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"*stop embarrassing my species with these larping shenanigans*"
NoLegs, Epic Battle Fantasy 5

Laurelin is a boss that appears in Epic Battle Fantasy 5. It is found at the end of the Mystic Woods, blocking the path to the Raftmaker.

Appearance

Laurelin is a large, swollen mass of a tree, with faces of what appear to be small, orange, slime-like creatures (possibly tree sap) visible from its top and sides. Laurelin is filled with cats and littered with leaves. There are 5 main branches that secure Laurelin, though it seems there were once more that may have been removed by the cats. Laurelin has a large hole on the front of the tree where the cats inside will pop out of to cast spells.

Overview

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Statistics

EBF5 Foe Icon Laurelin
Laurelin EBF5
A huge tree-house which attacks with earth, holy and bio skills. It attacks twice per turn, because it's full of cats.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP Catch
4040 4 4 4 4 6 2 700 62 62 550 6 4
Elemental
Resistance
EBF5 Element Fire EBF5 Element Thunder EBF5 Element Ice EBF5 Element Earth EBF5 Element Bio EBF5 Element Bomb EBF5 Element Water EBF5 Element Wind EBF5 Element Holy EBF5 Element Dark
-80% -50% - 150% - - 150% -80% 100% -50%
Status
Resistance
EBF5 Status Burn+Scorch EBF5 Status Stun EBF5 Status Chill+Freeze EBF5 Status Poison+Virus EBF5 Status Syphon EBF5 Status Curse+Bad Luck EBF5 Status Stagger+Confuse EBF5 Status Wet+Dry EBF5 Status Heavy+Light EBF5 Status Weak+Tired EBF5 Status Dispel EBF5 Status Death
-100% 100% 100% - 100% - 100% - 50% 50% 100% 100%
Debuff
Resistance
EBF5 StatDown Attack EBF5 StatDown Magic EBF5 StatDown Defence EBF5 StatDown Mdef EBF5 StatDown Accuracy EBF5 StatDown Evade
20% 20% 20% 20% 50% -
Item Drop Rate
Icon EBF5 Item Soft Wood EBF5 Item Soft Wood EBF5 Item Soft Wood EBF5 Item Amber EBF5 Item Emerald
Name Soft Wood Soft Wood Soft Wood Amber Emerald
Chance 100% 100% 100% 100% 100%
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn Burn EBF5 Status Scorch Scorch EBF5 Status Poison Poison EBF5 Status Virus Virus EBF5 Status Doom Doom
(if Death fails)
EBF5 Status Regenerate Regen
0.756% per stack,
up to 6.804%
1.512% per stack,
up to 13.608%
0.36% per stack,
up to 3.24%
0.72% per stack,
up to 6.48%
Immune -4%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.
Statistics with More Foe Resistance enabled.
EBF5 Foe Icon Laurelin
Laurelin EBF5
A huge tree-house which attacks with earth, holy and bio skills. It attacks twice per turn, because it's full of cats.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP Catch
4040 4 4 4 4 6 2 700 62 62 550 6 4
Elemental
Resistance
EBF5 Element Fire EBF5 Element Thunder EBF5 Element Ice EBF5 Element Earth EBF5 Element Bio EBF5 Element Bomb EBF5 Element Water EBF5 Element Wind EBF5 Element Holy EBF5 Element Dark
-50% - - 150% 150% - 150% -50% 100% -50%
Status
Resistance
EBF5 Status Burn+Scorch EBF5 Status Stun EBF5 Status Chill+Freeze EBF5 Status Poison+Virus EBF5 Status Syphon EBF5 Status Curse+Bad Luck EBF5 Status Stagger+Confuse EBF5 Status Wet+Dry EBF5 Status Heavy+Light EBF5 Status Weak+Tired EBF5 Status Dispel EBF5 Status Death
-100% 100% 100% - 100% - 100% - 50% 50% 100% 100%
Debuff
Resistance
EBF5 StatDown Attack EBF5 StatDown Magic EBF5 StatDown Defence EBF5 StatDown Mdef EBF5 StatDown Accuracy EBF5 StatDown Evade
40% 40% 40% 40% 60% -
Item Drop Rate
Icon EBF5 Item Soft Wood EBF5 Item Soft Wood EBF5 Item Soft Wood EBF5 Item Amber EBF5 Item Emerald
Name Soft Wood Soft Wood Soft Wood Amber Emerald
Chance 100% 100% 100% 100% 100%
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn Burn EBF5 Status Scorch Scorch EBF5 Status Poison Poison EBF5 Status Virus Virus EBF5 Status Doom Doom
(if Death fails)
EBF5 Status Regenerate Regen
0.63% per stack,
up to 5.67%
1.26% per stack,
up to 11.34%
-0.18% per stack,
up to -1.62%
-0.36% per stack,
up to -3.24%
Immune -4%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.


Attacks and Abilities

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Big Root All 60 Stat Attack 50% EBF5 Element Earth 50% 3x EBF5 Status Poison 100% 10% 10%
Lumber All 65/3 Stat Attack 100% EBF5 Element Earth 100% 1x EBF5 Status Stagger 150% 20% 10%
Fly Bombs Random 245/7 Stat Attack 50% EBF5 Element Bio 10% 2x EBF5 Status Virus 100% 10% 10%
Notes: Will not target the same player twice in a row unless they have EBF5 Status Target Target or no other targets are available. If catch score >55 and all players have EBF5 Status Lovable Lovable, targets completely randomly instead.
Fairy Bombs Random 280/7 Stat Magic 100% EBF5 Element Holy 33% 1x EBF5 Status Syphon 100% 10% 10%
Notes: Will not target the same player twice in a row unless they have EBF5 Status Target Target or no other targets are available. If catch score >55 and all players have EBF5 Status Lovable Lovable, targets completely randomly instead.
Seeds Random 260/8 Stat Magic 100% EBF5 Element Holy 100% 50% EBF5 StatDown Mdef 100% 10% 10%
Notes: Can target dead players, leading to a chance to waste hits.
Razor Leaf All 75/3 Stat Attack 100% EBF5 Element Bio -- -- -- 100% 10% 10%
Seiken Single 180 Stat Attack 100% EBF5 Element Holy 25% 1x EBF5 Status Dispel 100% 10% 10%
Arrow Rain All 45/3 Stat Attack 50% EBF5 Element Bio 50% 1x EBF5 Status Poison 100% 20% 10%
Notes: Status strength increased to 3x on Hard or Epic difficulties.
Gaia Bloom Single 120 Stat Magic 100% EBF5 Element Earth 100% 5x EBF5 Status Tired 100% 10% 10%
Protect Allies -- -- ---- -- 40% Stat Defence -- -- --
Notes: Buff strength increased to 80% on Hard or Epic difficulties.
Also gives 2x EBF5 Status Good Luck Good Luck to allies on Hard or Epic difficulties.
Can only be used once, upon Laurelin dropping below 39% HP.
Barrier Allies -- -- ---- -- 40% Stat Mdef -- -- --
Notes: Buff strength increased to 80% on Hard or Epic difficulties.
Also gives 2x EBF5 Status Morale Morale to allies on Hard or Epic difficulties.
Can only be used once, upon Laurelin dropping below 74% HP.
Purify Allies -- -- ---- -- -- -- -- -- --
Notes: Removes all negative statuses other than Freeze.
Dispel All* -- -- ---- 100% 1x EBF5 Status Dispel 150% -- --
Notes: *Can also be cast on the user's party to remove all debuffs instead.
Mother Earth All 160 Stat Magic 100% EBF5 Element Bio 100% 9x EBF5 Status Poison 200% 10% 10%
Notes: Gives 3x EBF5 Status Regenerate Regen to all allies.

Battle logic

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

1st action

  • <29% HP and hasn't used Mother Earth yet → Mother Earth;
  • <39% HP → Fly Bombs (1/4), Fairy Bombs (1/4), Razor Leaf (1/4), Seeds (1/4);
  • <74% HP → Big Root (1/4), Lumber (1/4), Fly Bombs (1/4), Fairy Bombs (1/4);
  • Otherwise → Big Root (1/2), Lumber (1/2).

Summoning

  • If Foe Remix is enabled;
    • Summons either a Cat Bomber or a Cat Ninja (1 level above Laurelin);
      • If playing on Hard/Epic → Summons either a Cat Bomber or a Cat Ninja (1 level above Laurelin):
      • <65% HP → Summons a Fabulous Gloop (1 level above Laurelin);
  • Otherwise;
    • Summons either a Cat Warrior or a Cat Wizard (1 level above Laurelin);
      • If playing on Hard/Epic → Summons either a Cat Warrior or a Cat Wizard (1 level above Laurelin):
      • <65% HP → Summons either a Leaf Wraith, a Wise Mirror or a Stumpy Gloop (same level as Laurelin).

2nd action

  • <39% HP and hasn't used Protect yet → Protect;
  • <74% HP and hasn't used Barrier yet → Barrier;
  • If for Laurelin [sum of debuffs - sum of buffs] ≥ 80% → Dispel (Allies)
  • If playing on Hard/Epic, and between all active players [sum of buffs - sum of debuffs] ≥ 300% → Dispel (All) (1/3);
    • If Laurelin has at least one negative status → Purify (x * 2/3), Arrow Rain (2/9-2x/9), Seiken (2/9-2x/9), Gaia Bloom (2/9-2x/9);
    • Otherwise → Arrow Rain (2/9), Seiken (2/9), Gaia Bloom (2/9);
  • Otherwise;
    • If Laurelin has at least one negative status → Purify (x), Arrow Rain (1/3-x/3), Seiken (1/3-x/3), Gaia Bloom (1/3-x/3);
    • Otherwise → Arrow Rain (1/3), Seiken (1/3), Gaia Bloom (1/3).

* Seiken becomes Arrow Rain if catch score >55 and all players are Lovable.

To calculate "x" (chance of Laurelin using Purify), add 1 point for each of Burn, Poison, Weaken, Tired, Cursed and Bad Luck, 1.5 for Virus, and 3 for Scorch Laurelin is inflicted with; then substract 0.5 from the total and divide the resulting number by 4 and round down any number >1 to 1 (resulting chance will range between 1/8 to 1).

Before the v2 update, Purify and Dispel had priority over Barrier and Protect, which could lead to Laurelin skipping the latter two entirely, since it only checks to use them on the first turn after dropping below the required HP thresholds and never again.

Counter (only if Counter-Attacking Foes is enabled)

  • If Tired → 22% → Arrow Rain (1/5), Seiken (1/5), Gaia Bloom (1/5), Fairy Bombs (1/5), Fly Bombs (1/5);
  • Otherwise → 33% → Arrow Rain (1/5), Seiken (1/5), Gaia Bloom (1/5), Fairy Bombs (1/5), Fly Bombs (1/5).

* Seiken becomes Arrow Rain if catch score >55 and all players are Lovable.

Strategy

Equipment

Laurelin uses primarily Earth, Bio and Holy-elemental skills. While it has many weakness, it is mostly weak to Fire and Wind; the player will probably focus on Fire as Matt, Natalie and Lance all have a Fire skill in their base moveset, though NoLegs' Tornado Tantrum is notable due to it also being able to Weaken Laurelin if Breezy weather is taken out.

The Fire Sprite summon is extremely useful in this fight as a cheap way to remove the Breezy weather normally present in this battle, and the Burn it inflicts is generally not much of a concern.

Battle

Laurelin and its allies will be protected by the Breezy weather constantly granting it Bless, making it impossible to apply status effects. Because of how Bless wears off and is then reapplied, if Virus is put in place somehow, it will still be able to spread very quickly. Changing the weather will remove this protection, allowing status conditions to work normally on it; other than the previously mentioned Fire Sprite, the Burned Fallen summon can also work very well for this since the Dry it applies every turn will further amplify Laurelin's Fire weakness. As the weather will change back after a while status conditions should be stacked as much as possible, and the weather altering summons or Limit Breaks should be recast as needed.

Laurelin uses a lot of status effects. In fact, they have just one offensive skill that doesn't have a chance afflicting the party with something. However, it mostly uses Virus and Poison and as such getting protection against that will stop a considerable amount of Laurelin's attempts at attrition.

Laurelin has access to a large amount of support spells, including both Protect and Barrier to buff its defences, Purify to remove any status effects you inflict on it, and Dispel (either to remove player buffs or enemy debuffs). This can be particularly annoying to deal with when trying to capture it.

Once Laurelin drops below 29% HP, it'll use Mother Earth to deal high magical Bio-elemental damage to all players and inflict high stacks of Poison, as well as giving Regen to itself and its allies.

Lance's Nuke Limit Break can be used for massive damage, though the player should try to remove the Radiation weather right afterwards to prevent its defensive debuffs.

Summon

"*the cats seem discouraged that their deity is fighting for the other team now*"
―Laurelin when summoned
This boss can be captured to be used as a summon. It casts a powered up version of Razor Leaf after buffing all allies' magic attack.
EBF5 Foe Icon Laurelin
Laurelin SP EBF5 Status Freeze
Buffs the magic attack of all allies, including those in backup, and then cuts through all foes with a barrage of bio attacks. 109 Cured
Target Power Type Element Status Effect Acc Crit RdF
Allies+B
All
--
330/6
--
Stat Attack
----
100% EBF5 Element Bio
-- 60%
--
Stat Magic
--
--
150%
--
10%
--
10%
Note: Before the v2 update, Magic Attack buff strength was only 50% and cost 119 SP.

Trivia

  • Laurelin and its optional counterpart Telperion are named after the Two Trees of Valinor in J.R.R. Tolkien's writings.
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