The Magma Chomper is a foe and a summon in Epic Battle Fantasy 5. It is a member of the Chompers enemy group. They are primarily found in The Rapture and surrounding areas.
Appearance[]
Like all other Chompers, its main features are its giant mouth, and its singular eye stalk. This one possesses a brown and orange flower around the base of its mouth, and black tendrils on its body. It also has a red eye, and lava strings in its mouth.
Overview[]
The Magma Chomper is a durable foe that mainly uses single-target physical Fire attacks, but it also has access to a limited amount of support magic. It can inflict Burn, Dry, and the more debilitating Syphon with some of its attacks. The Magma Chomper also gains access to a Water attack on higher difficulties which it will intelligently use if all active players resist Fire. Being a Chomper, it can chomp on a player for high physical damage while draining their HP.
The Magma Chomper absorbs Fire and Water, but is weak to Holy, Wind, and especially Earth. It is resistant to Stun, Chill, Freeze, and Death. It is also somewhat resistant to Attack and Defence debuffs.
Statistics[]
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Magma Chomper | EBF5 |
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It looks like it should be weak against water, but it's still a plant, and plants love water. It can drain your HP too. |
Statistics | |||||||||||||
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Base Statistics |
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Exp | AP | SP | Gold | Hit2HP | Catch |
566 | 4 | 4 | 4 | 4 | 4 | 3.8 | 80 | 8.5 | 8.5 | 48 | 25 | 9 | |
Elemental Resistance |
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150% | - | - | -80% | - | - | 150% | -50% | -50% | - | ||||
Status Resistance |
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- | 50% | 50% | - | - | - | - | - | - | - | - | 70% | ||
Debuff Resistance |
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- | 30% | - | 30% | - | - | - |
Item Drop Rate | |||||||
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Icon | ![]() |
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Name | Magma Chunk | Gunpowder | Magma Chunk | Amber | - | ||
Chance | 100% | 75% | 75% | 25% | - |
Status Damage | |||||
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Damage taken from status effects, in % of maximum health (per turn), including elemental resistances: | |||||
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-0.875% per stack, up to -7.875% |
-1.75% per stack, up to -15.75% |
1.5% per stack, up to 13.5% |
3% per stack, up to 27% |
12.5% | -16.(6)% |
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties. Final damage is randomized by ±5% (except for Doom) and rounded down. |
Before the v2 update, had no resistance to Attack and Defence debuffs.
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Magma Chomper | EBF5 |
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It looks like it should be weak against water, but it's still a plant, and plants love water. It can drain your HP too. |
Statistics | |||||||||||||
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Base Statistics |
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Exp | AP | SP | Gold | Hit2HP | Catch |
566 | 4 | 4 | 4 | 4 | 4 | 3.8 | 80 | 8.5 | 8.5 | 48 | 25 | 9 | |
Elemental Resistance |
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150% | - | - | -80% | 200% | - | 150% | - | - | 200% | ||||
Status Resistance |
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- | 50% | 50% | - | - | - | - | - | - | - | - | 70% | ||
Debuff Resistance |
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- | 60% | - | 60% | - | - | - |
Item Drop Rate | |||||||
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Icon | ![]() |
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Name | Magma Chunk | Gunpowder | Magma Chunk | Amber | - | ||
Chance | 100% | 75% | 75% | 25% | - |
Status Damage | |||||
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Damage taken from status effects, in % of maximum health (per turn), including elemental resistances: | |||||
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-0.875% per stack, up to -7.875% |
-1.75% per stack, up to -15.75% |
-1.5% per stack, up to -13.5% |
-3% per stack, up to -27% |
12.5% | -16.(6)% |
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties. Final damage is randomized by ±5% (except for Doom) and rounded down. |
Attacks and Abilities[]
Attack List | ||||||||||
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Attack | Target | Power | Type | Element | Status Effect | Acc | Crit | RdF | ||
Chomp | Single | 65 | ![]() |
50% ![]() |
-- | -- | -- | 100% | 10% | 10% |
Notes: If attack deals damage, heals 10% (20% on Hard or Epic difficulties) of user's Max HP with 10% RdF. | ||||||||||
Mute | Single | -- | -- | ---- | 100% | x3 | ![]() |
100% | -- | -- |
Notes: Can only be used on Hard or Epic difficulties. Ignores ![]() | ||||||||||
Scalding Fume | All | 40 | ![]() |
100% ![]() |
50% | x2 | ![]() |
100% | 10% | 10% |
Notes: Can only be used on Hard or Epic difficulties. | ||||||||||
Fire Spin | All | 55 | ![]() |
100% ![]() |
100% 70% |
x3 15% |
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100% | 10% | 10% |
Ember x3 | Random | 75/3 | ![]() |
100% ![]() |
30% | 1x | ![]() |
100% | 10% | 10% |
Notes: Will not target the same player twice in a row unless they have ![]() | ||||||||||
Burning Root | Single | 80 | ![]() |
50% ![]() |
50% | 2x | ![]() |
100% | 10% | 10% |
Buff | Allies | -- | -- | ---- | -- | 20% | ![]() |
-- | -- | -- |
Notes: Buff strength increased to 30% on Hard or Epic difficulties. |
Battle Logic[]
The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.
Action
- If Syphoned, catch score >55, and all players are Lovable → Surrender;
- If Syphoned → Chomp (1/2), Burning Root (1/2);
- If Berserked;
- If catch score >55 and all players are Lovable;
- If playing on Hard/Epic → Mute (1/4), Scalding Fume (1/4), Fire Spin (1/4), Ember (1/4);
- Otherwise → Fire Spin (1/2), Ember (1/2);
- Otherwise → Burning Root;
- If catch score >55 and all players are Lovable;
- Otherwise;
- If a randomly selected foe has at least a 10% Attack buff;
- If catch score >55 and all players are Lovable;
- If playing on Hard/Epic → Mute (1/4), Scalding Fume (1/4), Fire Spin (1/4), Ember (1/4);
- Otherwise → Fire Spin (1/2), Ember (1/2);
- Otherwise → Chomp (1/4), Burning Root (1/4);
- If playing on Hard/Epic → Mute (1/8), Scalding Fume (1/8), Fire Spin (1/8), Ember (1/8);
- Otherwise → Fire Spin (1/4), Ember (1/4);
- If catch score >55 and all players are Lovable;
- Otherwise → Buff (1/5);
- If catch score >55 and all players are Lovable;
- If playing on Hard/Epic → Mute (1/5), Scalding Fume (1/5), Fire Spin (1/5), Ember (1/5);
- Otherwise → Fire Spin (2/5), Ember (2/5);
- Otherwise → Chomp (1/5), Burning Root (1/5);
- If playing on Hard/Epic → Mute (1/10), Scalding Fume (1/10), Fire Spin (1/10), Ember (1/10);
- Otherwise → Fire Spin (1/5), Ember (1/5).
- If catch score >55 and all players are Lovable;
- If a randomly selected foe has at least a 10% Attack buff;
* On Hard/Epic, if all active players resist Fire, Fire Spin and Ember will be replaced by Scalding Fume.
The Magma Chomper was originally supposed to have a 33% chance to counter with Burning Root when Counter-Attacking Foes was enabled, but due to an oversight this counter cannot actually trigger.
Summon[]
The foe can be captured to be used as a summon. This is the only method to manually cause the Sunny weather.
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Magma Chomper | SP | ![]() | |||||||
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Replaces the current weather with strong sunlight for 5 turns. | 25 | Kept | ||||||||
Target | Power | Type | Element | Status Effect | Acc | Crit | RdF | |||
Weather | -- | -- | ---- | -- | 5x | Sunny | -- | -- | -- | |
Note: Before the v2 update, cost 32 SP instead. |