The Master Wraith is a foe and a summon in Epic Battle Fantasy 5. Master Wraiths are found in Mystic Woods and later areas, most notably the Redpine Mausoleum and The Rapture. It is a member of the Wraiths enemy group.


The Master Wraith has the standard form of a Wraith. They have a dark brown cowl, with a set of four white horns (three visible, one unseen), and the typical red circles for eyes. However, the Master Wraith also dons a skull necklace of sorts.


The Master Wraith is one of the most powerful Wraiths, as well as an aggravating foe to fight as the battle drags on. This power primarily come from their diverse moveset and their actually functional AI.

Master Wraiths use Bio, Ice, Fire and Dark elemental attacks, each representing the Leaf Wraith, the Frost Wraith, the Flame Wraith, and Wraiths as a whole respectively. It also packs several status effects in its attacks, with more thrown in on harder difficulties. However, the Master Wraith will avoid attacking a player with an element the player resists, and so one can alter the Master Wraith's moveset by planning accordingly. For instance, since Matt is a physical attacker who will benefit from being hit by Berserk, giving him resistance to Ice and Bio will make him more likely to be attacked by Hellfire. Keep in mind that this may also shift the Wraith over to using less palpable attacks; in the scenario given the Wraith might also decide to hit Matt with a Doom-causing Dark attack.

On the other hand, the Master Wraith backs up its diverse offense with a diverse defense; it has resistances to half of the elements in the game, not to mention Dark absorption. Fortunately, while the Master Wraith shares the strength of the other Wraiths, it also shares their weaknesses. Like all other Wraiths, the Master wraith is weak to Wind. Holy may seem like a logical choice, but while the Master Wraith is weak to Holy, it is frequently grouped with the Holy-absorbing Flame and Frost Wraiths. As such, Wind attacks such as Shockwave and Tempest should be the player's go to attacks to combat the Master Wraith. In terms of status conditions, the Master Wraith is immune to Death, Doom, Bad Luck, Curse, Weaken, and Tired. It has no weaknesses to any status effects and is neutral to all debuffs.


EBF5 Foe Icon Master Wraith
Master Wraith EBF5
A ghost which has mastered the skills of the lesser wraiths. It can use a variety of elemental spells, and avoids hitting resistant players.
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP Catch
185 4 4 4 4 4 4 31 3.5 3.5 25 50 25
EBF5 Element Fire EBF5 Element Thunder EBF5 Element Ice EBF5 Element Earth EBF5 Element Bio EBF5 Element Bomb EBF5 Element Water EBF5 Element Wind EBF5 Element Holy EBF5 Element Dark
50% 50% 50% - 50% - 50% -80% -80% 200%
EBF5 Status Burn+Scorch EBF5 Status Stun EBF5 Status Chill+Freeze EBF5 Status Poison+Virus EBF5 Status Syphon EBF5 Status Curse+Bad Luck EBF5 Status Stagger+Confuse EBF5 Status Wet+Dry EBF5 Status Heavy+Light EBF5 Status Weak+Tired EBF5 Status Dispel EBF5 Status Death
- - - - - 100% - - - 100% - 100%
EBF5 StatDown Attack EBF5 StatDown Magic EBF5 StatDown Defence EBF5 StatDown Mdef EBF5 StatDown Accuracy EBF5 StatDown Evade
- - - - - -
Item Drop Rate
Icon EBF5 Item Razor Claw EBF5 Item Bone Spike EBF5 Item Silk EBF5 Item Dark Rune -
Name Razor Claw Bone Spike Silk Dark Rune -
Chance 25% 10% 10% 5% -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn Burn EBF5 Status Poison Poison EBF5 Status Virus Virus EBF5 Status Doom Doom
(if Death fails)
EBF5 Status Regenerate Regen
1.75% per stack,
up to 15.75%
1.5% per stack,
up to 13.5%
3% per stack,
up to 27%
Immune -33.(3)%
Damage taken from first three is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.

Attacks and Abilities

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Double Stab Single 38 Stat Attack 25% EBF5 Element Dark -- -- -- 100% 10% 10%
Fire Bash Single 44 Stat Attack 100% EBF5 Element Fire 50% 2x EBF5 Status Dry 120% 10% 10%
Notes: Status chance increased to 100% on Hard or Epic difficulties.
Bio Bash Single 30 Stat Attack 100% EBF5 Element Bio -- -- -- 120% 10% 10%
Notes: Gets 50% chance of 2xStatus Syphon EBF1 Disable on Hard or Epic difficulties.
Iceshard Volley All 22/2 Stat Attack 100% EBF5 Element Ice -- -- -- 100% 10% 10%
Leaf Blade Single 55/2 Stat Attack 100% EBF5 Element Bio -- -- -- 100% 30% 10%
Ice Needle Single 50 Stat Attack 100% EBF5 Element Ice 33% -- EBF5 Status Death 100% 10% 10%
Hellfire Single 50 Stat Magic 100% EBF5 Element Fire 66% 3x EBF5 Status Berserk 100% 10% 10%
Dark Swoop Single 40 Stat Magic 100% EBF5 Element Dark 50% 6x EBF5 Status Doom 100% 10% 10%
Notes: Status strength decreased to 3x on Hard or Epic difficulties.

Battle logic

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

  • If Syphoned, catch score >55 and all players are Lovable → Flee;
  • If catch score >55 and all players are Lovable → Iceshard Volley;
  • If Berserked or Syphoned → Double Stab;
  • Otherwise → Double Stab (1/8), Fire Bash (1/8), Bio Bash (1/8), Iceshard Volley (1/8), Leaf Blade (1/8),
    Ice Needle (1/8), Hellfire (1/8), Dark Swoop (1/8).

*The Master Wraith's attacks always prioritize targets that aren't resistant to the attack's element.

Additionally, if any front line player has equipment that scares Ghosts, the Master Wraith will inflict Berserk on themselves at the start of their turn (this does not take up their turn).


The foe can be captured to be used as a summon. It is worth noting that the Master Wraith summon is effectively guaranteed to Syphon any foe with less than 70% resistance (meaning it works well on Monoliths).

EBF5 Foe Icon Master Wraith
Master Wraith SP EBF5 Status Freeze
Uses dark magic on a single foe, which strongly syphons them. 45 Kept
Target Power Type Element Status Effect Acc Crit RdF
Single 260 Stat Magic 100% EBF5 Element Dark 300% 5x EBF5 Status Syphon 100% 10% 10%
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