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"ERROR: NON_OPTIMISED_RESOURCES DETECTED.

ERROR_RECOVERY_ROUTINE EXECUTING: CONVERT TARGETS TO RAW_MATERIALS.
"
―Lancelot, Epic Battle Fantasy 5

Lancelot is a boss in Epic Battle Fantasy 5. He is found in the Temple of Trials, together with other Evil Players — as such, he is currently exclusive to the paid Steam release of the game.

Appearance

Lancelot appears to be a robotic facsimile of Lance. He has the Shadow Blaster equipped, and wears the Officer's Coat and Officer Hat. He has metallic "skin" and red glowing eyes that pulse.

Throughout the battle he expresses his desire to convert the party to raw materials.

Overview

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To do: Expand overview with more information.

As with other Evil Player battles, the left side will be under effect of a special unremovable status until the boss is defeated. Lancelot's is EBF5 Status Repulsion Repulsion. It prevents player-initiated summons as well as equipment-initiated random between-turn skills ("Randomly casts X between turns"), but does not affect equipment-initiated skills randomly cast in conjunction with weapon-elemental attacks ("May unleash X while attacking") or passive effects from armor and headgear ("Randomly gives X to user" or Defending gives X to user").

Statistics

EBF5 Foe Icon Lancelot
Lancelot EBF5
A terrifying robot with high defence. He will use either fire or thunder spells - whichever element is the most effective.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP Catch
4822 4 12 4 3.3 6.5 3.7 800 80 200 800 4 3
Elemental
Resistance
EBF5 Element Fire EBF5 Element Thunder EBF5 Element Ice EBF5 Element Earth EBF5 Element Bio EBF5 Element Bomb EBF5 Element Water EBF5 Element Wind EBF5 Element Holy EBF5 Element Dark
-50% -50% - -50% 100% -80% - 100% -50% 200%
Status
Resistance
EBF5 Status Burn+Scorch EBF5 Status Stun EBF5 Status Chill+Freeze EBF5 Status Poison+Virus EBF5 Status Syphon EBF5 Status Curse+Bad Luck EBF5 Status Stagger+Confuse EBF5 Status Wet+Dry EBF5 Status Heavy+Light EBF5 Status Weak+Tired EBF5 Status Dispel EBF5 Status Death
100% 100% 100% 100% 100% - 100% - - - 50% 100%
Debuff
Resistance
EBF5 StatDown Attack EBF5 StatDown Magic EBF5 StatDown Defence EBF5 StatDown Mdef EBF5 StatDown Accuracy EBF5 StatDown Evade
40% 40% 80% 40% 80% 40%
Item Drop Rate
Icon EBF5 Item Gunpowder EBF5 Item Metal Gear EBF5 Item Spring EBF5 Item Game Child EBF5 Item Titanium
Name Gunpowder Metal Gear Spring Game Child Titanium
Chance 100% 100% 100% 100% 100%
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn Burn EBF5 Status Poison Poison EBF5 Status Virus Virus EBF5 Status Doom Doom
(if Death fails)
EBF5 Status Regenerate Regen
Immune Immune Immune Immune -2.(6)%
Damage taken from first three is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.

Attacks and Abilities

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Snipe Single 180 Stat Attack 100% EBF5 Element Bomb 100% 1x EBF5 Status Death 150% 10% 10%
Double Shot Random 240/2 Stat Attack 30% EBF5 Element Bomb 50% 1x EBF5 Status Death 100% 10% 10%
Notes: Status chance increased to 100% on Hard or Epic difficulties
Unload Random 600/6 Stat Attack 30% EBF5 Element Bomb 10% 1x EBF5 Status Death 100% 10% 10%
Big Bullet All 150 Stat Attack 100% EBF5 Element Bomb -- -- -- 100% 30% 10%
Giga Drill All 50* Stat Attack 25% EBF5 Element Earth -- -- -- 100% 20% 10%
Notes: Can deal up to 6x damage, depending on target's buffs or whether they have Defend, possibly reaching 300 power. For the exact formula, see the corresponding article.
Hyper Beam All 170/3 Stat Magic 50% EBF5 Element Dark 100% 3x EBF5 Status Curse 200% 10% 10%
Notes: On Hard or Epic difficulties, status strength increased to 5x.
Laser Eyes All 150/6 Stat Magic 50% EBF5 Element Bomb 50% 1x EBF5 Status Stun 100% 10% 10%
Notes: Status chance increased to 100% on Hard or Epic difficulties
Plasma Field Centered 160 Stat Magic 100% EBF5 Element Thunder 100% 50% EBF5 StatDown Evade 100% 10% 10%
Notes: Also has 100% chance of 1x EBF5 Status Stun Stun on Hard or Epic difficulties.
Bullet Hell Centered 160/3 Stat Magic 100% EBF5 Element Fire 100% 30% EBF5 StatDown Defence 100% 10% 10%
Notes: Also has 100% chance of 2x EBF5 Status Scorch Scorch on Hard or Epic difficulties.
Death Explosion All 600/6 Stat Magic 50% EBF5 Element Bomb -- -- -- 300% 10% 10%
Notes: Is used only upon death.
Ignores any pre-death (de)buffs.
Brain Scrambler All -- -- ---- 50% 2x EBF5 Status Confuse 300% -- --
Notes: Status chance increased to 100% on Hard or Epic difficulties.
Also has a 100% chance of 3x Status Syphon EBF1 Disable on Hard or Epic difficulties.
Buff Self -- -- ---- -- 50%
50%
50%
50%
Stat Attack
Stat Magic
Stat Accuracy
Stat Evade
-- -- --
Notes: Summons Cannon Turret, Laser Turret, and/or Harpoon Turret's for reinforcements.
Ion Cannon All 220/8 Stat Magic 100% EBF5 Element Thunder 100% 2x EBF5 Status Stun 300% 10% 10%
Notes: Limit Break!
Nuke All 270 Stat Magic 100% EBF5 Element Fire 100% 5x EBF5 Status Burn 200% 10% 10%
Notes: Limit Break!
Changes weather to Radiation for 3 turns.

Battle logic

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To do: insert battle logic here

Strategy

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While the majority of Lancelot's attacks are Bomb-element, he also has access to Fire, Thunder, and Dark, so gear resistant to all of those should be used. Immunity to Instant Death is also a necessity, as Snipe will otherwise be an instant kill even on lower difficulties. Lancelot and all of the foes he summons are weak against Bomb, Earth, and (to a lesser extent) Thunder, so any weapon that uses those elements will be a good option against him.

It is vital to give the party's Dispel user both Stagger/Confuse resistance and, on harder difficulties, Syphon/Disable resistance as well. This is on account of Lancelot's Brain Scrambler skill, which if left unresisted may well ruin your party. It provides several rounds of Confuse and on harder difficulties Disables various skills for three rounds; while the former can be remedied with Dispel or Health Strike, if neither of these skills are available (say, as result of being Disabled) then the turns that follow will be much more difficult. It's easier to just remove the problem from happening in the first place, by making sure at least the relevant characters have Disable and Confuse immunities.

Use defensive buffs sparingly, as otherwise he will inflict heavy damage with Giga Drill.

Capturing Lancelot will prevent him from using his death explosion. It may be useful to cast Nine Lives when Lancelot is at low health if the player is not planning on capturing him.


Summon

"ANALYSING: SCAN COMPLETE. RESULTS: FOES ARE MADE OF MATTER WHICH CAN BE OPTIMISED INTO MORE USEFUL FORMS, SUCH AS EXP AND COINS."
―Lancelot when summoned
The foe can be captured to be used as a summon. He drops a powered up version of Air Strike's Big Bomb on every foe.
EBF5 Foe Icon Lancelot
Lancelot SP EBF5 Status Freeze
Explodes all foes one by one with incredibly powerful bomb magic.
  • High critical hit rate.
152 Cured
Target Power Type Element Status Effect Acc Crit RdF
All 510 Stat Magic 100% EBF5 Element Bomb -- -- -- 150% 30% 10%

Trivia

  • While the fights against the other Evil Players end with their respective players traumatized and trying to cope with the negative aspects of their personality they exemplify, Lance simply expresses his surprise at the fact that the temple and the rest of the team survived Lancelot's death explosion or his satisfaction at having acquired another killing machine, depending on whether he was killed or captured.
  • Like Dark Lance and Matteus (barring his sword), Lancelot wears his playable counterpart's starting gear, as opposed to other 3 Evil Players/Dark Players who don different equipment than their corresponding players.
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