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The Mage Dog is a foe in Epic Battle Fantasy 4 and 5, and a summon in the latter. In EBF4, it mostly appears on the upper levels of the Temple of Godcat; in EBF5, it is frequently encountered in the Frozen Valley in EBF5.

Appearance

The Mage Dog is a black-furred dog with white cloth covering its head and hindquarters. The latter cloth billows out behind it, obscuring its tail.

In EBF4, the Mage Dog has small bands of white cloth tied around the ankles of its hind legs. In EBF5, it has thin red bands around all four ankles, and its toes have small white claws.

Overview

Mage Dogs are the mightiest members of the Dog family with a variety of magical capabilities. With strong Holy and Dark skills that can inflict various debuffs, team support skills, and the ability to either drain MP (EBF4) or prioritize players without resistance (EBF5), they should not be taken lightly.

One of the best ways to deal with Mage Dogs is to inflict Syphon or Berserk on them, which leaves them unable to do anything but use their weak physical attacks.

Epic Battle Fantasy 4

In EBF4, Mage Dogs are some of the most annoying foes in the game, with the ability to drain well over half of the target's MP. This may not seem significant, but they can force the party to lose momentum by either shifting to backup or wasting turns eating. Of course, this is not the only trick up their sleeves; Mage Dogs can hit the party with Dark Flare and Holy Fire, potentially inflicting Dispel and debuffing one of the Magical stats. On the support side of things, Mage Dogs can also sharply buff the offenses of a foe and heal the entire wave. If Syphoning or Berserking them isn't an option, the party should hit them with physical attacks given their heightened Magic Defence.

The Mage Dog is weak to Bio, but immune to Holy, Dark, Weaken, Curse, Doom, and Instant Death.

Epic Battle Fantasy 5

In EBF5, Mage Dogs retain Purging Flame and gain access to the entirety of Lance's Dark Shot skill tree, offering them several options when it comes to attacking. These skills have a chance to debuff the victims' Magic Defence, which only makes the Mage Dog's spells hit even harder; to make matters worse, they can also cast Invisibility to double magic damage to the victim. Although they can't buff their allies anymore, they can still heal themselves and their allies with Heal More.

Mage Dogs are intelligent fighters who will prioritize players without resistance to their current attacks and aim Invisibility at the players who aren't Invisible yet. Overall, despite losing some of their old tricks (including the annoying MP drain and their powerful offensive buff), they have significantly better offensive potential and have a noticeable presence on the battlefield, especially in groups.

Unlike EBF4, Mage Dogs have balanced defenses, so magic and physical attacks are equally viable against them.

The Mage Dog is weak to Bio, but absorbs Holy and Dark. It is also resistant to Chill and Freeze and immune to Doom and Instant Death.

Statistics

Epic Battle Fantasy 4

Icon bestiary ebf4 mage dog Mage Dog EBF4
A powerful mage which uses dark and holy magic, and can also heal and buff other foes. Has high magic defence.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP
251 4 3.5 4.5 5 4 4.1 62 4 4 40 50
Elemental
Resistance
Element Fire Element Thunder Element Ice Element Earth Element Poison Element Bomb Element Wind Element Water Element Holy Element Dark
- - - - -80% - - - 100% 100%
Status
Resistance
Status Burn Status Stun Status Freeze Status Tired Status Poison Status Dispel Status Stagger Status Syphon Status Wet Status Weaken Status Curse Status Death
- - - - - - - - - 100% 100% 100%
Debuff
Resistance
StatDown Attack StatDown Magic StatDown Defence StatDown Mdef StatDown Accuracy StatDown Evade
- - - - - -
Item Drop Rate
Icon Item Bottled Darkness Item Silk Item Elixir of Life Item Satin - - -
Name Bottled Darkness Silk Elixir of Life Satin - - -
Chance 10% 35% 5% 15% - - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
Status Burn Burn Status Poison Poison Status Doom Doom
(if Death fails)
Status Regen Regen
7% 5.4% per stack,
up to 48.6%
Immune -33.(3)%
Final damage is randomized by ±5% (except for Doom) and rounded down.

Epic Battle Fantasy 5

EBF5 Foe Icon Mage Dog
Mage Dog EBF5
A powerful spellcaster. It's good at targeting its dark and holy magic where it hurts the most, and can also heal allies.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP Catch
244 4 4 4 4 4 4.1 62 4 4 40 50 45
Elemental
Resistance
EBF5 Element Fire EBF5 Element Thunder EBF5 Element Ice EBF5 Element Earth EBF5 Element Bio EBF5 Element Bomb EBF5 Element Water EBF5 Element Wind EBF5 Element Holy EBF5 Element Dark
- - - - -80% - - - 150% 150%
Status
Resistance
EBF5 Status Burn+Scorch EBF5 Status Stun EBF5 Status Chill+Freeze EBF5 Status Poison+Virus EBF5 Status Syphon EBF5 Status Curse+Bad Luck EBF5 Status Stagger+Confuse EBF5 Status Wet+Dry EBF5 Status Heavy+Light EBF5 Status Weak+Tired EBF5 Status Dispel EBF5 Status Death
- - 50% - - - - - - - - 100%
Debuff
Resistance
EBF5 StatDown HP EBF5 StatDown Attack EBF5 StatDown Magic EBF5 StatDown Defence EBF5 StatDown Mdef EBF5 StatDown Accuracy EBF5 StatDown Evade
- - - - - - -
Item Drop Rate
Icon EBF5 Item Fine Fur EBF5 Item Sacred Rune EBF5 Item Silk EBF5 Item Satin EBF5 Item Dark Rune
Name Fine Fur Sacred Rune Silk Satin Dark Rune
Chance 33% 20% 30% 15% 10%
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn Burn EBF5 Status Scorch Scorch EBF5 Status Poison Poison EBF5 Status Virus Virus EBF5 Status Doom Doom
(if Death fails)
EBF5 Status Regenerate Regen
3.5% per stack,
up to 31.5%
7% per stack,
up to 63%
5.4% per stack,
up to 48.6%
10.8% per stack,
up to 97.2%
Immune -33.(3)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.
Statistics with More Foe Resistance enabled.
EBF5 Foe Icon Mage Dog
Mage Dog EBF5
A powerful spellcaster. It's good at targeting its dark and holy magic where it hurts the most, and can also heal allies.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP Catch
244 4 4 4 4 4 4.1 62 4 4 40 50 45
Elemental
Resistance
EBF5 Element Fire EBF5 Element Thunder EBF5 Element Ice EBF5 Element Earth EBF5 Element Bio EBF5 Element Bomb EBF5 Element Water EBF5 Element Wind EBF5 Element Holy EBF5 Element Dark
100% 100% 100% 50% -80% 100% 50% - 150% 150%
Status
Resistance
EBF5 Status Burn+Scorch EBF5 Status Stun EBF5 Status Chill+Freeze EBF5 Status Poison+Virus EBF5 Status Syphon EBF5 Status Curse+Bad Luck EBF5 Status Stagger+Confuse EBF5 Status Wet+Dry EBF5 Status Heavy+Light EBF5 Status Weak+Tired EBF5 Status Dispel EBF5 Status Death
- - 50% - 50% - - - - - - 100%
Debuff
Resistance
EBF5 StatDown HP EBF5 StatDown Attack EBF5 StatDown Magic EBF5 StatDown Defence EBF5 StatDown Mdef EBF5 StatDown Accuracy EBF5 StatDown Evade
- - - - - - -
Item Drop Rate
Icon EBF5 Item Fine Fur EBF5 Item Sacred Rune EBF5 Item Silk EBF5 Item Satin EBF5 Item Dark Rune
Name Fine Fur Sacred Rune Silk Satin Dark Rune
Chance 33% 20% 30% 15% 10%
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn Burn EBF5 Status Scorch Scorch EBF5 Status Poison Poison EBF5 Status Virus Virus EBF5 Status Doom Doom
(if Death fails)
EBF5 Status Regenerate Regen
0 0 5.4% per stack,
up to 48.6%
10.8% per stack,
up to 97.2%
Immune -33.(3)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.


Attacks and Abilities

Epic Battle Fantasy 4

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Backflip Single 18 Stat Attack ---- -- -- -- 100% 10% 10%
Notes: Is used only while under the effect of Status Berserk Berserk or/and Status Syphon Syphon.
Holy Fire Single 50 Stat Magic 100% Element Holy 80%
30%
--
20%
Status Dispel
StatDown Mdef
130% 10% 10%
Dark Flare Single 45 Stat Magic 100% Element Dark 35%
40%
--
35%
Status Dispel
StatDown Magic
120% 10% 10%
Mana Drain Single -- -- ---- -- -- -- -- -- --
Notes: Drains 66% of target's current MP, or 88% on Hard and Epic difficulties.
Buff Ally -- -- ---- 100%
100%
50%
50%
Stat Attack
Stat Magic
-- -- --
Megalixir Allies MaxHP * Hit2HP / 100 -- ---- -- -- -- -- -- 20%
Notes: Depends on target's stats, not user's. See the Hit2HP article for a list of foes' Hit2HP values and resulting heal strength.

Epic Battle Fantasy 5

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Hit Single 16 Stat Attack ---- -- -- -- 100% 10% 10%
Notes: Can only be used when EBF5 Status Syphon Syphoned or EBF5 Status Berserk Berserked.
Backflip Single 18 Stat Attack ---- -- -- -- 100% 10% 10%
Notes: Can only be used when EBF5 Status Syphon Syphoned or EBF5 Status Berserk Berserked.
Dark Shot Single 40 Stat Magic 100% EBF5 Element Dark 50% 25% EBF5 StatDown Mdef 100% 10% 10%
Invisibility Single -- -- ---- -- 4x EBF5 Status Invisible -- -- --
Notes: Can't be dodged with Evade and bypasses EBF5 Status Bless Bless.
Before the v2 update, status strength was only 2x.
Gravity Surge All 30/3 Stat Magic 100% EBF5 Element Dark 50% 25% EBF5 StatDown Mdef 100% 10% 10%
Antimatter Flux Centered 65/3 Stat Magic 100% EBF5 Element Dark 100% 25% EBF5 StatDown Mdef 100% 10% 10%
Purging Flame Single 50 Stat Magic 100% EBF5 Element Holy 80%
80%
--
20%
EBF5 Status Dispel
EBF5 StatDown Magic
150% 10% 10%
Heal More Allies MaxHP * Hit2HP / 180 (heals) -- ---- -- -- -- -- -- 20%
Notes: Heal strength depends on target's stats, not user's. See the Hit2HP article for a list of foes' Hit2HP values.

Battle logic

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

Epic Battle Fantasy 4

  • Berserked or/and Syphoned → Backflip;
  • Otherwise → Holy Fire (3/12), Dark Flare (3/12), Mana Drain (2/12), Buff (2/12), Megalixir (2/12).

Epic Battle Fantasy 5

Action

  • If catch score >55 and all players are Lovable → Flee;
  • If Syphoned or Berserked → Hit (1/2), Backflip (1/2);
  • <65% HP → Dark Shot (1/6), Invisibility (1/6), Purging Flame (1/6), Heal More (1/6), Gravity Surge (1/6), Antimatter Flux (1/6);
  • Otherwise → Dark Shot (1/4), Invisibility (1/4);
    • =65% HP → Purging Flame (1/4), Heal More (1/4);
    • Otherwise → Purging Flame (2/4).

* All of the Mage Dog's offensive magic will prioritize targets who aren't resistant to their elements.

* Invisibility will retarget to a different player if their originally selected target is already Invisible (unless no other targets are available).

Counter (only if Counter-Attacking Foes is enabled)

  • 50% and not Syphoned;
    • ≤65% → Purging Flame (1/2), Heal More (1/2);
    • Otherwise → Purging Flame.


Additionally, if any front line player has equipment that scares Beasts, the Mage Dog will inflict 1x Berserk on themselves at the start of their turn (this does not take up their action).

Summon

In EBF5, the foe can be captured to be used as a summon.

EBF5 Foe Icon Mage Dog
Mage Dog SP EBF5 Status Freeze
Hits all foes with evil holy magic, which curses them. 54 Kept
Target Power Type Element Status Effect Acc Crit RdF
All 120 Stat Magic 100% EBF5 Element Holy 200% 3x EBF5 Status Curse 100% 10% 10%
Note: Before the v2 update, costed 53 SP and had 100% chance of 2x EBF5 Status Curse Curse.
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