- To do: AS screenshots and everything about its EBF5 appearance. And rearrange article structure to make sense.
Lance was the final boss of Epic Battle Fantasy 2 before joining the heroes in Epic Battle Fantasy 3. In an attempt to restore order to the ravaged world left in the wake of Zombie Goku's death, he gathered an army, built the powerful Valkyrie Tank, and set off to bring peace through superior firepower.
- Matt: Eh, I don't like the look of this place, and what's with that fancy car over there.
- Valkyrie Tank: *I am not a car*
- Lance: Get out of the way nooblets, this area has been quarantined. Well, your lives are forfeit either way now that you've seen me. The earth must be purged of all infidels.
- Matt: Huh, have we met before? So what´s your plan now, just trying to kill everything?
- Lance: It sickens me to see things the way they are. Only by destroying everything can the world be rebuilt. G´fahahaha.
- Matt: I don´t like that sort of stuff!!! Gonna have to smash up your tank, bro.
Lance leaves most of the fighting to his Valkyrie Tank, but he makes an appearance as one of the five "helper" enemies that appears during the tank's second phase. Along with the Omega Lazor, Lance is one of the two helpers summoned at the beginning of the second phase; if he is defeated, he may randomly respawn when the tank regenerates its helpers.
In combat, Lance uses his gunblade to snipe Matt and Natalie, firing powerful single shots or rapid barrages of weaker bullets. He can also call down a devastating Ion Cannon strike.
Epic Battle Fantasy 2
Lance is one of the two helpers (the other being the Omega Lazor) immediately summoned by the Valkyrie after the heroes destroy its main cannon. His main asset is his devastating Ion Cannon attack. Combined with the attacks of the tank and its other helper, it can easily deplete most or all of your HP, especially on Epic Difficulty.
On the other hand, Lance is vulnerable to status effects (being the only non-mechanical component of the final boss), which can be turned to your advantage. Use Stunners, Matt's Blizzard Unleash, and Natalie's Thunderbolt (hopefully with the "Thunderclap" perk) to Stun Lance. By doing so, you negate one of the tank's three attacks per round without giving it the opportunity to summon a new helper. If you want a more offensive approach or run out of stunning options, Lance is vulnerable to Poison and Fire, so using Matt's Eruption and Natalie's Toxic will make short work of him.
Lance first appears in the first boss fight, riding on top of the Giant Bush via a wooden platform. He periodically throws a large bomb in Matt's general direction, which explodes if touched, attacked repeatedly, or after a period of time. Although powerful, the bombs can be used against the boss; by attacking them at the right time, Matt can swat the explosives into the Giant Bush, damaging it significantly.
When he appears as the final boss, Lance's attacks depend on his position in the stage:
- If he's on the right side, he'll fire bombs from his tank's cannon. You should jump in front of the tank (not too close, or the bombs might hit you) and spam Matt's air attack to knock the bombs back at Lance's tank, damaging it when they explode.
- If Lance is on the left side, he'll produce smaller cannons from the back of his tank and fire large bullets across the stage (similar to a Gunslinger). The cannons release dotted red lines before firing, but their random patterns and high fire rate make attacking the tank during this attack somewhat risky. Instead, you should move to the small platform on the right side of the stage and focus on jumping over any bullets that come your way - if there are other enemies present, now would be a good time to take them down. Alternately, if Matt has the Mage Staff equipped, he can attack the bullets as they pass by to gain some MP.
In-between these attack patterns, Lance will move his tank across the stage. Avoid the vehicle at all costs - contact with the tank is the most damaging attack in the game - and reposition yourself in the part of the stage it just left. When the tank pauses in the middle of the stage, it will cause a pair of enemies to jump up through the openings on either side of it; watch carefully to see what jumps up. If it's a Flame Sprite or a Volcano Idol, quickly attack it - you may be able to knock it down before it can get onto the stage proper. If it's a bomb, wait for it to settle on the platform before swatting it into the tank (or, if you're in its path, just leave the bomb and watch Lance run over it as he moves to his new attacking position).
As Lance's HP declines, his tank will look increasingly battered, and he'll fire more bombs per round. When reduced to a third of his health, he'll add a new attack to his arsenal: a barrage of fireballs from his tank's main cannon. These fireballs are identical to the ones summoned by Cosmic Monoliths, homing in on Matt and dealing heavy damage with every hit. Look for an orange glow in the barrel of Lance's cannon to anticipate the attack, then fall back to the left side of the stage and use the platform to help dodge the fireballs as they come your way.
Lance's tank returns in Stage 22 as the final opponent of the boss rush. His attacks are unchanged, but the stage (including the platforms) has several lava blocks that damage Matt if he stands on them too long.
- So far, Lance has the honor of being the only human to serve as a final boss in the Epic Battle Fantasy series, even though he himself is more of a helper to his tank.