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"Heyyyy... that cat looks kind of familiar! Is he a relation of yours, NoLegs? Did you model for the artists working on this game?"
―Anna, Epic Battle Fantasy 5

The King Slime is a foe in Epic Battle Fantasy 1 and 5. It is the first boss in Epic Battle Fantasy and the ruler of Slimes in said game. In Epic Battle Fantasy 5, it appears as a simulation in the Data Bunker.

This section is incomplete. You can help Epic Battle Fantasy Wiki by adding required information to it.
To do: most things about EBF, and some stuff about EBF5 too

Appearance[]

The King Slime is a giant green slime with beady green eyes and a wide, irregularly-shaped mouth. Three smaller blobs of green slime surround its body, which it can spin around itself when casting magic. It has two swords and a spear stuck in its back and a small grey brick structure on its head resembling the battlements of a castle. The structure is manned by NoLegs (or a "mysterious poorly-drawn cat" that vaguely resembles NoLegs) and equipped with a large cannon.

Overview[]

Epic Battle Fantasy 1[]

The King Slime will attack Matt and Natalie by either slamming physically into them or having NoLegs fire the cannon on its head. It can also heal itself.

Defeating this boss will award the player with the King Slime Medal on Newgrounds.

Epic Battle Fantasy 5[]

King Slime returns as the boss of the first EBF1 Data Bunker battle. As a foe from EBF1, King Slime has incredibly simplistic abilities, with no status conditions, ludicrous Accuracy and no Evade at all. In effect, it is practically impossible to dodge the attacks of King Slime, but King Slime cannot evade any attacks itself.

King Slime has incredible damage output, with its weakest attack being a 120 power multi-target attack. As the two-player format complicates normal strategies, the player should try getting positive statuses from on-Defend Flairs or summon Stumpy Gloop/Lost Fallen to put Morale in place (since all of the King Slime's attack are single hit). Bomb resistance is quite useful, as King Slime's most powerful attacks are 75% Bomb elemental.

While King Slime is immune to most statuses (except for Poison, Virus, Syphon, and Dispel), it has no elemental resistances or weaknesses (20% resistance to all elements with More Foe Resistance on).

Statistics[]

Epic Battle Fantasy[]

King Slime EBF
Statistics
Wave
5 60000 0.8 1 0.7 1
Resistances
- - - - - - - - -

In EBF, foe stats are specifically set per wave, thus two foes of the same type may have different stats (resistances will still be the same). See EBF Foe Waves for a list of all foe waves.


Epic Battle Fantasy 5[]

King Slime EBF5
This massive slime is armed with bomb and healing magic. A mysterious, poorly-drawn cat sits upon it.
Statistics
Base
Statistics
Exp AP SP Gold Hit2HP Catch
1005 4 4 4 4 400 0 125 18 18 300 8 7
Elemental
Resistance
- - - - - - - - - -
Status
Resistance
100% 100% 100% - - 100% 100% 100% 100% 100% - 100%
Debuff
Resistance
- 30% 30% 30% 30% 30% 30%
Item Drop Rate
Icon Wool Brick Gunpowder Hand Bomb Steel Plate
Name Wool Brick Gunpowder Hand Bomb Steel Plate
Chance 100% 100% 100% 100% 100%
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
Burn Scorch Poison Virus Doom
(if Death fails)
Regen
Immune Immune 0.48% per stack,
up to 4.32%
0.96% per stack,
up to 8.64%
Immune -5.(3)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.
Statistics with More Foe Resistance enabled.
King Slime EBF5
This massive slime is armed with bomb and healing magic. A mysterious, poorly-drawn cat sits upon it.
Statistics
Base
Statistics
Exp AP SP Gold Hit2HP Catch
1005 4 4 4 4 400 0 125 18 18 300 8 7
Elemental
Resistance
20% 20% 20% 20% 20% 20% 20% 20% 20% 20%
Status
Resistance
100% 100% 100% - - 100% 100% 100% 100% 100% - 100%
Debuff
Resistance
- 50% 50% 50% 50% 50% 50%
Item Drop Rate
Icon Wool Brick Gunpowder Hand Bomb Steel Plate
Name Wool Brick Gunpowder Hand Bomb Steel Plate
Chance 100% 100% 100% 100% 100%
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
Burn Scorch Poison Virus Doom
(if Death fails)
Regen
Immune Immune 0.384% per stack,
up to 3.456%
0.768% per stack,
up to 6.912%
Immune -5.(3)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.

As with all the Classic foes, the King Slime is immune to both Invisible and Enchanted.

Attacks and Abilities[]

Epic Battle Fantasy[]

Attack List
Attack Target Power R.Power Type Status Effect RdF
Jump & back Single 2500 -- -- -- -- 10%
Ground Pound All 2500 -- Attack Defence -- -- -- 10%
Cannon Shot Single 4000 -- Attack Magic Defence -- -- -- 10%
Charged Shot All 4000 -- Attack Magic Defence -- -- -- 10%
Self-Heal Self 10000 1000 Magic Attack -- -- -- -- 5%
Notes: The added R.Power doesn't scale with user stats.

Epic Battle Fantasy 5[]

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Jump & back Single 200 Physical ---- -- -- -- 100% 10% 10%
Ground Pound All 120 Physical 50% -- -- -- 100% 10% 10%
Notes: Spawns up to 2 Furry Slimes.
Cannon Shot Single 250 Magical 75% -- -- -- 100% 10% 10%
Charged Shot All 150 Magical 75% -- -- -- 100% 10% 10%
Self-Heal Self MaxHP * Hit2HP / 50 -- ---- -- -- -- -- -- 20%
Notes: Spawns up to 2 Furry Slimes.

Summoned foes will be at the same level as the King Slime.

Battle Logic[]

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

Epic Battle Fantasy[]

  • Anything → Jump & back (1/5), Ground Pound (1/5), Cannon Shot (1/5), Charged Shot (1/5), Self-Heal (1/5).

Epic Battle Fantasy 5[]

Action

  • If Berserked → Charged Shot (1/2);
    • If Syphoned → Ground Pound (1/2);
    • Otherwise → Cannon Shot (1/2);
  • Otherwise → Jump & back (1/5), Charged Shot (1/5), Self-Heal (1/5);
    • If Syphoned → Ground Pound (2/5);
    • Otherwise → Ground Pound (1/5), Cannon Shot (1/5).

Counter (only if Counter-Attacking Foes is enabled)

  • 50%;
    • If Syphoned → Ground Pound;
    • Otherwise → Ground Pound (1/2), Cannon Shot (1/2).


Additionally, like all the Classic foes, the King Slime ignores the Lovable status on players.

Summon[]

Epic Battle Fantasy 5[]

The foe can be captured to be used as a summon.

King Slime SP Whether the summon cures Freeze from players by forcing them to move (jump off the screen)
Casts a powerful healing spell, which heals all allies, including those in backup.
  • Also removes negative status effects.
45 Kept
Target Power Type Element Status Effect Acc Crit RdF
Allies+B 60 Magical ---- -- -- -- -- -- 10%
Note: Heal scales off a half of Summon Attack.

Trivia[]

  • King Slime is the first boss of the Epic Battle Fantasy series.
  • The King Slime's design would be the basis of the Giant Slimes introduced in Epic Battle Fantasy 3. Its role as a heavy support monster/living fortress for hostile cats would be reused/revisited by the likes of the Kitten Fort and Big Bushes.
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