 10%
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|RdF = 10%
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|lvl1power = 210
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|lvl1AP = 2000
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|lvl2power = 260
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|lvl2AP = 4000
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|lvl3power = 330
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|lvl3AP = 8000
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|note = Heals the user for 1/3 of the damage dealt.}}
 
[[Category:Epic Battle Fantasy]]
 
[[Category:Epic Battle Fantasy]]
 
[[Category:Epic Battle Fantasy 2]]
 
[[Category:Epic Battle Fantasy 2]]
 
[[Category:Epic Battle Fantasy 3]]
 
[[Category:Epic Battle Fantasy 3]]
 
[[Category:Epic Battle Fantasy 4]]
 
[[Category:Epic Battle Fantasy 4]]
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[[Category:Epic Battle Fantasy 5]]
 
[[Category:Skills/Spells]]
 
[[Category:Skills/Spells]]
 
[[Category:Natalie]]
 
[[Category:Natalie]]

Revision as of 22:49, 20 June 2020

Judgement

Judgement hitting a no longer identifiable foe.

Judgement is one of Natalie's recurring spells in the Epic Battle Fantasy series.

Description

Judgement creates an elaborate runic pattern beneath a single target before dropping a massive white beam of energy upon them, dealing heavy holy damage.

The side effects of Judgment vary from game to game; prior to EBF3, Judgement healed Natalie for a portion of the damage dealt. In EBF3 it can debuff Accuracy after attaining level 3, while in EBF4 Judgement boasts high accuracy and a chance to Weaken foes. Finally, EBF5 goes back to the original setup of Judgement with the healing component, but also gives it a moderate cooldown time.

Foe Users

Epic Battle Fantasy 4

Epic Battle Fantasy 5

Epic Battle Fantasy

Judgement is Natalie's only offensive White Magic skill. It damages a single target for massive Holy damage, and also heals Natalie.

Judgement
Deals large Holy damage to a single foe. Also heals the user.
Target Type Element Status Effect MP RdF
Single
Self
Stat Magic
Stat Magic
Stat Magic Defence
--
Element Holy -- 100 10%
5%
Power Status Chance Status Strength
10000
4000
-- --

Epic Battle Fantasy 2

Judgement got a very slight damage boost, but it also heals less HP. It now can also remove the target's buffs. The in-game description incorrectly states the skill has 10000 power instead of 10800.

Judgement
May debuff the foe and also heals the user.
Target Type Element Status Effect MP Acc RdF
Single
Self
Stat Magic
Stat Magic
100% Element Holy
----
Debuff (status) 100 120%
--
10%
5%
Power Status Chance Status Strength
10800
3300
80% --
Skill Bonuses
Name Effect
Genesis 1.4x damage multiplier

Epic Battle Fantasy 3

Judgement no longer heals Natalie after damaging the enemy.

EBF3 Skill Judgement
Judgement
Expert holy magic. Level 3: May lower target's accuracy.
Target Type Element Status Effect Acc Crit RdF
Single Magical 100% Element Holy StatDown Accuracy 100% 10% 10%
Level Power Status Chance Status Strength MP AP Cost
1 100 -- -- 25 1500
2 140 -- -- 33 3000
3 180 40% 20% 40 6000
Requirement(s)
EBF3 Skill Shine

Epic Battle Fantasy 4

Judgement now has a chance to Weaken the target instead of an accuracy debuff.

EBF4 Skill Judgement
Judgement
Expert holy magic. High accuracy. May weaken targets.
Target Type Element Status Effect Acc Crit RdF
Single Magical 100% Element Holy Status Weaken 150% 10% 10%
Level Power Status Chance Status Strength MP AP Cost
1 140 40% 4x 25 1600
2 180 50% 4x 35 3600
3 220 60% 4x 45 10000
Requirement(s)
EBF4 Skill Shine

Epic Battle Fantasy 5

Judgement now no longer inflicts weaken, instead going back to healing Natalie for a portion of the damage dealt.

EBF5 Skill Judgement
Judgement
Very powerful holy magic which blasts a single target and drains their HP.
  • High accuracy.
  • Has a 2-turn cooldown.
Target Type Element Status Effect Acc Crit RdF
Single Magical 100% EBF5 Element Holy -- 150% 10% 10%
Level Power Status Chance Status Strength AP Cost
1 210 -- -- 2000
2 260 -- -- 4000
3 330 -- -- 8000
Note: Heals the user for 1/3 of the damage dealt.