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The Lost Fallen is a foe and a summon in Epic Battle Fantasy 5. The Lost Fallen are primarily found in the Frozen Valley, though there are instances of them scattered around the Rainbow River and other such places. It is a member of the Fallen enemy group.

Appearance

The Lost Fallen is the possessed armor of a viking explorer. The armor consists of a tan Viking Fur-like tunic with a spiral in the center; the tunic is held together by a metal clasp with a pale blue gem. Along with a steel horned helmet, there is also a set of steel cauldrons and gauntlets. The gauntlets are animated and as such are hovering about where they would be on an actual warrior. The helmet has a pair of light blue eyes on it, presumably that of the entity possessing the armor, though no other facial structures or any corporeal body parts are shown.

The Lost Fallen wields a falchion with blue runes etched into its blade and a wooden grip. The Lost Fallen holds the blade in its left hand, though it is capable of temporarily summoning and wielding a second blade for one of its attacks.

Overview

(insert overview)

Statistics

EBF5 Foe Icon Lost Fallen.png
Lost Fallen EBF5
The cosy armor of a viking explorer. It uses ice and wind attacks, and knows not to attack players who are resistant to these.
Statistics
Base
Statistics
Stat HP.png Stat Attack.png Stat Defence.png Stat Magic.png Stat Mdef.png Stat Accuracy.png Stat Evade.png Exp AP SP Gold Hit2HP Catch
249 4 4 4 4 4 4 35 3.8 3.8 28 50 13
Elemental
Resistance
EBF5 Element Fire.png EBF5 Element Thunder.png EBF5 Element Ice.png EBF5 Element Earth.png EBF5 Element Bio.png EBF5 Element Bomb.png EBF5 Element Water.png EBF5 Element Wind.png EBF5 Element Holy.png EBF5 Element Dark.png
-80% 100% 200% - - 50% - 150% -50% 200%
Status
Resistance
EBF5 Status Burn+Scorch.png EBF5 Status Stun.png EBF5 Status Chill+Freeze.png EBF5 Status Poison+Virus.png EBF5 Status Syphon.png EBF5 Status Curse+Bad Luck.png EBF5 Status Stagger+Confuse.png EBF5 Status Wet+Dry.png EBF5 Status Heavy+Light.png EBF5 Status Weak+Tired.png EBF5 Status Dispel.png EBF5 Status Death.png
- - 100% - - 100% - - - 100% - 100%
Debuff
Resistance
EBF5 StatDown HP.png EBF5 StatDown Attack.png EBF5 StatDown Magic.png EBF5 StatDown Defence.png EBF5 StatDown Mdef.png EBF5 StatDown Accuracy.png EBF5 StatDown Evade.png
- - - - - - -
Item Drop Rate
Icon Fine Fur Leather Belt Buckle Steel Plate Mythril Shards
Name Fine Fur Leather Belt Buckle Steel Plate Mythril Shards
Chance 75% 30% 33% 25% 2%
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn.png Burn EBF5 Status Scorch.png Scorch EBF5 Status Poison.png Poison EBF5 Status Virus.png Virus EBF5 Status Doom.png Doom
(if Death fails)
EBF5 Status Regenerate.png Regen
6.3% per stack,
up to 56.7%
12.6% per stack,
up to 113.4%
3% per stack,
up to 27%
6% per stack,
up to 54%
Immune -33.(3)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.

Before the v2 update, had 199 base HP instead.

Statistics with More Foe Resistance enabled.
EBF5 Foe Icon Lost Fallen.png
Lost Fallen EBF5
The cosy armor of a viking explorer. It uses ice and wind attacks, and knows not to attack players who are resistant to these.
Statistics
Base
Statistics
Stat HP.png Stat Attack.png Stat Defence.png Stat Magic.png Stat Mdef.png Stat Accuracy.png Stat Evade.png Exp AP SP Gold Hit2HP Catch
249 4 4 4 4 4 4 35 3.8 3.8 28 50 13
Elemental
Resistance
EBF5 Element Fire.png EBF5 Element Thunder.png EBF5 Element Ice.png EBF5 Element Earth.png EBF5 Element Bio.png EBF5 Element Bomb.png EBF5 Element Water.png EBF5 Element Wind.png EBF5 Element Holy.png EBF5 Element Dark.png
-80% 100% 200% - 100% 50% 100% 150% 100% 200%
Status
Resistance
EBF5 Status Burn+Scorch.png EBF5 Status Stun.png EBF5 Status Chill+Freeze.png EBF5 Status Poison+Virus.png EBF5 Status Syphon.png EBF5 Status Curse+Bad Luck.png EBF5 Status Stagger+Confuse.png EBF5 Status Wet+Dry.png EBF5 Status Heavy+Light.png EBF5 Status Weak+Tired.png EBF5 Status Dispel.png EBF5 Status Death.png
- - 100% - - 100% - - - 100% - 100%
Debuff
Resistance
EBF5 StatDown HP.png EBF5 StatDown Attack.png EBF5 StatDown Magic.png EBF5 StatDown Defence.png EBF5 StatDown Mdef.png EBF5 StatDown Accuracy.png EBF5 StatDown Evade.png
- 30% - 30% - 30% -
Item Drop Rate
Icon Fine Fur Leather Belt Buckle Steel Plate Mythril Shards
Name Fine Fur Leather Belt Buckle Steel Plate Mythril Shards
Chance 75% 30% 33% 25% 2%
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn.png Burn EBF5 Status Scorch.png Scorch EBF5 Status Poison.png Poison EBF5 Status Virus.png Virus EBF5 Status Doom.png Doom
(if Death fails)
EBF5 Status Regenerate.png Regen
6.3% per stack,
up to 56.7%
12.6% per stack,
up to 113.4%
0 0 Immune -33.(3)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.


Attacks and Abilities

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Double Hit Single 32/2 Physical ---- -- -- -- 100% 10% 10%
Thrust Single 44 Physical 50% EBF5 Element Ice.png -- -- -- 120% 10% 10%
Notes: Gets 50% chance of 2xEBF5 Status Freeze.png Freeze on Hard or Epic Difficulties.
Rune Sword Throw Single 44/5 Physical ---- -- -- -- 100% 10% 10%
Double Sword Single 60/2 Physical 50% EBF5 Element Wind.png 50% 2x EBF5 Status Chill.png 100% 10% 10%
Notes: Gives self a 20%Stat Evade.png Evade buff on Hard or Epic difficulties.
Undead Blade Single 48/3 Physical 50% EBF5 Element Ice.png 25% 2x EBF5 Status Chill.png 100% 10% 10%
Tremor All 25 Physical 100% EBF5 Element Earth.png -- -- -- 100% 10% 10%

Battle Logic

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

Action

  • If catchscore >55 and all players are Lovable → Flee;
  • If Syphoned or Berserked → Double Hit (1/3), Rune Sword Throw (1/3), Thrust (1/3);
  • Otherwise → Double Hit (1/5), Rune Sword Throw (1/5), Thrust (1/5), Double Sword (1/5);
    • Chooses best elemental spell based on active party's elemental resistance → Undead Blade/Tremor (1/5).

* Thrust, Double Sword and Undead Blade will prioritize targets that aren't resistant to their elements.

Counter (only if Counter-Attacking Foes is enabled)

  • 33%;
    • If Syphoned → Double Hit;
    • Otherwise → Chooses best elemental spell based on active party's elemental resistance → Undead Blade/Tremor.


Additionally, if any front line player has equipment that scares Ghosts, the Lost Fallen will immediately Surrender and Flee on their turn if <49% HP, or inflict 1x Berserk on themselves otherwise (the latter does not take up their action).

Summon

The foe can be captured to be used as a summon, or be randomly summoned by Fenrir's Jaw (bow). Compared to the Stumpy Gloop summon which also gives party-wide Morale, it's less cost efficient, but adds some Wind-elemental damage.

EBF5 Foe Icon Lost Fallen.png
Lost Fallen SP Whether the summon cures Freeze from players by forcing them to move (jump off the screen)
Slashes a foe with a wind attack, and gives morale status to all allies, including those in backup. 54 Kept
Target Power Type Element Status Effect Acc Crit RdF
Single
Allies+B
250/2
--
Physical
--
50%EBF5 Element Wind.png
----
-- --
5x
--
EBF5 Status Morale.png
100%
--
10%
--
10%
--
Note: Before the v2 update, a bug caused it to have 250 power each hit, for 500 power in total.
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