- "Valkyrie, do you copy?! Machine gun that area in front of me right now!"
- ―Lance, Epic Battle Fantasy 4
Upon casting, the Valkyrie Tank (Neon Valkyrie in EBF5) will fire its dual machine guns at the entire enemy wave, hitting them multiple times for Bomb-elemental physical damage. Seemingly due to the rapid-fire nature of the guns, this skill suffers from slightly reduced Accuracy (except in EBF5, where the skill has normal accuracy).
In EBF3 and EBF4, the skill is generally a direct downgrade from Air Strike, due to the latter having higher damage output in effectively all situations.
EBF5 gave the skill some major buffs; it has a strong 140 base power for a multi-target attack, no accuracy issues, and a manageable 1 turn cooldown. While obviously useless for magic builds, it provides good multi-target power for physical set ups. Along with Big Bullet, it is one of the main abilities for physical Lance builds.
Epic Battle Fantasy 3
|Hits all foes with bomb-elemental attacks.|
|Level||Power||Status Chance||Status Strength||MP||AP Cost|
|Note: When initiated by Officer's Hat, power is forced to 60/8.|
Epic Battle Fantasy 4
Tank Guns now deals 50% Bomb damage and has a Crit chance of 10% and an Accuracy of 70%.
Epic Battle Fantasy 5
Machine Guns no longer has reduced accuracy, and is now 100% elemental. It also has a 1-turn cooldown.
- Machine Guns is one of the few recurring skills in the Epic Battle Fantasy series to have had a different name in each appearance.
- Machine Guns is Lance's only unique physical skill that is not weapon-elemental.